Player Matchup

Jing Wei
Jing Wei
CYCLOPS ARMY794
Jing Wei
Level 18
God Stats
0W - 2L
1,389 SR
Queue Stats
52W - 74L
1,293 Elo+
Solo
Nu Wa
Nu Wa
CaptaiNox13
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo
Sylvanus
Sylvanus
CyclicCow470351
Sylvanus
Level 24
God Stats
0W - 1L
1,320 SR
Queue Stats
14W - 29L
1,335 Elo+
Solo
Zeus
Zeus
DARTH BLUT
Zeus
Level 26
God Stats
74W - 66L
1,459 SR
Queue Stats
147W - 146L
1,371 Elo+
Solo
Fenrir
Fenrir
mach112879
Fenrir
Level 9
God Stats
1W - 2L
1,519 SR
Queue Stats
3W - 2L
1,588 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,403 Elo+

VS

Team Averages
Level 20
1,572 SR
1,443 Elo+
Kukulkan
Kukulkan
AN6EL2000
Kukulkan
Level 27
God Stats
4W - 1L
1,824 SR
Queue Stats
17W - 11L
1,434 Elo+
Solo
Medusa
Medusa
He1ter
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hercules
Hercules
OG vThuggiN
Hercules
Level 26
God Stats
15W - 12L
1,485 SR
Queue Stats
69W - 78L
1,440 Elo+
Solo
Scylla
Scylla
PHATBAIIS-
Scylla
Level 28
God Stats
5W - 5L
1,510 SR
Queue Stats
88W - 70L
1,522 Elo+
Solo
Bakasura
Bakasura
VariableOrca764
Bakasura
Level 15
God Stats
22W - 14L
1,541 SR
Queue Stats
42W - 46L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
1 / 2 / 5
9,141
831
2,134
7,371
2,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 8
10,633
967
16,999
8,599
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
3 / 10 / 11
10,293
936
5,671
19,526
8,354
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
8 / 4 / 8
11,370
1,034
12,985
10,678
3,965
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
mach112879
Fenrir
15
1 / 3 / 6
9,231
839
4,760
7,189
4,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AN6EL2000
Kukulkan
17
5 / 0 / 10
11,283
1,026
9,338
2,891
974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
He1ter
Medusa
18
4 / 3 / 15
11,330
1,030
13,835
10,451
3,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
OG vThuggiN
Hercules
17
3 / 0 / 11
10,837
985
7,633
9,188
4,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
PHATBAIIS-
Scylla
18
9 / 1 / 11
12,439
1,131
12,358
7,854
2,370
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
17
0 / 12 / 10
9,345
850
5,933
16,285
3,321
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
16
Kills
21
21
Deaths
16
38
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AN6EL2000
Kukulkan
5
0
10
10
L
Jing Wei
1
2
5
1.75
L
3
2
8
3.5
L
Sylvanus
3
10
11
0.85
L
8
4
8
3
W
Medusa
He1ter
Medusa
4
3
15
3.83
W
Hercules
OG vThuggiN
Hercules
3
0
11
8.5
W
Scylla
PHATBAIIS-
Scylla
9
1
11
14.5
W
Bakasura
0
12
10
0.42
L
Fenrir
mach112879
Fenrir
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,549
Damage
49,097
53,363
Taken
46,669
22,206
Mitigated
14,643
4,017
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AN6EL2000
Kukulkan
9,338
474
929
818
2,891
974
0
1,734
1,157
29,170
0
L
Jing Wei
2,134
1,402
0
588
7,371
2,590
0
4,268
3,075
0
11,683
L
16,999
2,413
432
718
8,599
3,254
0
2,875
5,724
43,306
0
L
Sylvanus
5,671
2,564
654
1,398
19,526
8,354
0
8,809
10,254
27,986
0
L
12,985
6,680
0
4
10,678
3,965
0
4,072
6,422
30,459
0
W
Medusa
He1ter
Medusa
13,835
5,098
0
957
10,451
3,156
0
8,301
2,150
0
45,065
W
Hercules
OG vThuggiN
Hercules
7,633
1,571
0
2,511
9,188
4,822
0
6,716
2,472
6,978
12,930
W
Scylla
PHATBAIIS-
Scylla
12,358
448
0
566
7,854
2,370
0
5,003
2,851
38,800
0
W
Bakasura
5,933
2,520
0
148
16,285
3,321
0
13,901
2,384
0
12,155
L
Fenrir
mach112879
Fenrir
4,760
1,516
0
223
7,189
4,043
0
3,072
4,117
0
8,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
55,234
192
Minions Killed
235
6
Camps Cleared
3
813,069
Distance Traveled
991,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,283
1,026
40
4
1
209,692
0
L
Jing Wei
9,141
831
33
3
0
157,560
0
L
Nu Wa
10,633
967
69
6
6
189,062
1
L
Sylvanus
10,293
936
43
4
0
173,765
0
L
Zeus
11,370
1,034
38
3
0
190,867
0
W
Medusa
11,330
1,030
78
7
1
202,510
0
W
Hercules
10,837
985
20
2
0
222,954
0
W
Scylla
12,439
1,131
81
7
0
223,486
0
W
Bakasura
9,345
850
16
1
1
132,670
0
L
Fenrir
9,231
839
9
1
0
101,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role