Player Matchup

Bakasura
Bakasura
Balenciego
Bakasura
Level 59
God Stats
26W - 13L
1,703 SR
Queue Stats
333W - 250L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
Ibe_Broder00
Baron Samedi
Level 124
God Stats
28W - 16L
1,604 SR
Queue Stats
411W - 307L
1,597 Elo+
Party 2
Hercules
Hercules
hassan_original
Hercules
Level 128
God Stats
7W - 5L
1,561 SR
Queue Stats
475W - 320L
1,584 Elo+
Party 2
Team Averages
Level 104
1,623 SR
1,583 Elo+

VS

Team Averages
Level 78
1,488 SR
1,454 Elo+
Bellona
Bellona
Jarl_George
Bellona
Level 84
God Stats
3W - 6L
1,577 SR
Queue Stats
72W - 85L
1,499 Elo+
Party 1
Achilles
Achilles
OpTic1llus10n
Achilles
Level 121
God Stats
4W - 3L
1,506 SR
Queue Stats
185W - 176L
1,558 Elo+
Party 1
Tiamat
Tiamat
ZartoX_L2R2
Tiamat
Level 29
God Stats
1W - 2L
1,380 SR
Queue Stats
12W - 18L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Balenciego
Bakasura
17
14 / 3 / 14
12,915
861
20,166
17,472
10,232
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Ibe_Broder00
Baron Samedi
15
9 / 3 / 14
11,899
793
17,112
13,692
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
10 / 2 / 18
12,111
807
15,376
22,075
19,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jarl_George
Bellona
13
1 / 11 / 6
10,041
669
11,154
24,868
19,744
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
OpTic1llus10n
Achilles
14
5 / 11 / 2
11,226
748
15,533
21,673
20,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
13
2 / 11 / 3
10,217
681
7,987
14,514
7,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
33
Kills
8
8
Deaths
33
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Balenciego
Bakasura
14
3
14
7
W
Baron Samedi
Ibe_Broder00
Baron Samedi
9
3
14
5.33
L
Bellona
Jarl_George
Bellona
1
11
6
0.36
L
Achilles
OpTic1llus10n
Achilles
5
11
2
0.55
L
Tiamat
2
11
3
0.32
W
Hercules
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,654
Damage
34,674
53,239
Taken
61,055
35,797
Mitigated
47,493
27,941
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Balenciego
Bakasura
20,166
14,774
0
8,234
17,472
10,232
212
3,122
12,988
0
46,538
W
Baron Samedi
Ibe_Broder00
Baron Samedi
17,112
704
3,438
7,855
13,692
6,198
1,054
2,667
11,025
51,777
0
L
Bellona
Jarl_George
Bellona
11,154
3,516
0
1,413
24,868
19,744
0
7,238
15,480
188
29,909
L
Achilles
OpTic1llus10n
Achilles
15,533
3,539
625
2,222
21,673
20,157
0
6,422
12,714
1,063
30,075
L
Tiamat
7,987
671
0
2,094
14,514
7,592
0
3,821
9,968
30,759
0
W
Hercules
15,376
4,131
0
8,414
22,075
19,367
673
3,419
18,656
1,116
32,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
31,484
185
Minions Killed
108
11
Camps Cleared
1
841,495
Distance Traveled
674,325
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,915
861
87
6
9
328,021
2
W
Baron Samedi
11,899
793
68
5
0
227,763
2
L
Bellona
10,041
669
33
2
0
223,465
0
L
Achilles
11,226
748
36
2
0
233,823
2
L
Tiamat
10,217
681
39
3
1
217,037
0
W
Hercules
12,111
807
30
2
2
285,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role