Player Matchup

Sun Wukong
Sun Wukong
ChubbyLoverXXX
Sun Wukong
Level 29
God Stats
0W - 1L
1,439 SR
Queue Stats
10W - 11L
1,603 Elo+
Solo
Hachiman
Hachiman
Hemindale
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,265 Elo+
Solo
Jormungandr
Jormungandr
PG_benjamin
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
darft9700
Fenrir
Level 8
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
tomcroosfunni
Anhur
Level 21
God Stats
19W - 20L
1,513 SR
Queue Stats
69W - 73L
1,437 Elo+
Solo
Team Averages
Level 13
1,424 SR
1,461 Elo+

VS

Team Averages
Level 22
1,550 SR
1,422 Elo+
Odin
Odin
AnTiKexFirescopZ
Odin
Level 17
God Stats
14W - 14L
1,451 SR
Queue Stats
18W - 27L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Junkfodxcrow
Cu Chulainn
Level 15
God Stats
2W - 1L
1,714 SR
Queue Stats
15W - 21L
1,381 Elo+
Party 1
Bakasura
Bakasura
NippiSippi
Bakasura
Level 21
God Stats
17W - 14L
1,593 SR
Queue Stats
443W - 459L
1,451 Elo+
Solo
Chang'e
Chang'e
Ric_Valeska01
Chang'e
Level 28
God Stats
25W - 24L
1,457 SR
Queue Stats
301W - 370L
1,423 Elo+
Solo
Hades
Hades
Zudi4
Hades
Level 29
God Stats
55W - 47L
1,534 SR
Queue Stats
210W - 190L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChubbyLoverXXX
Sun Wukong
19
8 / 4 / 7
13,509
1,126
15,724
20,518
18,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Hemindale
Hachiman
18
0 / 12 / 8
10,715
893
11,749
17,630
5,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PG_benjamin
Jormungandr
18
0 / 8 / 15
11,356
946
12,730
20,744
18,801
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
darft9700
Fenrir
18
4 / 11 / 7
11,788
982
15,670
27,691
15,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 7 / 11
13,237
1,103
18,712
25,481
8,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 12
14,175
1,181
21,921
8,937
8,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Junkfodxcrow
Cu Chulainn
19
5 / 1 / 26
13,172
1,098
18,456
17,738
20,138
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
NippiSippi
Bakasura
19
5 / 3 / 14
11,606
967
13,956
14,974
6,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
20
6 / 8 / 20
12,876
1,073
24,352
22,335
8,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Zudi4
Hades
20
11 / 4 / 19
13,691
1,141
25,021
18,116
13,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
133
16
Kills
42
42
Deaths
16
48
Assists
91
Player
Kills
Deaths
Assists
KDA
W
15
0
12
21
L
Sun Wukong
ChubbyLoverXXX
Sun Wukong
8
4
7
2.88
L
Hachiman
Hemindale
Hachiman
0
12
8
0.33
W
Cu Chulainn
Junkfodxcrow
Cu Chulainn
5
1
26
18
W
Bakasura
NippiSippi
Bakasura
5
3
14
4
L
Jormungandr
PG_benjamin
Jormungandr
0
8
15
0.94
W
Chang'e
6
8
20
2
W
Hades
Zudi4
Hades
11
4
19
5.13
L
Fenrir
darft9700
Fenrir
4
11
7
0.68
L
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,585
Damage
103,706
112,064
Taken
82,100
67,007
Mitigated
57,197
6,750
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,921
5,984
0
0
8,937
8,088
0
2,909
6,028
0
29,019
L
Sun Wukong
ChubbyLoverXXX
Sun Wukong
15,724
2,980
0
473
20,518
18,635
0
12,071
7,756
745
44,609
L
Hachiman
Hemindale
Hachiman
11,749
5,332
0
0
17,630
5,694
0
8,442
8,464
0
29,281
W
Cu Chulainn
Junkfodxcrow
Cu Chulainn
18,456
3,773
0
1,665
17,738
20,138
0
2,661
14,342
9,528
27,189
W
Bakasura
NippiSippi
Bakasura
13,956
9,310
0
657
14,974
6,356
0
1,720
13,254
0
19,304
L
Jormungandr
PG_benjamin
Jormungandr
12,730
4,479
0
0
20,744
18,801
0
7,650
11,874
31,444
0
W
Chang'e
24,352
3,217
3,163
7,593
22,335
8,831
0
3,063
19,272
60,903
0
W
Hades
Zudi4
Hades
25,021
1,614
1,178
7,746
18,116
13,784
0
2,628
15,488
46,566
0
L
Fenrir
darft9700
Fenrir
15,670
4,501
53
1,091
27,691
15,622
0
12,622
14,077
0
24,950
L
18,712
13,711
0
5,133
25,481
8,255
0
12,423
12,588
0
61,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
65,520
241
Minions Killed
231
12
Camps Cleared
2
1,079,536
Distance Traveled
1,042,474
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,175
1,181
30
3
0
252,291
0
L
Sun Wukong
13,509
1,126
64
5
0
270,066
0
L
Hachiman
10,715
893
40
3
0
182,144
0
W
Cu Chulainn
13,172
1,098
35
3
0
227,838
1
W
Bakasura
11,606
967
16
1
1
197,442
0
L
Jormungandr
11,356
946
44
4
0
181,151
1
W
Chang'e
12,876
1,073
86
7
1
171,979
0
W
Hades
13,691
1,141
64
5
0
192,924
1
L
Fenrir
11,788
982
14
1
2
234,317
1
L
Anhur
13,237
1,103
79
7
10
211,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role