Player Matchup

Sobek
Sobek
ChundaMann
Sobek
Level 124
God Stats
8W - 4L
1,708 SR
Queue Stats
71W - 65L
1,570 Elo+
Party 1
Ravana
Ravana
IWαntToKill
Ravana
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 3L
1,871 Elo+
Party 1
Anubis
Anubis
JMdeidara
Anubis
Level 128
God Stats
2W - 3L
1,659 SR
Queue Stats
529W - 523L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
RcRcRcRcCr
Cthulhu
Level 8
God Stats
3W - 0L
1,736 SR
Queue Stats
20W - 8L
1,594 Elo+
Party 1
Hou Yi
Hou Yi
xPachenko
Hou Yi
Level 143
God Stats
4W - 6L
1,429 SR
Queue Stats
158W - 157L
1,488 Elo+
Party 1
Team Averages
Level 82
1,606 SR
1,616 Elo+

VS

Team Averages
Level 91
1,457 SR
1,480 Elo+
Set
Set
 
Set
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
S2Dark_SlayerS2
Janus
Level 107
God Stats
6W - 14L
1,302 SR
Queue Stats
817W - 864L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
UHz-Rodrigoninja
Tsukuyomi
Level 46
God Stats
6W - 6L
1,486 SR
Queue Stats
286W - 277L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
xHenriquexGuix
Baron Samedi
Level 129
God Stats
3W - 6L
1,497 SR
Queue Stats
281W - 304L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 1 / 7
6,494
541
3,400
9,207
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
14
8 / 2 / 2
8,426
702
8,001
4,613
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
JMdeidara
Anubis
11
3 / 1 / 5
6,930
578
5,705
5,507
2,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
RcRcRcRcCr
Cthulhu
12
1 / 2 / 1
6,123
510
2,256
8,913
5,112
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
xPachenko
Hou Yi
13
3 / 0 / 1
7,375
615
5,486
4,902
1,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 4 / 2
7,960
663
9,257
10,129
3,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
 
Cernunnos
11
0 / 1 / 0
6,007
501
2,909
4,822
1,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 3
6,347
529
4,270
5,010
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
11
1 / 3 / 3
6,707
559
2,950
8,191
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
xHenriquexGuix
Baron Samedi
9
0 / 4 / 3
5,481
457
2,885
10,466
4,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
6
6
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
4
2
1.25
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Sobek
0
1
7
3.5
W
Ravana
8
2
2
4.5
W
Anubis
JMdeidara
Anubis
3
1
5
5.5
W
Cthulhu
RcRcRcRcCr
Cthulhu
1
2
1
0.75
L
1
3
3
0.83
L
Tsukuyomi
1
3
3
0.83
L
Baron Samedi
xHenriquexGuix
Baron Samedi
0
4
3
0.38
W
Hou Yi
xPachenko
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,848
Damage
22,271
33,142
Taken
38,618
18,959
Mitigated
13,308
13,543
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,257
3,540
0
3,027
10,129
3,746
430
3,151
6,978
0
54,013
L
Cernunnos
 
Cernunnos
2,909
1,363
0
2,742
4,822
1,647
0
95
4,727
0
34,059
W
Sobek
3,400
421
0
3,367
9,207
7,733
0
2,704
6,503
17,029
0
W
Ravana
8,001
2,682
0
1,880
4,613
1,692
0
1,163
3,450
0
56,697
W
Anubis
JMdeidara
Anubis
5,705
171
0
2,863
5,507
2,925
0
2,072
3,435
36,735
0
W
Cthulhu
RcRcRcRcCr
Cthulhu
2,256
312
96
3,261
8,913
5,112
126
435
8,478
26,352
0
L
4,270
410
0
1,083
5,010
1,008
0
1,718
3,292
34,890
0
L
Tsukuyomi
2,950
677
0
3,532
8,191
2,207
0
3,288
4,903
0
30,204
L
Baron Samedi
xHenriquexGuix
Baron Samedi
2,885
477
557
2,634
10,466
4,700
0
3,147
7,319
21,090
0
W
Hou Yi
xPachenko
Hou Yi
5,486
3,044
0
2,076
4,902
1,497
57
1,133
3,769
0
54,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
32,502
356
Minions Killed
351
0
Camps Cleared
0
1,169,545
Distance Traveled
1,152,950
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,960
663
99
8
0
195,637
1
L
Cernunnos
6,007
501
79
7
0
225,413
3
W
Sobek
6,494
541
32
3
0
248,579
10
W
Ravana
8,426
702
114
10
0
272,879
2
W
Anubis
6,930
578
66
6
0
216,719
4
W
Cthulhu
6,123
510
45
4
0
220,254
3
L
Janus
6,347
529
79
7
0
257,147
1
L
Tsukuyomi
6,707
559
65
5
0
270,019
5
L
Baron Samedi
5,481
457
29
2
0
204,734
3
W
Hou Yi
7,375
615
99
8
0
211,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role