Player Matchup

King Arthur
King Arthur
Bilaax92izer
King Arthur
Level 24
God Stats
2W - 4L
1,377 SR
Queue Stats
68W - 52L
1,443 Elo+
Solo
Fenrir
Fenrir
JadusStyles
Fenrir
Level 20
God Stats
6W - 9L
1,381 SR
Queue Stats
53W - 84L
1,256 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LittleVixen5400
Morgan Le Fay
Level 17
God Stats
18W - 24L
1,254 SR
Queue Stats
75W - 123L
1,155 Elo+
Party 1
Bellona
Bellona
LuckyPhantom08
Bellona
Level 8
God Stats
1W - 3L
1,360 SR
Queue Stats
21W - 45L
1,164 Elo+
Party 1
Bakasura
Bakasura
iReign-_-7
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,200 Elo+
Solo
Team Averages
Level 20
1,375 SR
1,244 Elo+

VS

Team Averages
Level 16
1,585 SR
1,299 Elo+
Anubis
Anubis
Darkbitgamer545
Anubis
Level 24
God Stats
3W - 2L
1,773 SR
Queue Stats
71W - 48L
1,337 Elo+
Solo
Tiamat
Tiamat
Iron ObJay
Tiamat
Level 29
God Stats
5W - 1L
1,835 SR
Queue Stats
62W - 61L
1,419 Elo+
Solo
Ra
Ra
RiseEclipze9683
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,214 Elo+
Party 2
Camazotz
Camazotz
SoNWuKonG_SaRu
Camazotz
Level 17
God Stats
11W - 19L
1,315 SR
Queue Stats
74W - 106L
1,311 Elo+
Solo
Yemoja
Yemoja
SucKitXpocK
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bilaax92izer
King Arthur
20
12 / 6 / 10
17,119
1,070
21,880
36,459
47,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
4 / 4 / 9
14,026
877
13,934
21,981
12,839
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
LittleVixen5400
Morgan Le Fay
20
2 / 2 / 8
13,931
871
7,609
11,583
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 13 / 13
14,944
934
27,003
35,202
28,383
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
iReign-_-7
Bakasura
20
5 / 12 / 9
14,389
899
19,261
24,927
9,180
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 17
15,295
956
19,913
13,890
8,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Iron ObJay
Tiamat
20
18 / 1 / 16
18,691
1,168
47,217
15,900
17,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 11 / 26
15,632
977
23,518
22,080
11,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
20
6 / 11 / 19
15,144
947
20,391
33,046
16,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
20
0 / 1 / 30
14,632
915
7,361
14,296
20,223
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
145
26
Kills
37
37
Deaths
26
49
Assists
108
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bilaax92izer
King Arthur
12
6
10
2.83
W
7
2
17
7.75
W
Tiamat
Iron ObJay
Tiamat
18
1
16
26
L
Fenrir
4
4
9
2.13
L
Morgan Le Fay
LittleVixen5400
Morgan Le Fay
2
2
8
3
L
3
13
13
0.73
W
6
11
26
1.73
W
Camazotz
6
11
19
1.41
W
Yemoja
0
1
30
15
L
Bakasura
iReign-_-7
Bakasura
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,687
Damage
118,400
130,152
Taken
99,212
102,259
Mitigated
74,195
12,308
Healing
28,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bilaax92izer
King Arthur
21,880
2,423
0
6,190
36,459
47,714
0
27,182
9,277
0
54,178
W
19,913
785
0
3,897
13,890
8,549
0
330
13,560
51,419
0
W
Tiamat
Iron ObJay
Tiamat
47,217
6,501
411
4,408
15,900
17,212
0
503
15,397
71,549
0
L
Fenrir
13,934
4,860
0
791
21,981
12,839
0
12,804
9,177
0
39,897
L
Morgan Le Fay
LittleVixen5400
Morgan Le Fay
7,609
1,318
0
161
11,583
4,143
0
8,240
3,343
45,321
0
L
27,003
10,562
0
3,331
35,202
28,383
0
30,103
5,099
2,815
48,472
W
23,518
3,635
2,403
1,245
22,080
11,801
0
4,118
17,962
59,872
0
W
Camazotz
20,391
12,512
0
8,978
33,046
16,410
0
2,294
30,752
0
34,678
W
Yemoja
7,361
2,917
6,333
355
14,296
20,223
0
1,001
13,295
24,077
0
L
Bakasura
iReign-_-7
Bakasura
19,261
14,445
0
1,835
24,927
9,180
0
19,680
5,247
0
27,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,409
Gold Earned
79,394
295
Minions Killed
294
0
Camps Cleared
3
1,392,996
Distance Traveled
1,356,731
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
17,119
1,070
75
5
0
302,625
1
W
Anubis
15,295
956
76
5
2
237,076
0
W
Tiamat
18,691
1,168
61
4
0
347,408
0
L
Fenrir
14,026
877
39
2
0
329,349
0
L
Morgan Le Fay
13,931
871
103
6
0
216,702
5
L
Bellona
14,944
934
44
3
0
262,731
0
W
Ra
15,632
977
84
5
1
279,696
0
W
Camazotz
15,144
947
28
2
0
269,539
0
W
Yemoja
14,632
915
45
3
0
223,012
4
L
Bakasura
14,389
899
34
2
0
281,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role