Player Matchup

Nox
Nox
RIPQUESTIONMARK
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Screebo
Cthulhu
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,722 Elo+
Party 1
Neith
Neith
mightisright
Neith
Level 68
God Stats
3W - 2L
1,507 SR
Queue Stats
4W - 4L
1,574 Elo+
Party 1
Team Averages
Level 83
1,502 SR
1,612 Elo+

VS

Team Averages
Level 143
1,495 SR
1,494 Elo+
Vulcan
Vulcan
SanctumOfShadow
Vulcan
Level 156
God Stats
7W - 6L
1,569 SR
Queue Stats
180W - 156L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
VgodLy_Ace_
Kuzenbo
Level 146
God Stats
6W - 6L
1,540 SR
Queue Stats
285W - 341L
1,470 Elo+
Solo
Hun Batz
Hun Batz
flybgettinit
Hun Batz
Level 126
God Stats
23W - 34L
1,375 SR
Queue Stats
698W - 710L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 7
12,404
620
14,259
18,068
10,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Screebo
Cthulhu
14
2 / 3 / 9
11,621
581
17,173
21,293
24,180
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 4 / 5
12,537
627
17,281
14,579
5,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
12,932
647
20,941
16,364
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
VgodLy_Ace_
Kuzenbo
15
1 / 4 / 10
11,774
589
11,470
26,329
40,046
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
flybgettinit
Hun Batz
16
6 / 6 / 5
12,727
636
11,800
17,054
13,256
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
13
Kills
13
13
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
6
3
4
2.67
L
Cthulhu
Screebo
Cthulhu
2
3
9
2.17
W
Kuzenbo
VgodLy_Ace_
Kuzenbo
1
4
10
1.5
W
Hun Batz
flybgettinit
Hun Batz
6
6
5
1.42
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,713
Damage
44,211
53,940
Taken
59,747
39,899
Mitigated
59,126
14,330
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,259
1,563
0
5,913
18,068
10,069
0
8,995
8,825
41,968
0
W
20,941
4,035
0
2,501
16,364
5,824
987
11,630
4,734
71,084
0
L
Cthulhu
Screebo
Cthulhu
17,173
1,833
525
3,877
21,293
24,180
244
12,248
8,480
39,958
0
W
Kuzenbo
VgodLy_Ace_
Kuzenbo
11,470
4,431
0
6,326
26,329
40,046
207
12,639
13,690
27,436
0
W
Hun Batz
flybgettinit
Hun Batz
11,800
3,266
0
1,113
17,054
13,256
239
7,476
9,578
0
33,183
L
17,281
10,349
0
4,015
14,579
5,650
2,106
10,312
3,898
0
52,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
37,433
230
Minions Killed
193
3
Camps Cleared
8
1,036,625
Distance Traveled
1,073,646
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,404
620
89
4
3
347,782
6
W
Vulcan
12,932
647
126
6
6
389,096
4
L
Cthulhu
11,621
581
57
3
0
354,378
0
W
Kuzenbo
11,774
589
39
2
2
345,355
0
W
Hun Batz
12,727
636
28
1
0
339,195
1
L
Neith
12,537
627
84
4
0
334,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role