Player Matchup

Cu Chulainn
Cu Chulainn
A-Green-Sergal
Cu Chulainn
Level 144
God Stats
1W - 2L
1,630 SR
Queue Stats
515W - 471L
1,521 Elo+
Solo
Danzaburou
Danzaburou
BallinChiefer03
Danzaburou
Level 129
God Stats
29W - 19L
1,662 SR
Queue Stats
178W - 157L
1,537 Elo+
Solo
Agni
Agni
ObsidianStreamz
Agni
Level 62
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 9L
1,316 Elo+
Solo
Ravana
Ravana
TopShotx
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,614 Elo+
Solo
Nu Wa
Nu Wa
ㅠ므ㅠㅁㅇㅁ행
Nu Wa
Level 76
God Stats
19W - 6L
1,724 SR
Queue Stats
30W - 16L
1,612 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,520 Elo+

VS

Team Averages
Level 148
1,599 SR
1,504 Elo+
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FlmeoHotman
Izanami
Level 127
God Stats
3W - 0L
1,862 SR
Queue Stats
121W - 109L
1,483 Elo+
Solo
Fenrir
Fenrir
Yokai Muzaka
Fenrir
Level 157
God Stats
504W - 373L
1,619 SR
Queue Stats
657W - 609L
1,534 Elo+
Party 1
Vulcan
Vulcan
xFROx
Vulcan
Level 147
God Stats
15W - 10L
1,513 SR
Queue Stats
160W - 152L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A-Green-Sergal
Cu Chulainn
11
0 / 5 / 1
6,312
574
2,920
12,807
8,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
BallinChiefer03
Danzaburou
14
0 / 5 / 0
6,798
618
5,245
8,025
2,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
7,056
641
3,524
7,269
2,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
TopShotx
Ravana
11
0 / 6 / 1
6,120
556
2,806
7,987
2,949
Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 1
7,073
643
6,464
4,679
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
6 / 0 / 13
9,002
818
3,590
9,547
8,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
15
5 / 1 / 8
8,955
814
7,496
6,862
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
FlmeoHotman
Izanami
17
1 / 0 / 15
9,093
827
5,670
5,873
2,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
6 / 1 / 7
9,298
845
7,306
8,057
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
xFROx
Vulcan
16
6 / 0 / 13
9,721
884
11,267
4,408
1,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
80
2
Kills
24
24
Deaths
2
3
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
0
13
12.5
W
Da Ji
 
Da Ji
5
1
8
9
L
Cu Chulainn
A-Green-Sergal
Cu Chulainn
0
5
1
0.1
L
Danzaburou
BallinChiefer03
Danzaburou
0
5
0
0
W
Izanami
FlmeoHotman
Izanami
1
0
15
8.5
L
1
6
0
0.17
L
Ravana
TopShotx
Ravana
0
6
1
0.08
W
Fenrir
6
1
7
9.5
W
Vulcan
xFROx
Vulcan
6
0
13
12.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
35,329
40,767
Taken
34,747
18,187
Mitigated
19,787
2,939
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,590
166
0
2,020
9,547
8,721
0
2,138
7,409
11,747
0
W
Da Ji
 
Da Ji
7,496
1,716
0
1,628
6,862
2,406
0
2,545
4,317
0
18,207
L
Cu Chulainn
A-Green-Sergal
Cu Chulainn
2,920
170
0
0
12,807
8,691
0
4,979
7,605
4,723
12,819
L
Danzaburou
BallinChiefer03
Danzaburou
5,245
1,452
0
1,100
8,025
2,878
0
3,072
4,910
0
27,547
W
Izanami
FlmeoHotman
Izanami
5,670
2,720
0
1,386
5,873
2,056
2,961
2,718
3,155
0
52,678
L
3,524
143
0
495
7,269
2,153
0
1,909
5,239
19,834
0
L
Ravana
TopShotx
Ravana
2,806
647
0
433
7,987
2,949
0
3,593
4,269
0
6,424
W
Fenrir
7,306
2,587
0
3,523
8,057
4,823
812
3,123
4,934
0
18,344
W
Vulcan
xFROx
Vulcan
11,267
5,036
0
364
4,408
1,781
1,234
947
3,461
37,088
0
L
6,464
1,731
0
911
4,679
1,516
0
1,606
3,073
30,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
46,069
212
Minions Killed
273
6
Camps Cleared
11
858,088
Distance Traveled
1,045,645
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,002
818
15
1
0
213,248
1
W
Da Ji
8,955
814
32
3
4
208,226
0
L
Cu Chulainn
6,312
574
26
2
2
159,120
2
L
Danzaburou
6,798
618
56
5
2
171,622
2
W
Izanami
9,093
827
131
12
4
206,324
3
L
Agni
7,056
641
50
5
2
149,315
2
L
Ravana
6,120
556
14
1
0
188,442
0
W
Fenrir
9,298
845
32
3
2
205,375
4
W
Vulcan
9,721
884
63
6
1
212,472
2
L
Nu Wa
7,073
643
66
6
0
189,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role