Player Matchup

Fenrir
Fenrir
GVegas44
Fenrir
Level 123
God Stats
11W - 6L
1,465 SR
Queue Stats
45W - 35L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Rauddys809
Baron Samedi
Level 102
God Stats
33W - 28L
1,474 SR
Queue Stats
73W - 56L
1,503 Elo+
Party 1
Horus
Horus
treeppo
Horus
Level 147
God Stats
98W - 74L
1,566 SR
Queue Stats
113W - 96L
1,459 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,473 Elo+

VS

Team Averages
Level 113
1,670 SR
1,469 Elo+
Danzaburou
Danzaburou
MunchieCrunchy
Danzaburou
Level 65
God Stats
8W - 5L
1,523 SR
Queue Stats
76W - 138L
1,437 Elo+
Solo
Ra
Ra
Nice Trey2466
Ra
Level 129
God Stats
1W - 1L
1,647 SR
Queue Stats
181W - 171L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VgodLy_Ace_
Ah Muzen Cab
Level 146
God Stats
8W - 2L
1,839 SR
Queue Stats
285W - 341L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GVegas44
Fenrir
19
17 / 7 / 7
16,121
768
20,732
25,100
18,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Rauddys809
Baron Samedi
17
5 / 5 / 15
14,019
668
19,461
19,507
9,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
treeppo
Horus
16
2 / 5 / 18
12,940
616
8,286
21,172
25,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MunchieCrunchy
Danzaburou
16
1 / 11 / 8
13,641
650
10,335
20,773
6,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 3 / 6
16,061
765
26,886
19,833
10,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
VgodLy_Ace_
Ah Muzen Cab
17
5 / 10 / 4
14,246
678
10,854
19,319
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
24
Kills
16
17
Deaths
24
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GVegas44
Fenrir
17
7
7
2.93
W
Danzaburou
MunchieCrunchy
Danzaburou
1
11
8
0.45
W
10
3
6
4.33
L
Baron Samedi
Rauddys809
Baron Samedi
5
5
15
2.5
W
Ah Muzen Cab
VgodLy_Ace_
Ah Muzen Cab
5
10
4
0.7
L
Horus
treeppo
Horus
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,479
Damage
48,075
65,779
Taken
59,925
54,411
Mitigated
25,192
31,634
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GVegas44
Fenrir
20,732
3,635
421
6,091
25,100
18,939
899
10,549
13,769
0
54,910
W
Danzaburou
MunchieCrunchy
Danzaburou
10,335
2,381
0
2,954
20,773
6,761
530
6,856
13,736
0
50,086
W
26,886
1,313
944
4,460
19,833
10,476
145
7,734
11,545
65,365
0
L
Baron Samedi
Rauddys809
Baron Samedi
19,461
418
4,718
8,589
19,507
9,902
1,451
8,420
11,087
63,807
0
W
Ah Muzen Cab
VgodLy_Ace_
Ah Muzen Cab
10,854
4,727
0
4,462
19,319
7,955
1,133
5,866
12,925
0
64,190
L
Horus
treeppo
Horus
8,286
2,664
5,094
6,721
21,172
25,570
720
8,480
12,692
0
16,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,080
Gold Earned
43,948
219
Minions Killed
218
8
Camps Cleared
7
988,441
Distance Traveled
964,700
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,121
768
80
4
5
349,590
1
W
Danzaburou
13,641
650
66
3
1
331,280
3
W
Ra
16,061
765
67
3
2
355,255
4
L
Baron Samedi
14,019
668
116
6
2
316,858
1
W
Ah Muzen Cab
14,246
678
85
4
4
278,165
1
L
Horus
12,940
616
23
1
1
321,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role