Player Matchup

Bastet
Bastet
AreYouHere
Bastet
Level 129
God Stats
8W - 9L
1,304 SR
Queue Stats
259W - 261L
1,438 Elo+
Solo
Merlin
Merlin
Meruem 91
Merlin
Level 27
God Stats
3W - 2L
1,685 SR
Queue Stats
132W - 178L
1,246 Elo+
Solo
Guan Yu
Guan Yu
Raquel19
Guan Yu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,250 Elo+
Solo
Vulcan
Vulcan
Seldorin
Vulcan
Level 69
God Stats
8W - 2L
1,586 SR
Queue Stats
511W - 542L
1,419 Elo+
Solo
Izanami
Izanami
rutenpitt
Izanami
Level 158
God Stats
4W - 5L
1,406 SR
Queue Stats
252W - 263L
1,412 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,353 Elo+

VS

Team Averages
Level 83
1,524 SR
1,430 Elo+
Olorun
Olorun
 
Olorun
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HoMuDPower
Tiamat
Level 109
God Stats
0W - 4L
1,622 SR
Queue Stats
85W - 58L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
MONTESINOS1985
Zhong Kui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 221L
1,415 Elo+
Solo
Tyr
Tyr
nadlagrenade
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AreYouHere
Bastet
16
4 / 5 / 13
9,982
768
12,541
11,627
5,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
Meruem 91
Merlin
17
7 / 7 / 6
10,652
819
17,149
14,997
6,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Raquel19
Guan Yu
16
1 / 1 / 18
9,521
732
2,705
11,297
11,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Seldorin
Vulcan
20
10 / 2 / 14
11,813
909
34,872
12,319
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rutenpitt
Izanami
18
3 / 0 / 17
10,236
787
8,820
11,596
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 5 / 4
8,774
675
5,660
14,986
6,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
15
3 / 3 / 4
8,772
675
5,609
17,049
15,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
HoMuDPower
Tiamat
17
6 / 7 / 5
9,910
762
17,529
17,926
14,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
MONTESINOS1985
Zhong Kui
16
3 / 5 / 9
9,159
705
16,001
17,170
11,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 10
8,792
676
8,219
15,048
10,866
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
25
Kills
15
15
Deaths
25
68
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
4
0.6
L
Sylvanus
 
Sylvanus
3
3
4
1.67
W
Bastet
AreYouHere
Bastet
4
5
13
2.1
L
Tiamat
HoMuDPower
Tiamat
6
7
5
1.21
L
Zhong Kui
MONTESINOS1985
Zhong Kui
3
5
9
1.5
W
Merlin
Meruem 91
Merlin
7
7
6
1.43
W
Guan Yu
Raquel19
Guan Yu
1
1
18
10
W
Vulcan
Seldorin
Vulcan
10
2
14
8.5
L
2
5
10
1.4
W
Izanami
rutenpitt
Izanami
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,087
Damage
53,018
61,836
Taken
82,179
36,394
Mitigated
59,518
31,677
Healing
26,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,660
1,496
2,317
3,766
14,986
6,994
0
9,695
5,291
18,554
0
L
Sylvanus
 
Sylvanus
5,609
1,425
4,781
3,048
17,049
15,834
19
10,291
6,758
14,757
0
W
Bastet
AreYouHere
Bastet
12,541
3,726
564
781
11,627
5,377
216
7,799
3,525
0
20,679
L
Tiamat
HoMuDPower
Tiamat
17,529
1,512
780
3,712
17,926
14,332
0
9,984
7,942
35,420
0
L
Zhong Kui
MONTESINOS1985
Zhong Kui
16,001
1,025
1,895
3,977
17,170
11,492
0
10,933
6,237
34,488
0
W
Merlin
Meruem 91
Merlin
17,149
1,338
2,431
1,752
14,997
6,866
258
10,376
4,162
26,465
0
W
Guan Yu
Raquel19
Guan Yu
2,705
412
10,540
5,741
11,297
11,895
294
7,077
3,865
0
6,097
W
Vulcan
Seldorin
Vulcan
34,872
18,696
1,800
2,961
12,319
6,636
1,359
9,678
2,353
66,412
0
L
8,219
624
622
1,734
15,048
10,866
0
11,118
3,930
0
10,838
W
Izanami
rutenpitt
Izanami
8,820
4,742
2,343
2,764
11,596
5,620
1,418
8,573
2,747
0
23,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,204
Gold Earned
45,407
173
Minions Killed
134
0
Camps Cleared
0
1,304,043
Distance Traveled
1,193,129
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,774
675
31
2
0
228,366
1
L
Sylvanus
8,772
675
24
2
0
235,857
0
W
Bastet
9,982
768
20
2
0
301,060
0
L
Tiamat
9,910
762
28
2
0
234,942
0
L
Zhong Kui
9,159
705
41
3
0
234,818
0
W
Merlin
10,652
819
24
2
0
225,990
1
W
Guan Yu
9,521
732
13
1
0
253,690
0
W
Vulcan
11,813
909
72
6
0
247,399
3
L
Tyr
8,792
676
10
1
0
259,146
0
W
Izanami
10,236
787
44
3
0
275,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role