Player Matchup

Khepri
Khepri
 
Khepri
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AngHell666
Arachne
Level 153
God Stats
10W - 19L
1,359 SR
Queue Stats
709W - 739L
1,567 Elo+
Solo
Raijin
Raijin
Jpmouse1
Raijin
Level 79
God Stats
1W - 4L
1,141 SR
Queue Stats
131W - 132L
1,592 Elo+
Party 1
Hercules
Hercules
Steadmonster
Hercules
Level 145
God Stats
35W - 22L
1,577 SR
Queue Stats
963W - 979L
1,520 Elo+
Solo
Jing Wei
Jing Wei
WielderOfNarsil
Jing Wei
Level 125
God Stats
4W - 4L
1,503 SR
Queue Stats
295W - 302L
1,534 Elo+
Solo
Team Averages
Level 120
1,416 SR
1,543 Elo+

VS

Team Averages
Level 123
1,528 SR
1,542 Elo+
King Arthur
King Arthur
DARCKTYR
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DARKW0LF07
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Solo
Chernobog
Chernobog
JK77489
Chernobog
Level 107
God Stats
2W - 0L
1,668 SR
Queue Stats
91W - 81L
1,489 Elo+
Solo
Odin
Odin
MJDuality
Odin
Level 113
God Stats
1W - 0L
1,410 SR
Queue Stats
95W - 70L
1,542 Elo+
Solo
Da Ji
Da Ji
xUn1cOrNpOwErx
Da Ji
Level 157
God Stats
16W - 16L
1,560 SR
Queue Stats
1,003W - 999L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 4 / 18
10,977
732
5,954
20,494
30,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
AngHell666
Arachne
16
4 / 4 / 9
10,069
671
11,387
13,289
6,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Jpmouse1
Raijin
17
8 / 5 / 8
10,610
707
15,721
13,636
8,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Steadmonster
Hercules
18
4 / 2 / 14
10,701
713
11,085
20,977
26,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
19
4 / 5 / 15
11,867
791
22,516
16,879
10,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARCKTYR
King Arthur
15
0 / 7 / 16
9,628
642
10,654
18,160
19,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
DARKW0LF07
Morgan Le Fay
17
3 / 3 / 10
10,671
711
16,493
11,507
5,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
JK77489
Chernobog
20
7 / 4 / 10
11,924
795
20,255
13,195
7,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
17
1 / 4 / 15
10,195
680
9,357
22,632
21,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 4 / 10
11,991
799
17,528
16,423
13,714
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
81
22
Kills
20
20
Deaths
22
64
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
18
2.75
L
Arachne
AngHell666
Arachne
4
4
9
2.13
W
King Arthur
DARCKTYR
King Arthur
0
7
16
1.14
W
Morgan Le Fay
DARKW0LF07
Morgan Le Fay
3
3
10
2.67
W
Chernobog
JK77489
Chernobog
7
4
10
3
L
Raijin
Jpmouse1
Raijin
8
5
8
2.4
W
Odin
1
4
15
2.13
L
Hercules
Steadmonster
Hercules
4
2
14
5.5
L
Jing Wei
4
5
15
2.3
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,663
Damage
74,287
85,275
Taken
81,917
83,577
Mitigated
67,784
22,245
Healing
32,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,954
506
1,609
3,035
20,494
30,754
212
4,481
15,735
10,495
0
L
Arachne
AngHell666
Arachne
11,387
7,276
526
2,823
13,289
6,497
0
3,599
9,331
0
14,804
W
King Arthur
DARCKTYR
King Arthur
10,654
1,827
1,108
2,489
18,160
19,439
261
5,856
12,304
2,245
18,561
W
Morgan Le Fay
DARKW0LF07
Morgan Le Fay
16,493
1,669
1,441
3,553
11,507
5,731
1,127
3,608
7,899
42,422
0
W
Chernobog
JK77489
Chernobog
20,255
10,751
1,288
2,048
13,195
7,410
2,372
2,959
10,236
0
55,419
L
Raijin
Jpmouse1
Raijin
15,721
3,003
1,978
1,758
13,636
8,911
1,081
1,417
11,996
23,568
0
W
Odin
9,357
1,246
3,935
7,695
22,632
21,490
729
5,746
16,886
0
20,101
L
Hercules
Steadmonster
Hercules
11,085
1,551
838
4,922
20,977
26,790
577
5,018
15,526
0
25,986
L
Jing Wei
22,516
12,080
1,658
3,098
16,879
10,625
1,906
2,811
13,868
0
57,188
W
17,528
3,982
2,643
5,992
16,423
13,714
864
3,506
12,917
0
28,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
54,409
153
Minions Killed
194
0
Camps Cleared
0
1,285,426
Distance Traveled
1,333,393
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,977
732
10
1
0
275,136
0
L
Arachne
10,069
671
8
1
0
277,415
1
W
King Arthur
9,628
642
17
1
0
255,394
0
W
Morgan Le Fay
10,671
711
63
4
0
262,983
2
W
Chernobog
11,924
795
61
4
0
247,853
0
L
Raijin
10,610
707
19
1
0
213,992
0
W
Odin
10,195
680
26
2
0
284,106
2
L
Hercules
10,701
713
33
2
0
294,759
0
L
Jing Wei
11,867
791
83
6
0
224,124
2
W
Da Ji
11,991
799
27
2
0
283,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role