Player Matchup

Hercules
Hercules
TheManOfFire
Hercules
Level 6
God Stats
2W - 1L
1,947 SR
Queue Stats
2W - 4L
1,588 Elo+
Party 2
Medusa
Medusa
TheUnrealFx
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Kukulkan
Kukulkan
imsomeone
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,649 SR
1,449 Elo+

VS

Team Averages
Level 77
1,591 SR
1,471 Elo+
Fafnir
Fafnir
Hunt3r46
Fafnir
Level 82
God Stats
45W - 21L
1,684 SR
Queue Stats
92W - 73L
1,575 Elo+
Party 1
Discordia
Discordia
SuaveJupiter639
Discordia
Level 21
God Stats
9W - 10L
1,595 SR
Queue Stats
38W - 62L
1,276 Elo+
Solo
Charybdis
Charybdis
Sureal8
Charybdis
Level 128
God Stats
1W - 3L
1,494 SR
Queue Stats
130W - 116L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TheManOfFire
Hercules
15
1 / 5 / 6
11,739
559
12,203
37,541
29,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
16
5 / 13 / 3
14,036
668
17,146
20,943
7,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
imsomeone
Kukulkan
15
1 / 10 / 4
11,603
553
7,188
15,732
5,786
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hunt3r46
Fafnir
18
11 / 4 / 13
15,053
717
19,351
27,885
33,107
Magic Focus

Magic Focus

+20
Magical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
SuaveJupiter639
Discordia
17
5 / 3 / 17
13,802
657
23,088
10,559
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Sureal8
Charybdis
18
12 / 1 / 8
14,888
709
20,975
11,862
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
7
Kills
28
28
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Hunt3r46
Fafnir
11
4
13
4.38
W
Discordia
SuaveJupiter639
Discordia
5
3
17
4.5
W
Charybdis
Sureal8
Charybdis
12
1
8
16
L
Hercules
TheManOfFire
Hercules
1
5
6
0.8
L
Medusa
5
13
3
0.5
L
Kukulkan
imsomeone
Kukulkan
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,537
Damage
63,414
74,216
Taken
50,306
42,954
Mitigated
41,777
16,790
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Hunt3r46
Fafnir
19,351
4,523
489
8,660
27,885
33,107
0
4,292
23,593
39,242
0
W
Discordia
SuaveJupiter639
Discordia
23,088
1,796
121
2,132
10,559
4,069
1,118
2,161
8,398
71,653
0
W
Charybdis
Sureal8
Charybdis
20,975
7,586
0
3,870
11,862
4,601
1,456
1,659
10,203
0
54,097
L
Hercules
TheManOfFire
Hercules
12,203
4,761
0
12,851
37,541
29,474
0
19,370
18,171
36
24,948
L
Medusa
17,146
10,004
0
2,161
20,943
7,694
114
13,980
6,963
0
41,486
L
Kukulkan
imsomeone
Kukulkan
7,188
585
0
1,778
15,732
5,786
0
9,480
6,252
46,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,378
Gold Earned
43,743
175
Minions Killed
195
4
Camps Cleared
13
991,195
Distance Traveled
1,051,431
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,053
717
49
2
2
377,724
3
W
Discordia
13,802
657
85
4
6
367,056
9
W
Charybdis
14,888
709
61
3
5
306,651
2
L
Hercules
11,739
559
21
1
1
381,336
2
L
Medusa
14,036
668
65
3
1
289,823
0
L
Kukulkan
11,603
553
89
4
2
320,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role