Player Matchup

Hachiman
Hachiman
Silver II
AmazingCatPeople
Hachiman
Silver II
Level 41
God Stats
1W - 9L
1,321 SR
Queue Stats
81W - 106L
1,265 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
Joeyplomo
Zhong Kui
Silver II
Level 139
God Stats
11W - 10L
1,532 SR
Queue Stats
145W - 180L
1,096 MMR
Solo
Bastet
Bastet
Silver I
hades309standing
Bastet
Silver I
Level 82
God Stats
56W - 47L
1,623 SR
Queue Stats
193W - 230L
1,144 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,492 SR
1,168 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,530 SR
1,229 MMR
Nike
Nike
Silver III
Crowlly_
Nike
Silver III
Level 108
God Stats
3W - 3L
1,508 SR
Queue Stats
20W - 24L
1,305 MMR
Party 1
Sol
Sol
Silver I
Liz123456789
Sol
Silver I
Level 107
God Stats
13W - 12L
1,581 SR
Queue Stats
109W - 129L
1,094 MMR
Solo
Medusa
Medusa
Bronze III
ylAmaTerasu
Medusa
Bronze III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 12
15,163
583
16,484
21,232
6,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Joeyplomo
Zhong Kui
20
10 / 3 / 7
17,124
659
25,771
25,937
19,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 11
16,281
626
31,600
23,510
8,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAthenaGilgameshThothMorgan Le Fay

VS

Bans
ChironFenrirChang'eChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
9 / 7 / 6
18,109
697
16,795
26,774
40,072
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
4 / 6 / 10
16,454
633
23,806
34,243
14,104
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
2 / 10 / 9
14,970
576
14,661
21,256
6,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
23
Kills
15
15
Deaths
23
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
8
12
1.25
W
Nike
9
7
6
1.71
L
Zhong Kui
Joeyplomo
Zhong Kui
10
3
7
4.5
W
4
6
10
1.5
L
9
4
11
3.63
W
Medusa
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,855
Damage
55,262
70,679
Taken
82,273
35,200
Mitigated
60,959
25,999
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,484
6,720
0
5,672
21,232
6,889
1,364
7,277
13,955
0
54,180
W
Nike
16,795
1,314
0
920
26,774
40,072
107
8,515
18,259
0
35,557
L
Zhong Kui
Joeyplomo
Zhong Kui
25,771
1,541
0
13,812
25,937
19,747
557
10,025
15,912
97,524
0
W
23,806
4,056
0
13,356
34,243
14,104
1,123
10,112
24,131
96,215
0
L
31,600
6,982
0
6,515
23,510
8,564
1,869
7,583
15,927
206
71,531
W
Medusa
14,661
7,178
0
597
21,256
6,783
1,841
7,776
13,480
0
60,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
49,533
273
Minions Killed
262
13
Camps Cleared
6
1,397,693
Distance Traveled
1,364,737
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,163
583
48
2
1
408,947
1
W
Nike
18,109
697
45
2
2
491,083
9
L
Zhong Kui
17,124
659
154
6
8
466,174
4
W
Sol
16,454
633
130
5
3
460,406
4
L
Bastet
16,281
626
71
3
4
522,572
2
W
Medusa
14,970
576
87
3
1
413,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role