Player Matchup

Chaac
Chaac
Hakuvak
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 3
Cabrakan
Cabrakan
Hanowen
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,353 Elo+
Party 1
Serqet
Serqet
Minzzy
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,408 Elo+
Party 1
Medusa
Medusa
Mvsi
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 3
He Bo
He Bo
hidroponicoo
He Bo
Level 117
God Stats
1W - 2L
1,314 SR
Queue Stats
75W - 70L
1,469 Elo+
Solo
Team Averages
Level 45
1,463 SR
1,407 Elo+

VS

Team Averages
Level 61
1,511 SR
1,265 Elo+
Artio
Artio
Clos45
Artio
Level 85
God Stats
4W - 1L
1,681 SR
Queue Stats
124W - 122L
1,391 Elo+
Solo
Hera
Hera
DrunkWukong
Hera
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,117 Elo+
Party 2
Bellona
Bellona
Erijah
Bellona
Level 83
God Stats
2W - 3L
1,558 SR
Queue Stats
121W - 84L
1,583 Elo+
Solo
King Arthur
King Arthur
KkenpachiZzaraki
King Arthur
Level 23
God Stats
1W - 0L
1,563 SR
Queue Stats
10W - 12L
1,106 Elo+
Party 2
Serqet
Serqet
nevropatient
Serqet
Level 73
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 5L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hakuvak
Chaac
14
0 / 5 / 9
8,951
689
8,737
14,705
13,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Hanowen
Cabrakan
14
3 / 7 / 9
9,067
697
9,816
18,039
25,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Minzzy
Serqet
15
4 / 6 / 8
9,023
694
9,144
12,418
6,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Mvsi
Medusa
13
2 / 7 / 6
8,312
639
7,322
10,937
4,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 7
9,910
762
16,890
13,086
6,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Clos45
Artio
16
3 / 1 / 23
10,393
799
8,516
15,255
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 1 / 17
11,078
852
20,715
6,640
2,772
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Erijah
Bellona
17
2 / 2 / 26
10,074
775
11,663
23,012
20,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
KkenpachiZzaraki
King Arthur
18
10 / 4 / 15
11,552
889
11,127
13,306
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
6 / 6 / 12
9,902
762
9,791
10,808
4,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
13
Kills
29
29
Deaths
14
39
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artio
Clos45
Artio
3
1
23
14.5
W
8
1
17
16.5
W
Bellona
Erijah
Bellona
2
2
26
7.5
L
Chaac
Hakuvak
Chaac
0
5
9
0.9
L
Cabrakan
Hanowen
Cabrakan
3
7
9
1.07
W
King Arthur
KkenpachiZzaraki
King Arthur
10
4
15
4.38
L
Serqet
Minzzy
Serqet
4
6
8
1.33
L
Medusa
Mvsi
Medusa
2
7
6
0.71
L
4
4
7
1.88
W
Serqet
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,909
Damage
61,812
69,185
Taken
69,021
57,562
Mitigated
59,396
12,727
Healing
34,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Clos45
Artio
8,516
542
5,785
7,042
15,255
16,281
719
6,248
8,397
14,888
0
W
20,715
7,008
2,848
1,908
6,640
2,772
1,414
3,466
2,766
42,609
0
W
Bellona
Erijah
Bellona
11,663
1,762
944
9,988
23,012
20,400
526
6,942
15,039
6,197
17,982
L
Chaac
Hakuvak
Chaac
8,737
775
26
2,449
14,705
13,477
392
5,412
8,348
0
21,160
L
Cabrakan
Hanowen
Cabrakan
9,816
951
910
1,343
18,039
25,955
150
7,070
9,865
14,956
0
W
King Arthur
KkenpachiZzaraki
King Arthur
11,127
2,100
1,306
1,744
13,306
15,090
577
5,777
6,989
154
22,379
L
Serqet
Minzzy
Serqet
9,144
1,971
821
852
12,418
6,468
0
5,999
5,522
0
9,034
L
Medusa
Mvsi
Medusa
7,322
4,038
0
636
10,937
4,929
944
4,014
6,088
0
20,033
L
16,890
855
1,806
3,884
13,086
6,733
0
7,372
5,353
42,430
0
W
Serqet
9,791
2,685
2,105
1,323
10,808
4,853
1,119
4,273
6,204
0
11,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
52,999
110
Minions Killed
110
0
Camps Cleared
0
1,118,080
Distance Traveled
1,262,585
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,393
799
12
1
0
277,521
0
W
Hera
11,078
852
48
4
0
245,068
3
W
Bellona
10,074
775
23
2
0
257,480
1
L
Chaac
8,951
689
21
2
0
251,360
3
L
Cabrakan
9,067
697
6
0
0
207,647
0
W
King Arthur
11,552
889
14
1
0
240,667
0
L
Serqet
9,023
694
12
1
0
237,631
2
L
Medusa
8,312
639
17
1
0
189,562
1
L
He Bo
9,910
762
54
4
0
231,880
2
W
Serqet
9,902
762
13
1
0
241,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role