Player Matchup

Set
Set
BEZERK905
Set
Level 59
God Stats
8W - 18L
1,285 SR
Queue Stats
106W - 116L
1,284 Elo+
Party 1
Zeus
Zeus
DJ SCOOBY75
Zeus
Level 44
God Stats
7W - 11L
1,409 SR
Queue Stats
117W - 158L
1,308 Elo+
Party 1
Rama
Rama
Darth Dagon
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,232 Elo+
Solo
Fenrir
Fenrir
HD Curry
Fenrir
Level 44
God Stats
69W - 70L
1,387 SR
Queue Stats
273W - 303L
1,305 Elo+
Solo
Cabrakan
Cabrakan
RyderAndFerb
Cabrakan
Level 42
God Stats
1W - 2L
1,490 SR
Queue Stats
45W - 72L
1,262 Elo+
Solo
Team Averages
Level 47
1,414 SR
1,278 Elo+

VS

Team Averages
Level 47
1,455 SR
1,362 Elo+
Danzaburou
Danzaburou
MrMystix_
Danzaburou
Level 49
God Stats
16W - 11L
1,577 SR
Queue Stats
151W - 157L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
SnakeHead_VN
Kukulkan
Level 42
God Stats
9W - 3L
1,703 SR
Queue Stats
571W - 580L
1,322 Elo+
Solo
Cthulhu
Cthulhu
agusfranco706
Cthulhu
Level 39
God Stats
5W - 4L
1,266 SR
Queue Stats
25W - 19L
1,435 Elo+
Solo
Fenrir
Fenrir
sloppyTOPnBALLS
Fenrir
Level 40
God Stats
1W - 0L
1,305 SR
Queue Stats
96W - 134L
1,294 Elo+
Solo
Tyr
Tyr
ySiah--
Tyr
Level 65
God Stats
6W - 6L
1,426 SR
Queue Stats
271W - 308L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
5,743
574
3,181
6,885
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 4 / 0
5,336
534
2,002
4,944
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
4,398
440
3,184
5,709
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
HD Curry
Fenrir
7
0 / 2 / 0
4,224
422
1,888
6,866
1,736
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
RyderAndFerb
Cabrakan
7
1 / 3 / 1
4,930
493
2,602
8,676
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrMystix_
Danzaburou
9
3 / 3 / 2
5,962
596
5,360
6,467
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
SnakeHead_VN
Kukulkan
11
6 / 0 / 1
6,481
648
3,893
3,189
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
9
1 / 0 / 2
5,035
504
2,842
2,847
906
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 4
4,938
494
2,596
5,774
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
12
3 / 0 / 0
6,674
667
5,848
5,251
4,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
0
4
0
0
L
0
1
2
1
L
Fenrir
HD Curry
Fenrir
0
2
0
0
W
Danzaburou
MrMystix_
Danzaburou
3
3
2
1.33
L
Cabrakan
RyderAndFerb
Cabrakan
1
3
1
0.5
W
Kukulkan
SnakeHead_VN
Kukulkan
6
0
1
6.5
W
Cthulhu
1
0
2
2
W
0
2
4
1
W
Tyr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
20,539
33,080
Taken
23,528
14,598
Mitigated
11,552
10,676
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,181
1,602
0
3,069
6,885
4,239
0
829
6,056
0
26,023
L
2,002
57
0
817
4,944
1,496
856
2,914
2,030
27,263
0
L
3,184
2,214
0
2,908
5,709
1,417
0
1,174
4,535
0
21,914
L
Fenrir
HD Curry
Fenrir
1,888
619
0
1,938
6,866
1,736
0
0
6,866
0
10,076
W
Danzaburou
MrMystix_
Danzaburou
5,360
2,647
151
2,326
6,467
1,929
1,012
1,451
5,016
0
28,753
L
Cabrakan
RyderAndFerb
Cabrakan
2,602
609
0
1,944
8,676
5,710
0
1,818
6,858
9,669
0
W
Kukulkan
SnakeHead_VN
Kukulkan
3,893
474
0
710
3,189
984
0
1,429
1,534
25,750
0
W
Cthulhu
2,842
350
0
0
2,847
906
0
1,056
1,773
15,902
0
W
2,596
1,252
258
2,099
5,774
3,217
0
424
5,350
0
20,090
W
Tyr
5,848
902
0
2,414
5,251
4,516
64
0
5,251
0
34,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
29,090
182
Minions Killed
255
0
Camps Cleared
0
884,257
Distance Traveled
926,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,743
574
56
6
0
199,506
0
L
Zeus
5,336
534
61
6
0
172,283
0
L
Rama
4,398
440
38
4
0
159,255
1
L
Fenrir
4,224
422
15
2
0
206,907
0
W
Danzaburou
5,962
596
68
7
0
160,713
0
L
Cabrakan
4,930
493
12
1
0
146,306
0
W
Kukulkan
6,481
648
58
6
0
185,765
1
W
Cthulhu
5,035
504
19
2
0
196,963
0
W
Fenrir
4,938
494
38
4
0
206,670
0
W
Tyr
6,674
667
72
7
0
176,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role