Player Matchup

Hades
Hades
Platinum I
Brunokool
Hades
Platinum I
Level 159
God Stats
58W - 36L
1,727 SR
Queue Stats
568W - 585L
2,007 MMR
Solo
Ne Zha
Ne Zha
Diamond V
DARAK XD
Ne Zha
Diamond V
Level 144
God Stats
1W - 5L
1,287 SR
Queue Stats
424W - 431L
2,090 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Hooligan_E_
Hun Batz
Diamond IV
Level 147
God Stats
4W - 6L
1,763 SR
Queue Stats
400W - 392L
2,020 MMR
Party 1
Izanami
Izanami
Platinum I
RisE Doc
Izanami
Platinum I
Level 148
God Stats
103W - 72L
1,677 SR
Queue Stats
239W - 232L
2,035 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
and1butch
Kumbhakarna
Platinum II
Level 144
God Stats
13W - 21L
1,567 SR
Queue Stats
780W - 777L
1,972 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,604 SR
2,025 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,708 SR
2,025 MMR
Da Ji
Da Ji
Platinum I
AcedoggSuper
Da Ji
Platinum I
Level 160
God Stats
32W - 17L
1,752 SR
Queue Stats
679W - 677L
2,025 MMR
Solo
Artio
Artio
Platinum I
Serna32Bihh
Artio
Platinum I
Level 160
God Stats
7W - 2L
1,720 SR
Queue Stats
158W - 135L
2,055 MMR
Solo
Ares
Ares
Diamond IV
True3lood
Ares
Diamond IV
Level 89
God Stats
71W - 66L
1,663 SR
Queue Stats
505W - 489L
2,005 MMR
Solo
Raijin
Raijin
Platinum II
WingedHydra235
Raijin
Platinum II
Level 87
God Stats
2W - 1L
1,707 SR
Queue Stats
44W - 29L
2,049 MMR
Solo
Apollo
Apollo
Diamond V
cF FLUX
Apollo
Diamond V
Level 160
God Stats
35W - 31L
1,699 SR
Queue Stats
334W - 313L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Brunokool
Hades
20
4 / 9 / 5
13,365
557
25,899
25,630
20,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
DARAK XD
Ne Zha
20
2 / 6 / 0
11,499
479
10,951
19,711
14,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Hooligan_E_
Hun Batz
18
3 / 6 / 4
11,558
482
10,183
19,667
9,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
RisE Doc
Izanami
19
5 / 5 / 2
12,103
504
18,026
17,520
7,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
and1butch
Kumbhakarna
15
1 / 5 / 6
9,987
416
7,265
24,870
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaPersephoneLokiTiamatMorgan Le Fay

VS

Bans
GilgameshMerlinArtemisDiscordiaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 7
16,094
671
13,978
19,134
11,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 2 / 15
14,397
600
16,448
29,907
45,483
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
20
5 / 3 / 12
14,761
615
17,323
29,052
42,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 3 / 12
14,348
598
16,400
18,628
9,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
cF FLUX
Apollo
20
3 / 4 / 5
14,088
587
13,858
21,550
10,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
15
Kills
30
31
Deaths
15
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
L
Hades
Brunokool
Hades
4
9
5
0.72
L
Ne Zha
DARAK XD
Ne Zha
2
6
0
0.33
L
Hun Batz
Hooligan_E_
Hun Batz
3
6
4
0.83
L
Izanami
RisE Doc
Izanami
5
5
2
1.2
W
4
2
15
5.75
W
Ares
5
3
12
3.67
W
6
3
12
4
L
Kumbhakarna
and1butch
Kumbhakarna
1
5
6
0.8
W
Apollo
cF FLUX
Apollo
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,324
Damage
78,007
107,398
Taken
118,271
79,119
Mitigated
119,170
22,730
Healing
53,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,978
4,668
0
4,659
19,134
11,813
1,004
6,411
12,723
0
116,013
L
Hades
Brunokool
Hades
25,899
2,853
611
8,631
25,630
20,957
0
12,283
13,347
118,150
0
L
Ne Zha
DARAK XD
Ne Zha
10,951
5,251
0
7,322
19,711
14,486
1,008
11,127
8,584
335
80,560
L
Hun Batz
Hooligan_E_
Hun Batz
10,183
2,084
0
610
19,667
9,287
0
6,646
13,021
0
101,850
L
Izanami
RisE Doc
Izanami
18,026
11,200
0
3,857
17,520
7,198
600
6,336
11,184
0
124,174
W
16,448
3,189
5,219
16,219
29,907
45,483
276
7,850
22,057
77,850
0
W
Ares
17,323
1,502
2,251
10,803
29,052
42,072
378
4,866
24,186
72,143
0
W
16,400
2,232
335
7,926
18,628
9,726
2,853
12,310
6,318
111,236
0
L
Kumbhakarna
and1butch
Kumbhakarna
7,265
410
0
1,699
24,870
27,191
0
14,437
10,433
27,419
0
W
Apollo
cF FLUX
Apollo
13,858
10,132
0
5,785
21,550
10,076
10,511
4,733
16,817
0
105,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,512
Gold Earned
73,688
687
Minions Killed
701
0
Camps Cleared
0
2,165,379
Distance Traveled
2,278,837
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,094
671
133
6
0
505,041
7
L
Hades
13,365
557
201
8
0
379,752
7
L
Ne Zha
11,499
479
122
5
0
451,861
0
L
Hun Batz
11,558
482
143
6
0
480,556
4
L
Izanami
12,103
504
183
8
0
400,560
4
W
Artio
14,397
600
130
5
0
462,504
3
W
Ares
14,761
615
72
3
0
439,125
5
W
Raijin
14,348
598
188
8
0
436,607
2
L
Kumbhakarna
9,987
416
38
2
0
452,650
6
W
Apollo
14,088
587
178
7
0
435,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role