Player Matchup

Zeus
Zeus
DARK_REAP3R1413
Zeus
Level 33
God Stats
1W - 1L
1,249 SR
Queue Stats
24W - 21L
1,391 Elo+
Party 3
Jormungandr
Jormungandr
Kiev_Bo
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Medusa
Medusa
SDK 0mega
Medusa
Level 13
God Stats
4W - 7L
1,484 SR
Queue Stats
34W - 47L
1,353 Elo+
Party 1
Merlin
Merlin
vancadius
Merlin
Level 25
God Stats
6W - 6L
1,603 SR
Queue Stats
11W - 16L
1,349 Elo+
Party 1
Vulcan
Vulcan
xGhost_Hipe
Vulcan
Level 26
God Stats
5W - 3L
1,474 SR
Queue Stats
14W - 11L
1,411 Elo+
Party 3
Team Averages
Level 20
1,462 SR
1,329 Elo+

VS

Team Averages
Level 12
1,453 SR
1,272 Elo+
Nemesis
Nemesis
Chibi_Savage
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,370 Elo+
Party 2
Poseidon
Poseidon
Curb_Stomper1988
Poseidon
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 9L
1,174 Elo+
Solo
Apollo
Apollo
SteezOH
Apollo
Level 25
God Stats
7W - 11L
1,164 SR
Queue Stats
44W - 54L
1,322 Elo+
Solo
Cthulhu
Cthulhu
lostatsea325
Cthulhu
Level 17
God Stats
6W - 4L
1,600 SR
Queue Stats
23W - 37L
1,338 Elo+
Party 2
Ares
Ares
signo-bilingue1
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 17
14,591
1,122
29,942
15,028
5,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Kiev_Bo
Jormungandr
20
2 / 3 / 19
12,218
940
7,815
12,541
16,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
SDK 0mega
Medusa
20
11 / 0 / 24
14,640
1,126
29,577
14,685
6,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
vancadius
Merlin
20
6 / 2 / 28
13,247
1,019
20,017
15,620
6,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
20
7 / 2 / 19
12,892
992
25,735
11,463
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chibi_Savage
Nemesis
19
1 / 6 / 6
12,000
923
6,622
21,855
8,296
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 11 / 2
12,712
978
24,116
20,147
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SteezOH
Apollo
18
1 / 8 / 3
11,892
915
10,237
22,674
9,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
lostatsea325
Cthulhu
18
2 / 1 / 4
12,240
942
11,718
21,568
23,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 18 / 2
11,295
869
11,424
35,686
40,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
27
44
Kills
10
10
Deaths
44
107
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chibi_Savage
Nemesis
1
6
6
0.67
L
5
11
2
0.55
W
18
3
17
8.83
W
Jormungandr
Kiev_Bo
Jormungandr
2
3
19
3.83
W
Medusa
SDK 0mega
Medusa
11
0
24
23
L
Apollo
SteezOH
Apollo
1
8
3
0.31
L
Cthulhu
lostatsea325
Cthulhu
2
1
4
4
L
1
18
2
0.11
W
Merlin
vancadius
Merlin
6
2
28
10
W
Vulcan
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,086
Damage
64,117
69,337
Taken
121,930
39,201
Mitigated
88,143
13,796
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chibi_Savage
Nemesis
6,622
2,230
376
1,711
21,855
8,296
0
15,881
5,974
0
10,556
L
24,116
2,556
0
925
20,147
6,597
0
16,743
3,404
45,997
0
W
29,942
8,787
472
2,357
15,028
5,601
0
10,255
4,773
41,608
0
W
Jormungandr
Kiev_Bo
Jormungandr
7,815
2,547
0
278
12,541
16,289
0
7,632
4,909
34,774
0
W
Medusa
SDK 0mega
Medusa
29,577
21,337
0
8,051
14,685
6,159
0
10,657
4,028
0
54,486
L
Apollo
SteezOH
Apollo
10,237
4,984
0
982
22,674
9,041
0
13,749
8,721
0
49,515
L
Cthulhu
lostatsea325
Cthulhu
11,718
763
291
0
21,568
23,837
0
13,844
7,724
34,559
0
L
11,424
953
0
0
35,686
40,372
0
23,292
12,394
26,508
0
W
Merlin
vancadius
Merlin
20,017
1,560
0
1,140
15,620
6,392
0
11,904
3,716
31,078
0
W
Vulcan
25,735
11,636
0
1,498
11,463
4,760
0
6,810
4,653
45,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,588
Gold Earned
60,139
220
Minions Killed
242
2
Camps Cleared
2
1,099,818
Distance Traveled
1,254,298
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,000
923
7
1
0
292,651
2
L
Poseidon
12,712
978
57
4
0
228,528
0
W
Zeus
14,591
1,122
30
2
0
204,259
0
W
Jormungandr
12,218
940
60
5
0
194,611
0
W
Medusa
14,640
1,126
52
4
2
240,366
1
L
Apollo
11,892
915
91
7
1
226,567
0
L
Cthulhu
12,240
942
70
5
0
289,747
0
L
Ares
11,295
869
17
1
1
216,805
0
W
Merlin
13,247
1,019
26
2
0
214,254
0
W
Vulcan
12,892
992
52
4
0
246,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role