Player Matchup

Cu Chulainn
Cu Chulainn
F1foux
Cu Chulainn
Level 160
God Stats
2W - 1L
1,425 SR
Queue Stats
351W - 374L
1,529 Elo+
Party 2
Artio
Artio
FreeTheUyghurs
Artio
Level 148
God Stats
3W - 2L
1,587 SR
Queue Stats
227W - 252L
1,560 Elo+
Solo
Anubis
Anubis
ThePeac0ck
Anubis
Level 127
God Stats
2W - 0L
1,511 SR
Queue Stats
77W - 78L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
WOBBLYBOI
Hun Batz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,543 Elo+
Party 1
Olorun
Olorun
Zer5chmeterl1ng
Olorun
Level 142
God Stats
3W - 5L
1,315 SR
Queue Stats
360W - 370L
1,538 Elo+
Party 2
Team Averages
Level 139
1,468 SR
1,536 Elo+

VS

Team Averages
Level 145
1,532 SR
1,539 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ChrisJCameron
Osiris
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
176W - 166L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Thanatôz
Amaterasu
Level 160
God Stats
10W - 8L
1,443 SR
Queue Stats
849W - 902L
1,513 Elo+
Solo
Raijin
Raijin
kolibri301
Raijin
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
80W - 55L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
F1foux
Cu Chulainn
14
4 / 2 / 15
8,973
897
14,034
11,559
9,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 13
7,971
797
10,940
13,638
15,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ThePeac0ck
Anubis
16
9 / 3 / 9
9,777
978
12,625
9,535
5,274
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
WOBBLYBOI
Hun Batz
13
2 / 2 / 13
8,651
865
10,675
11,489
10,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 11
8,244
824
7,090
8,609
4,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 2 / 4
8,522
852
6,711
14,103
8,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
 
Chernobog
14
2 / 7 / 6
8,158
816
10,668
10,829
3,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 8
7,222
722
11,239
16,385
13,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Thanatôz
Amaterasu
15
2 / 3 / 6
8,302
830
5,300
11,851
9,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
kolibri301
Raijin
11
0 / 6 / 5
6,526
653
8,705
7,897
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
19
Kills
10
11
Deaths
21
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
2
4
3.5
L
Chernobog
 
Chernobog
2
7
6
0.71
L
1
3
8
1.67
W
Cu Chulainn
F1foux
Cu Chulainn
4
2
15
5.75
W
1
2
13
3.75
L
Amaterasu
Thanatôz
Amaterasu
2
3
6
1.67
W
Anubis
ThePeac0ck
Anubis
9
3
9
4.5
W
Hun Batz
WOBBLYBOI
Hun Batz
2
2
13
4.25
W
3
2
11
4.25
L
Raijin
kolibri301
Raijin
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,364
Damage
42,623
54,830
Taken
61,065
44,591
Mitigated
37,344
25,014
Healing
21,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,711
1,127
1,361
6,112
14,103
8,756
0
7,177
6,600
0
11,333
L
Chernobog
 
Chernobog
10,668
3,961
706
1,032
10,829
3,529
0
6,478
4,237
0
29,512
L
11,239
1,791
656
5,811
16,385
13,473
39
8,821
7,210
126
16,546
W
Cu Chulainn
F1foux
Cu Chulainn
14,034
1,699
1,374
1,448
11,559
9,385
655
2,087
9,174
9,143
17,392
W
10,940
839
3,570
3,451
13,638
15,259
246
2,327
10,864
13,841
0
L
Amaterasu
Thanatôz
Amaterasu
5,300
993
934
4,147
11,851
9,006
0
6,232
5,368
0
11,841
W
Anubis
ThePeac0ck
Anubis
12,625
637
1,175
3,005
9,535
5,274
1,311
1,346
7,956
21,296
0
W
Hun Batz
WOBBLYBOI
Hun Batz
10,675
2,458
1,853
1,422
11,489
10,172
204
2,032
9,284
0
14,198
W
7,090
3,937
5,089
2,627
8,609
4,501
2,392
1,039
7,570
20,448
0
L
Raijin
kolibri301
Raijin
8,705
1,882
534
688
7,897
2,580
0
4,121
3,698
16,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
38,730
98
Minions Killed
91
0
Camps Cleared
0
904,774
Distance Traveled
933,052
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,522
852
14
1
0
206,785
1
L
Chernobog
8,158
816
42
4
0
159,169
1
L
Osiris
7,222
722
11
1
0
222,777
1
W
Cu Chulainn
8,973
897
13
1
0
181,635
3
W
Artio
7,971
797
10
1
0
194,167
2
L
Amaterasu
8,302
830
6
1
0
187,369
1
W
Anubis
9,777
978
34
3
0
161,913
1
W
Hun Batz
8,651
865
14
1
0
198,690
0
W
Olorun
8,244
824
27
3
0
168,369
1
L
Raijin
6,526
653
18
2
0
156,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role