Player Matchup

Hercules
Hercules
BulletRageX
Hercules
Level 141
God Stats
1W - 1L
1,296 SR
Queue Stats
269W - 273L
1,557 Elo+
Solo
Hades
Hades
GRIMLOCK171
Hades
Level 144
God Stats
1W - 1L
1,228 SR
Queue Stats
50W - 66L
1,494 Elo+
Solo
Eset
Eset
StellarXI
Eset
Level 120
God Stats
2W - 2L
1,397 SR
Queue Stats
157W - 136L
1,582 Elo+
Solo
Serqet
Serqet
fatcish21
Serqet
Level 148
God Stats
5W - 3L
1,516 SR
Queue Stats
90W - 93L
1,571 Elo+
Solo
Mulan
Mulan
vvillastu
Mulan
Level 140
God Stats
5W - 5L
1,630 SR
Queue Stats
177W - 190L
1,535 Elo+
Solo
Team Averages
Level 139
1,413 SR
1,548 Elo+

VS

Team Averages
Level 145
1,661 SR
1,573 Elo+
Apollo
Apollo
AfroFool14
Apollo
Level 160
God Stats
2W - 2L
1,636 SR
Queue Stats
205W - 178L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
Calix5950
Kuzenbo
Level 107
God Stats
5W - 9L
1,423 SR
Queue Stats
409W - 394L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inf1nityRecon
Morgan Le Fay
Level 142
God Stats
4W - 6L
1,753 SR
Queue Stats
234W - 262L
1,528 Elo+
Solo
Anubis
Anubis
MaliceStriker
Anubis
Level 158
God Stats
6W - 2L
2,014 SR
Queue Stats
133W - 121L
1,589 Elo+
Solo
Achilles
Achilles
drag0nfire777
Achilles
Level 159
God Stats
1W - 4L
1,479 SR
Queue Stats
190W - 184L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BulletRageX
Hercules
20
7 / 2 / 19
11,836
789
15,106
28,330
40,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 1 / 22
11,920
795
18,222
20,239
16,509
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Eset
18
6 / 3 / 13
11,278
752
20,676
12,932
6,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
fatcish21
Serqet
17
6 / 2 / 18
11,216
748
10,367
21,158
23,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
vvillastu
Mulan
18
7 / 3 / 16
11,433
762
11,463
20,063
25,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AfroFool14
Apollo
15
0 / 6 / 4
8,686
579
9,916
13,309
6,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Calix5950
Kuzenbo
16
2 / 8 / 9
10,084
672
12,092
20,716
30,081
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Inf1nityRecon
Morgan Le Fay
16
1 / 6 / 6
9,294
620
17,742
14,827
6,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 5
10,128
675
13,629
10,255
5,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
drag0nfire777
Achilles
18
5 / 6 / 5
10,621
708
12,944
24,060
26,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
40
32
Kills
11
11
Deaths
32
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
AfroFool14
Apollo
0
6
4
0.33
W
Hercules
BulletRageX
Hercules
7
2
19
8.25
L
Kuzenbo
Calix5950
Kuzenbo
2
8
9
0.81
W
6
1
22
17
L
Morgan Le Fay
Inf1nityRecon
Morgan Le Fay
1
6
6
0.67
L
3
6
5
0.92
W
Eset
6
3
13
4.17
L
Achilles
drag0nfire777
Achilles
5
6
5
1.25
W
Serqet
fatcish21
Serqet
6
2
18
7.5
W
Mulan
vvillastu
Mulan
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,834
Damage
66,323
102,722
Taken
83,167
111,661
Mitigated
75,441
53,219
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AfroFool14
Apollo
9,916
6,627
0
3,150
13,309
6,912
561
4,887
8,210
0
25,051
W
Hercules
BulletRageX
Hercules
15,106
3,569
2,314
12,730
28,330
40,026
1,287
7,248
20,775
720
30,241
L
Kuzenbo
Calix5950
Kuzenbo
12,092
3,319
1,148
1,839
20,716
30,081
0
11,271
8,829
20,299
0
W
18,222
2,249
6,623
7,296
20,239
16,509
2,201
10,270
8,150
44,265
0
L
Morgan Le Fay
Inf1nityRecon
Morgan Le Fay
17,742
1,149
615
2,237
14,827
6,489
654
5,227
9,134
32,547
0
L
13,629
426
876
1,941
10,255
5,547
489
4,966
5,207
27,675
0
W
Eset
20,676
789
8,851
2,457
12,932
6,311
1,511
7,341
5,591
47,516
0
L
Achilles
drag0nfire777
Achilles
12,944
1,530
196
6,880
24,060
26,412
0
13,777
9,898
0
22,934
W
Serqet
fatcish21
Serqet
10,367
1,113
3,728
3,135
21,158
23,449
869
8,908
10,585
0
11,434
W
Mulan
vvillastu
Mulan
11,463
1,490
1,858
4,227
20,063
25,366
587
9,696
10,367
1,541
22,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,683
Gold Earned
48,813
182
Minions Killed
135
0
Camps Cleared
0
1,402,966
Distance Traveled
1,152,368
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,686
579
40
3
0
202,843
0
W
Hercules
11,836
789
30
2
0
291,982
4
L
Kuzenbo
10,084
672
8
1
0
236,407
5
W
Hades
11,920
795
79
5
0
280,648
3
L
Morgan Le Fay
9,294
620
32
2
0
264,660
0
L
Anubis
10,128
675
33
2
0
208,926
6
W
Eset
11,278
752
46
3
0
280,586
0
L
Achilles
10,621
708
22
1
0
239,532
4
W
Serqet
11,216
748
7
0
0
307,710
2
W
Mulan
11,433
762
20
1
0
242,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role