Player Matchup

Hercules
Hercules
BonJerry092
Hercules
Level 109
God Stats
1W - 1L
1,480 SR
Queue Stats
41W - 42L
1,508 Elo+
Party 3
Loki
Loki
Falafellobster
Loki
Level 46
God Stats
2W - 1L
1,731 SR
Queue Stats
60W - 52L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
FiveGCausesCancr
Jormungandr
Level 58
God Stats
2W - 7L
1,273 SR
Queue Stats
224W - 232L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
PhillipTheNickel
Kukulkan
Level 36
God Stats
3W - 5L
1,415 SR
Queue Stats
87W - 96L
1,507 Elo+
Party 2
Jing Wei
Jing Wei
x TruE Broph
Jing Wei
Level 17
God Stats
0W - 2L
1,189 SR
Queue Stats
22W - 28L
1,436 Elo+
Party 3
Team Averages
Level 53
1,417 SR
1,464 Elo+

VS

Team Averages
Level 53
1,510 SR
1,500 Elo+
Ao Kuang
Ao Kuang
FEAR Shoyo
Ao Kuang
Level 28
God Stats
13W - 11L
1,461 SR
Queue Stats
64W - 61L
1,415 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
GrimxWatery
Ah Muzen Cab
Level 44
God Stats
3W - 2L
1,502 SR
Queue Stats
33W - 39L
1,454 Elo+
Party 4
Ganesha
Ganesha
HoneyDipDonut
Ganesha
Level 45
God Stats
18W - 10L
1,612 SR
Queue Stats
211W - 157L
1,553 Elo+
Party 1
Hel
Hel
KM0502
Hel
Level 42
God Stats
1W - 2L
1,279 SR
Queue Stats
11W - 12L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
THE DEMON DOGS1
Sun Wukong
Level 107
God Stats
46W - 28L
1,695 SR
Queue Stats
199W - 159L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BonJerry092
Hercules
19
3 / 3 / 11
13,380
1,029
16,727
25,171
25,643
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 12 / 8
13,066
1,005
14,339
21,249
8,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
FiveGCausesCancr
Jormungandr
19
7 / 11 / 7
14,182
1,091
30,539
28,966
37,286
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 3 / 9
11,740
903
32,552
20,643
13,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
x TruE Broph
Jing Wei
18
0 / 10 / 7
11,321
871
13,707
20,518
8,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FEAR Shoyo
Ao Kuang
20
7 / 7 / 14
12,764
982
16,835
20,742
10,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
GrimxWatery
Ah Muzen Cab
20
21 / 3 / 7
16,544
1,273
39,089
21,515
14,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ganesha
20
0 / 1 / 34
14,417
1,109
19,104
19,668
23,152
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
KM0502
Hel
20
6 / 4 / 18
13,521
1,040
16,748
26,971
18,428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
THE DEMON DOGS1
Sun Wukong
20
5 / 1 / 17
12,872
990
15,685
31,044
51,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
129
16
Kills
39
39
Deaths
16
42
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hercules
BonJerry092
Hercules
3
3
11
2.83
W
Ao Kuang
FEAR Shoyo
Ao Kuang
7
7
14
2
L
5
12
8
0.75
L
Jormungandr
FiveGCausesCancr
Jormungandr
7
11
7
0.95
W
Ah Muzen Cab
GrimxWatery
Ah Muzen Cab
21
3
7
8.17
W
Ganesha
0
1
34
17
W
Hel
KM0502
Hel
6
4
18
3.75
L
1
3
9
1.83
W
Sun Wukong
THE DEMON DOGS1
Sun Wukong
5
1
17
13.5
L
Jing Wei
x TruE Broph
Jing Wei
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,864
Damage
107,461
116,547
Taken
119,940
94,328
Mitigated
119,035
14,241
Healing
47,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BonJerry092
Hercules
16,727
5,102
0
8,905
25,171
25,643
0
11,851
13,173
403
29,959
W
Ao Kuang
FEAR Shoyo
Ao Kuang
16,835
4,681
236
4,424
20,742
10,949
0
6,807
13,935
21,795
0
L
14,339
7,452
0
1,579
21,249
8,810
0
11,552
9,454
0
26,025
L
Jormungandr
FiveGCausesCancr
Jormungandr
30,539
9,772
0
0
28,966
37,286
0
9,401
18,809
69,664
0
W
Ah Muzen Cab
GrimxWatery
Ah Muzen Cab
39,089
26,625
582
5,125
21,515
14,757
0
9,280
12,235
0
61,220
W
Ganesha
19,104
1,573
925
7,303
19,668
23,152
0
13,988
5,680
33,791
0
W
Hel
KM0502
Hel
16,748
1,123
13,808
10,513
26,971
18,428
0
17,306
9,665
46,223
0
L
32,552
5,328
480
2,339
20,643
13,849
0
10,337
10,061
49,518
0
W
Sun Wukong
THE DEMON DOGS1
Sun Wukong
15,685
3,449
620
3,984
31,044
51,749
0
16,063
14,981
0
35,003
L
Jing Wei
x TruE Broph
Jing Wei
13,707
11,491
0
938
20,518
8,740
0
9,546
10,560
0
34,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,689
Gold Earned
70,118
225
Minions Killed
222
12
Camps Cleared
3
1,200,235
Distance Traveled
1,307,446
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,380
1,029
36
3
3
266,834
0
W
Ao Kuang
12,764
982
9
1
0
248,349
0
L
Loki
13,066
1,005
22
2
5
243,199
0
L
Jormungandr
14,182
1,091
91
7
2
225,769
2
W
Ah Muzen Cab
16,544
1,273
78
6
2
247,404
0
W
Ganesha
14,417
1,109
0
0
0
276,078
1
W
Hel
13,521
1,040
77
6
0
264,551
0
L
Kukulkan
11,740
903
39
3
2
241,746
0
W
Sun Wukong
12,872
990
58
4
1
271,064
2
L
Jing Wei
11,321
871
37
3
0
222,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role