Player Matchup

Sobek
Sobek
Albedolsama
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Cerberus
Cerberus
Haddocc
Cerberus
Level 87
God Stats
5W - 3L
1,671 SR
Queue Stats
94W - 78L
1,630 Elo+
Party 1
The Morrigan
The Morrigan
TangoMango55
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,597 Elo+
Solo
Susano
Susano
Yodboo
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,869 Elo+
Party 1
Artemis
Artemis
Yodmoo
Artemis
Level 89
God Stats
0W - 1L
1,754 SR
Queue Stats
41W - 40L
1,622 Elo+
Party 1
Team Averages
Level 48
1,585 SR
1,598 Elo+

VS

Team Averages
Level 21
1,500 SR
1,640 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
HodenHerbie
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,602 Elo+
Party 2
Thanatos
Thanatos
Iglu20
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,709 Elo+
Party 2
Janus
Janus
IlovemyGF0502
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,771 Elo+
Party 2
Cthulhu
Cthulhu
Mummelmon
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
7,884
788
5,947
20,063
16,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
Haddocc
Cerberus
13
2 / 3 / 5
8,035
804
7,562
16,354
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
TangoMango55
The Morrigan
12
0 / 2 / 2
6,892
689
2,100
4,339
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Yodboo
Susano
13
0 / 5 / 7
7,514
751
3,880
9,600
4,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Yodmoo
Artemis
16
5 / 4 / 4
8,911
891
12,417
10,199
4,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 3 / 14
8,281
828
8,761
5,949
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
HodenHerbie
Jing Wei
16
1 / 2 / 13
8,604
860
9,304
8,221
3,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Iglu20
Thanatos
14
5 / 3 / 5
8,870
887
9,278
9,029
4,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 1 / 6
9,749
975
16,545
4,882
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Mummelmon
Cthulhu
16
1 / 2 / 13
8,944
894
8,497
11,317
9,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
9
Kills
18
18
Deaths
11
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
14
3
L
2
4
5
1.13
L
Cerberus
Haddocc
Cerberus
2
3
5
1.5
W
Jing Wei
HodenHerbie
Jing Wei
1
2
13
3.75
W
Thanatos
Iglu20
Thanatos
5
3
5
2.5
W
9
1
6
12
W
Cthulhu
Mummelmon
Cthulhu
1
2
13
3.75
L
The Morrigan
TangoMango55
The Morrigan
0
2
2
0.5
L
Susano
Yodboo
Susano
0
5
7
0.7
L
Artemis
Yodmoo
Artemis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,906
Damage
52,385
60,555
Taken
39,398
44,669
Mitigated
23,218
23,057
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,761
1,980
0
140
5,949
2,310
808
1,862
4,087
14,564
0
L
5,947
29
776
8,133
20,063
16,660
0
9,917
9,842
11,892
0
L
Cerberus
Haddocc
Cerberus
7,562
322
1,846
4,615
16,354
17,838
0
7,481
8,606
15,248
0
W
Jing Wei
HodenHerbie
Jing Wei
9,304
6,248
172
1,667
8,221
3,809
2,049
2,977
5,244
0
25,955
W
Thanatos
Iglu20
Thanatos
9,278
1,305
779
6,762
9,029
4,979
594
5,056
3,973
0
12,560
W
16,545
443
134
711
4,882
2,201
1,015
1,847
2,989
33,978
0
W
Cthulhu
Mummelmon
Cthulhu
8,497
167
3,123
3,322
11,317
9,919
393
3,398
7,872
19,331
0
L
The Morrigan
TangoMango55
The Morrigan
2,100
534
0
0
4,339
1,774
156
3,428
911
7,291
751
L
Susano
Yodboo
Susano
3,880
371
1,463
972
9,600
4,266
0
5,974
3,534
0
14,919
L
Artemis
Yodmoo
Artemis
12,417
3,117
3,168
2,084
10,199
4,131
376
7,003
3,108
0
37,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
44,448
133
Minions Killed
109
0
Camps Cleared
0
944,281
Distance Traveled
1,086,321
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,281
828
9
1
0
189,370
0
L
Sobek
7,884
788
14
1
0
203,155
0
L
Cerberus
8,035
804
20
2
0
199,997
2
W
Jing Wei
8,604
860
23
2
0
207,116
0
W
Thanatos
8,870
887
13
1
0
219,998
1
W
Janus
9,749
975
38
4
0
231,782
0
W
Cthulhu
8,944
894
26
3
0
238,055
1
L
The Morrigan
6,892
689
11
1
0
189,399
0
L
Susano
7,514
751
27
3
0
180,527
1
L
Artemis
8,911
891
61
6
0
171,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role