Player Matchup

Morgan Le Fay
Morgan Le Fay
Hum1l1ation
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,805 SR
Queue Stats
274W - 167L
1,601 Elo+
Party 1
Arachne
Arachne
KawaiiGanguro
Arachne
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
178W - 123L
1,601 Elo+
Party 1
Erlang Shen
Erlang Shen
N3grodamus
Erlang Shen
Level 107
God Stats
2W - 5L
1,484 SR
Queue Stats
269W - 167L
1,599 Elo+
Party 1
Team Averages
Level 51
1,596 SR
1,600 Elo+

VS

Team Averages
Level 85
1,469 SR
1,511 Elo+
Neith
Neith
QueenNala07
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
XptcvboyX
Merlin
Level 129
God Stats
64W - 75L
1,407 SR
Queue Stats
1,088W - 1,232L
1,409 Elo+
Solo
Bastet
Bastet
zChewyy
Bastet
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 368L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hum1l1ation
Morgan Le Fay
12
5 / 0 / 6
7,971
797
7,876
6,137
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
10
1 / 2 / 9
6,992
699
4,154
5,104
1,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
N3grodamus
Erlang Shen
11
9 / 1 / 3
8,295
830
5,011
3,700
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 2
5,655
566
1,935
9,004
2,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
XptcvboyX
Merlin
9
0 / 3 / 3
6,168
617
3,671
6,576
2,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
zChewyy
Bastet
8
3 / 3 / 0
6,334
633
3,707
4,694
1,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
3
3
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Hum1l1ation
Morgan Le Fay
5
0
6
8
W
Arachne
1
2
9
2.75
W
Erlang Shen
N3grodamus
Erlang Shen
9
1
3
10.5
L
0
9
2
0.11
L
Merlin
XptcvboyX
Merlin
0
3
3
0.5
L
Bastet
zChewyy
Bastet
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,041
Damage
9,313
14,941
Taken
20,274
6,100
Mitigated
5,826
3,726
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Hum1l1ation
Morgan Le Fay
7,876
182
0
1,084
6,137
2,082
444
1,927
4,210
27,923
0
W
Arachne
4,154
3,446
0
1,584
5,104
1,738
448
1,164
3,940
0
17,485
W
Erlang Shen
N3grodamus
Erlang Shen
5,011
2,092
0
1,058
3,700
2,280
535
1,002
2,698
0
17,976
L
1,935
1,078
0
249
9,004
2,394
0
2,535
6,255
0
6,372
L
Merlin
XptcvboyX
Merlin
3,671
673
0
2,632
6,576
2,164
0
3,316
3,010
25,649
0
L
Bastet
zChewyy
Bastet
3,707
808
0
0
4,694
1,268
0
1,827
2,805
0
8,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,258
Gold Earned
18,157
120
Minions Killed
84
7
Camps Cleared
1
530,743
Distance Traveled
410,599
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,971
797
47
5
2
208,177
4
W
Arachne
6,992
699
42
4
2
141,358
0
W
Erlang Shen
8,295
830
31
3
3
181,208
0
L
Neith
5,655
566
12
1
0
135,329
1
L
Merlin
6,168
617
52
5
1
141,529
0
L
Bastet
6,334
633
20
2
0
133,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role