Player Matchup

Ra
Ra
Blaakened
Ra
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 95L
1,342 Elo+
Solo
Charybdis
Charybdis
DashingAnt
Charybdis
Level 26
God Stats
1W - 0L
1,877 SR
Queue Stats
3W - 5L
1,270 Elo+
Solo
Vulcan
Vulcan
Johnsong69
Vulcan
Level 28
God Stats
3W - 0L
1,826 SR
Queue Stats
31W - 19L
1,555 Elo+
Solo
Cthulhu
Cthulhu
ReliableComp
Cthulhu
Level 14
God Stats
4W - 2L
1,812 SR
Queue Stats
34W - 34L
1,434 Elo+
Solo
Nemesis
Nemesis
Tami2002
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,703 SR
1,420 Elo+

VS

Team Averages
Level 19
1,339 SR
1,340 Elo+
Sylvanus
Sylvanus
BabyMommaGamer
Sylvanus
Level 26
God Stats
0W - 1L
1,290 SR
Queue Stats
106W - 129L
1,538 Elo+
Solo
Neith
Neith
Braxette
Neith
Level 16
God Stats
12W - 23L
1,370 SR
Queue Stats
22W - 45L
1,248 Elo+
Party 1
Charybdis
Charybdis
DJBAILES
Charybdis
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
29W - 51L
1,288 Elo+
Party 1
Awilix
Awilix
WarGoddess4554
Awilix
Level 9
God Stats
3W - 10L
1,231 SR
Queue Stats
14W - 31L
1,239 Elo+
Solo
Izanami
Izanami
zibsnis
Izanami
Level 27
God Stats
18W - 21L
1,500 SR
Queue Stats
136W - 170L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 17
12,655
1,055
20,965
7,698
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DashingAnt
Charybdis
20
17 / 1 / 10
14,712
1,226
28,442
14,245
5,413
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Johnsong69
Vulcan
19
11 / 5 / 13
12,388
1,032
22,108
9,050
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ReliableComp
Cthulhu
19
3 / 0 / 15
10,834
903
7,142
13,820
19,293
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Tami2002
Nemesis
19
2 / 2 / 23
12,252
1,021
11,720
12,234
5,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 4 / 4
11,071
923
9,032
25,450
28,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Braxette
Neith
17
0 / 8 / 6
10,238
853
10,745
21,453
7,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
DJBAILES
Charybdis
17
1 / 13 / 5
10,702
892
9,748
19,025
6,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 12 / 1
9,142
762
3,056
16,269
6,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
zibsnis
Izanami
16
5 / 7 / 1
11,762
980
16,675
18,970
7,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
43
Kills
7
8
Deaths
44
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
4
0.75
W
10
0
17
18.5
L
Neith
Braxette
Neith
0
8
6
0.38
L
Charybdis
DJBAILES
Charybdis
1
13
5
0.27
W
Charybdis
DashingAnt
Charybdis
17
1
10
22
W
Vulcan
Johnsong69
Vulcan
11
5
13
3.5
W
Cthulhu
ReliableComp
Cthulhu
3
0
15
10.5
W
Nemesis
Tami2002
Nemesis
2
2
23
6.75
L
0
12
1
0.04
L
Izanami
zibsnis
Izanami
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,377
Damage
49,256
57,047
Taken
101,167
37,024
Mitigated
56,136
7,754
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,032
3,952
2,482
4,960
25,450
28,375
0
11,406
14,044
22,726
0
W
20,965
1,007
1,945
2,066
7,698
3,283
0
1,924
5,774
36,200
0
L
Neith
Braxette
Neith
10,745
5,297
0
366
21,453
7,782
0
10,709
10,744
0
33,298
L
Charybdis
DJBAILES
Charybdis
9,748
5,789
0
0
19,025
6,666
0
8,895
10,130
0
25,113
W
Charybdis
DashingAnt
Charybdis
28,442
22,952
0
2,964
14,245
5,413
0
2,379
11,866
0
58,493
W
Vulcan
Johnsong69
Vulcan
22,108
4,311
0
127
9,050
3,828
0
934
8,116
38,720
0
W
Cthulhu
ReliableComp
Cthulhu
7,142
1,885
0
0
13,820
19,293
0
1,752
12,068
17,821
0
W
Nemesis
Tami2002
Nemesis
11,720
3,977
0
652
12,234
5,207
0
2,043
10,191
0
20,363
L
3,056
2,205
0
0
16,269
6,178
0
9,999
6,270
0
5,506
L
Izanami
zibsnis
Izanami
16,675
11,777
0
3,024
18,970
7,135
0
9,206
9,764
0
53,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
52,915
208
Minions Killed
161
9
Camps Cleared
3
1,105,737
Distance Traveled
837,573
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,071
923
10
1
0
183,606
0
W
Ra
12,655
1,055
40
3
1
230,244
0
L
Neith
10,238
853
33
3
2
179,489
0
L
Charybdis
10,702
892
37
3
0
190,538
1
W
Charybdis
14,712
1,226
85
7
6
206,635
0
W
Vulcan
12,388
1,032
37
3
2
196,521
0
W
Cthulhu
10,834
903
23
2
0
211,172
0
W
Nemesis
12,252
1,021
23
2
0
261,165
2
L
Awilix
9,142
762
4
0
0
100,710
0
L
Izanami
11,762
980
77
6
1
183,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role