Player Matchup

Izanami
Izanami
Platinum III
CarryOrTrolll
Izanami
Platinum III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 172L
1,843 MMR
Party 1
Agni
Agni
Platinum II
KarashiSan
Agni
Platinum II
Level 119
God Stats
2W - 3L
1,665 SR
Queue Stats
181W - 188L
1,904 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Reksiks1
Kuzenbo
Gold III
Level 109
God Stats
7W - 6L
1,690 SR
Queue Stats
100W - 117L
1,563 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,618 SR
1,770 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 55
1,776 SR
1,400 MMR
Scylla
Scylla
Silver I
NECKS4sale
Scylla
Silver I
Level 68
God Stats
3W - 1L
1,942 SR
Queue Stats
16W - 17L
1,357 MMR
Party 2
Bellona
Bellona
Silver II
Redcooler
Bellona
Silver II
Level 48
God Stats
8W - 6L
1,620 SR
Queue Stats
12W - 10L
1,298 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
XxmlgsundayxX
Danzaburou
Bronze III
Level 49
God Stats
3W - 0L
1,767 SR
Queue Stats
4W - 3L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 5 / 4
9,482
632
9,339
10,889
4,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 2
9,681
645
12,394
12,310
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Reksiks1
Kuzenbo
10
0 / 6 / 5
8,765
584
6,222
15,075
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeTiamatAthenaThothMorgan Le Fay

VS

Bans
Baba YagaCthulhuYemojaGuan YuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NECKS4sale
Scylla
15
4 / 2 / 6
10,282
685
11,589
8,707
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Redcooler
Bellona
15
5 / 1 / 8
10,615
708
5,832
15,267
10,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
XxmlgsundayxX
Danzaburou
14
5 / 3 / 8
10,464
698
16,085
12,660
4,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
14
14
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
5
4
0.8
L
4
3
2
1.67
W
Scylla
NECKS4sale
Scylla
4
2
6
3.5
W
Bellona
Redcooler
Bellona
5
1
8
9
L
Kuzenbo
Reksiks1
Kuzenbo
0
6
5
0.42
W
Danzaburou
XxmlgsundayxX
Danzaburou
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
33,506
38,274
Taken
36,634
27,712
Mitigated
17,934
5,123
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,339
6,099
0
1,775
10,889
4,146
0
3,299
7,590
0
51,697
L
12,394
1,270
0
702
12,310
4,539
0
3,679
8,631
29,490
0
W
Scylla
NECKS4sale
Scylla
11,589
1,450
0
3,621
8,707
2,732
332
4,356
4,053
57,603
0
W
Bellona
Redcooler
Bellona
5,832
1,587
0
5,783
15,267
10,936
564
6,129
7,596
354
25,397
L
Kuzenbo
Reksiks1
Kuzenbo
6,222
2,206
0
2,646
15,075
19,027
9
5,124
9,951
15,690
0
W
Danzaburou
XxmlgsundayxX
Danzaburou
16,085
6,272
0
5,237
12,660
4,266
1,802
7,662
4,572
0
52,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
31,361
162
Minions Killed
225
4
Camps Cleared
9
740,552
Distance Traveled
861,656
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,482
632
101
7
2
238,683
3
L
Agni
9,681
645
43
3
2
256,125
3
W
Scylla
10,282
685
97
6
3
284,760
7
W
Bellona
10,615
708
56
4
1
304,389
2
L
Kuzenbo
8,765
584
18
1
0
245,744
4
W
Danzaburou
10,464
698
72
5
5
272,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role