Player Matchup

Loki
Loki
EinfachNurIljas
Loki
Level 21
God Stats
2W - 4L
1,504 SR
Queue Stats
81W - 90L
1,226 Elo+
Solo
Nemesis
Nemesis
Florieklz
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Juju-253
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
KLN70 ZA
Olorun
Level 11
God Stats
2W - 9L
1,329 SR
Queue Stats
3W - 16L
1,086 Elo+
Solo
Artemis
Artemis
alex_mahr
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,467 SR
1,362 Elo+

VS

Team Averages
Level 29
1,517 SR
1,310 Elo+
Hel
Hel
Axel Gz09
Hel
Level 29
God Stats
8W - 10L
1,442 SR
Queue Stats
101W - 119L
1,305 Elo+
Solo
Hachiman
Hachiman
BRUTTO_BRUTAL
Hachiman
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,170 Elo+
Party 2
Merlin
Merlin
LOLLOTREX
Merlin
Level 17
God Stats
29W - 23L
1,895 SR
Queue Stats
68W - 69L
1,373 Elo+
Solo
Bacchus
Bacchus
The_AndrewBlack
Bacchus
Level 69
God Stats
1W - 3L
1,250 SR
Queue Stats
350W - 392L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fouyou7z
Tsukuyomi
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
135W - 130L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 1
8,605
506
10,109
11,776
3,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Florieklz
Nemesis
9
0 / 17 / 2
6,155
362
5,045
16,523
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Juju-253
Yemoja
12
0 / 3 / 2
6,744
397
5,084
11,691
7,786
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
KLN70 ZA
Olorun
11
1 / 8 / 0
7,101
418
3,084
13,338
3,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
alex_mahr
Artemis
8
0 / 7 / 3
6,398
376
5,005
10,601
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 17
9,096
535
13,259
10,000
6,236
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
BRUTTO_BRUTAL
Hachiman
14
5 / 1 / 5
8,938
526
5,577
8,212
2,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
LOLLOTREX
Merlin
15
12 / 2 / 12
9,851
579
11,961
11,381
5,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 8
8,979
528
9,458
12,356
11,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
fouyou7z
Tsukuyomi
19
9 / 2 / 1
11,772
692
9,821
14,569
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
7
Kills
38
38
Deaths
9
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
3
17
4.83
W
Hachiman
BRUTTO_BRUTAL
Hachiman
5
1
5
7.5
L
6
3
1
2.17
L
Nemesis
Florieklz
Nemesis
0
17
2
0.06
L
Yemoja
Juju-253
Yemoja
0
3
2
0.33
L
Olorun
KLN70 ZA
Olorun
1
8
0
0.13
W
Merlin
LOLLOTREX
Merlin
12
2
12
9
W
6
1
8
10
L
Artemis
alex_mahr
Artemis
0
7
3
0.21
W
Tsukuyomi
fouyou7z
Tsukuyomi
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
50,076
63,929
Taken
56,518
23,467
Mitigated
31,408
8,215
Healing
23,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,259
3,682
1,999
3,714
10,000
6,236
1,715
2,414
7,586
38,513
0
W
Hachiman
BRUTTO_BRUTAL
Hachiman
5,577
3,654
0
3,501
8,212
2,601
2,561
498
7,714
0
34,097
L
10,109
2,627
0
3,574
11,776
3,553
206
6,952
4,824
0
34,940
L
Nemesis
Florieklz
Nemesis
5,045
2,008
0
470
16,523
5,233
0
9,997
6,526
0
20,143
L
Yemoja
Juju-253
Yemoja
5,084
1,172
668
792
11,691
7,786
352
7,938
3,753
23,990
0
L
Olorun
KLN70 ZA
Olorun
3,084
1,097
311
1,845
13,338
3,856
400
4,542
8,796
32,269
0
W
Merlin
LOLLOTREX
Merlin
11,961
1,739
475
4,058
11,381
5,328
854
1,514
9,867
47,905
0
W
9,458
1,027
927
4,131
12,356
11,138
775
2,464
9,892
35,997
0
L
Artemis
alex_mahr
Artemis
5,005
3,098
0
555
10,601
3,039
546
5,249
5,352
0
14,642
W
Tsukuyomi
fouyou7z
Tsukuyomi
9,821
3,225
0
4,961
14,569
6,105
2,700
1,278
13,291
0
84,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,003
Gold Earned
48,636
183
Minions Killed
391
0
Camps Cleared
0
1,367,264
Distance Traveled
1,587,498
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,096
535
53
3
0
265,992
1
W
Hachiman
8,938
526
63
4
0
303,959
0
L
Loki
8,605
506
38
2
0
297,112
4
L
Nemesis
6,155
362
21
1
0
287,692
3
L
Yemoja
6,744
397
41
2
0
280,766
1
L
Olorun
7,101
418
53
3
0
244,052
3
W
Merlin
9,851
579
77
5
0
288,874
5
W
Bacchus
8,979
528
41
2
0
346,510
2
L
Artemis
6,398
376
30
2
0
257,642
0
W
Tsukuyomi
11,772
692
157
9
0
382,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role