Player Matchup

Morgan Le Fay
Morgan Le Fay
DieKremigeKruste
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,454 SR
Queue Stats
5W - 4L
1,246 Elo+
Party 2
Athena
Athena
Dreilochstute69
Athena
Level 19
God Stats
1W - 0L
1,222 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 2
Hachiman
Hachiman
McFriedChichen
Hachiman
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 160L
1,693 Elo+
Solo
Team Averages
Level 21
1,392 SR
1,395 Elo+

VS

Team Averages
Level 28
1,439 SR
1,326 Elo+
Nu Wa
Nu Wa
Erickmanuel510
Nu Wa
Level 49
God Stats
4W - 9L
1,337 SR
Queue Stats
49W - 59L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
IlJackll
Tsukuyomi
Level 15
God Stats
2W - 3L
1,667 SR
Queue Stats
9W - 20L
1,226 Elo+
Party 1
Skadi
Skadi
jormugadlutz
Skadi
Level 21
God Stats
1W - 3L
1,312 SR
Queue Stats
26W - 33L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DieKremigeKruste
Morgan Le Fay
17
18 / 3 / 11
13,288
886
18,513
17,592
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 24
10,919
728
6,997
21,236
17,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
16
12 / 3 / 14
12,767
851
21,767
16,557
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
10,480
699
9,278
14,806
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
IlJackll
Tsukuyomi
13
2 / 14 / 5
9,944
663
9,290
19,669
7,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 11 / 5
10,511
701
11,806
20,506
7,546
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
32
Kills
8
8
Deaths
32
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DieKremigeKruste
Morgan Le Fay
18
3
11
7.83
W
2
2
24
7
L
3
7
3
0.64
L
Tsukuyomi
IlJackll
Tsukuyomi
2
14
5
0.32
W
Hachiman
12
3
14
6.33
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,277
Damage
30,374
55,385
Taken
54,981
31,405
Mitigated
20,136
17,498
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DieKremigeKruste
Morgan Le Fay
18,513
2,538
0
3,464
17,592
7,029
691
3,496
12,863
60,113
0
W
6,997
2,419
0
6,756
21,236
17,139
197
4,090
17,146
25,804
0
L
9,278
1,172
0
1,716
14,806
5,092
816
4,543
10,263
43,903
0
L
Tsukuyomi
IlJackll
Tsukuyomi
9,290
3,225
0
2,177
19,669
7,498
0
10,451
9,218
0
22,031
W
Hachiman
21,767
10,926
0
7,278
16,557
7,237
1,827
2,672
13,885
0
64,561
L
11,806
5,463
54
246
20,506
7,546
0
10,566
9,940
0
25,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
30,935
194
Minions Killed
105
9
Camps Cleared
2
872,806
Distance Traveled
710,898
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,288
886
100
7
3
284,252
1
W
Athena
10,919
728
31
2
1
314,803
5
L
Nu Wa
10,480
699
45
3
1
254,151
1
L
Tsukuyomi
9,944
663
27
2
1
243,556
4
W
Hachiman
12,767
851
63
4
5
273,751
3
L
Skadi
10,511
701
33
2
0
213,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role