Player Matchup

Amaterasu
Amaterasu
BigBINGUS420
Amaterasu
Level 146
God Stats
4W - 2L
1,633 SR
Queue Stats
452W - 410L
1,504 Elo+
Party 3
Medusa
Medusa
Gangstapugh
Medusa
Level 25
God Stats
19W - 22L
1,481 SR
Queue Stats
38W - 46L
1,427 Elo+
Party 3
Mercury
Mercury
RagnarokGaming02
Mercury
Level 119
God Stats
2W - 4L
1,341 SR
Queue Stats
698W - 659L
1,493 Elo+
Party 3
Ganesha
Ganesha
TerryDogwater
Ganesha
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
461W - 433L
1,514 Elo+
Party 3
Ah Puch
Ah Puch
aTyrant
Ah Puch
Level 34
God Stats
1W - 0L
1,269 SR
Queue Stats
90W - 101L
1,410 Elo+
Solo
Team Averages
Level 82
1,445 SR
1,469 Elo+

VS

Team Averages
Level 58
1,509 SR
1,526 Elo+
Susano
Susano
 
Susano
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Anmolpreet188
Xing Tian
Level 18
God Stats
1W - 4L
1,414 SR
Queue Stats
89W - 77L
1,614 Elo+
Party 1
Charybdis
Charybdis
HomieHadIt
Charybdis
Level 37
God Stats
3W - 3L
1,263 SR
Queue Stats
395W - 450L
1,484 Elo+
Solo
Nemesis
Nemesis
JacobieBryant
Nemesis
Level 109
God Stats
9W - 7L
1,634 SR
Queue Stats
249W - 214L
1,550 Elo+
Party 2
Merlin
Merlin
Mcdoubletime
Merlin
Level 15
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBINGUS420
Amaterasu
16
0 / 3 / 4
10,043
558
8,241
17,208
14,224
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
17
8 / 1 / 0
10,862
603
9,899
7,759
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
11 / 4 / 4
10,152
564
11,452
11,444
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
14
0 / 3 / 12
9,562
531
7,145
17,415
20,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
aTyrant
Ah Puch
16
7 / 1 / 11
10,849
603
12,538
9,226
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 2 / 3
7,221
401
3,013
9,916
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Anmolpreet188
Xing Tian
15
2 / 1 / 2
9,182
510
8,683
15,010
11,690
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
HomieHadIt
Charybdis
12
1 / 7 / 5
7,686
427
4,557
12,713
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
15
3 / 5 / 4
9,182
510
8,196
14,411
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
12
4 / 11 / 1
8,192
455
7,740
13,699
5,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
26
Kills
11
12
Deaths
26
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
3
1.25
L
Xing Tian
Anmolpreet188
Xing Tian
2
1
2
3
W
Amaterasu
BigBINGUS420
Amaterasu
0
3
4
0.67
W
Medusa
8
1
0
8
L
Charybdis
HomieHadIt
Charybdis
1
7
5
0.5
L
Nemesis
3
5
4
1
L
Merlin
4
11
1
0.41
W
11
4
4
3.25
W
Ganesha
0
3
12
2
W
Ah Puch
aTyrant
Ah Puch
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,275
Damage
32,189
63,052
Taken
65,749
46,573
Mitigated
34,965
15,881
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,013
363
0
1,032
9,916
7,097
0
1,855
8,061
0
25,379
L
Xing Tian
Anmolpreet188
Xing Tian
8,683
1,263
0
4,515
15,010
11,690
0
3,632
11,378
55,573
0
W
Amaterasu
BigBINGUS420
Amaterasu
8,241
3,042
0
5,930
17,208
14,224
208
5,625
11,583
0
69,983
W
Medusa
9,899
4,675
0
2,092
7,759
2,564
1,862
2,098
5,661
0
83,950
L
Charybdis
HomieHadIt
Charybdis
4,557
1,798
0
2,974
12,713
3,807
0
4,360
8,353
0
23,816
L
Nemesis
8,196
3,514
0
1,791
14,411
6,597
0
3,388
11,023
0
63,799
L
Merlin
7,740
1,010
0
853
13,699
5,774
523
6,626
7,073
32,138
0
W
11,452
5,369
0
1,992
11,444
5,201
0
3,052
8,392
0
53,715
W
Ganesha
7,145
1,030
0
2,427
17,415
20,742
303
3,988
13,427
38,113
0
W
Ah Puch
aTyrant
Ah Puch
12,538
1,664
0
3,440
9,226
3,842
528
1,849
7,377
56,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
41,463
503
Minions Killed
357
0
Camps Cleared
0
1,648,445
Distance Traveled
1,620,351
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,221
401
38
2
0
351,297
5
L
Xing Tian
9,182
510
113
6
0
350,567
4
W
Amaterasu
10,043
558
147
8
0
380,213
0
W
Medusa
10,862
603
160
9
0
320,260
0
L
Charybdis
7,686
427
43
2
0
291,294
5
L
Nemesis
9,182
510
102
6
0
362,889
4
L
Merlin
8,192
455
61
3
0
264,304
2
W
Mercury
10,152
564
67
4
0
345,946
4
W
Ganesha
9,562
531
22
1
0
293,141
4
W
Ah Puch
10,849
603
107
6
0
308,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role