Player Matchup

Xbalanque
Xbalanque
Av1de
Xbalanque
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,051 Elo+
Party 1
Sobek
Sobek
DannyJammy
Sobek
Level 15
God Stats
2W - 3L
1,531 SR
Queue Stats
87W - 83L
1,188 Elo+
Solo
Susano
Susano
Natorez
Susano
Level 23
God Stats
0W - 7L
971 SR
Queue Stats
35W - 65L
1,149 Elo+
Party 1
Nemesis
Nemesis
Nysh61
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Ozy-6161
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 9
1,400 SR
1,278 Elo+

VS

Team Averages
Level 23
1,363 SR
1,305 Elo+
Sylvanus
Sylvanus
ChampADMsqn
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,366 Elo+
Party 3
Neith
Neith
NinjaskillerCZ
Neith
Level 17
God Stats
12W - 7L
1,416 SR
Queue Stats
41W - 40L
1,296 Elo+
Solo
Sol
Sol
RedGround123
Sol
Level 28
God Stats
3W - 2L
1,586 SR
Queue Stats
31W - 32L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
XXxDarkFlamexX
Tsukuyomi
Level 32
God Stats
1W - 0L
1,205 SR
Queue Stats
2W - 3L
1,248 Elo+
Party 3
Bacchus
Bacchus
lucolok
Bacchus
Level 21
God Stats
1W - 2L
1,106 SR
Queue Stats
24W - 31L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Av1de
Xbalanque
13
2 / 15 / 1
8,569
428
11,139
19,438
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
10
0 / 7 / 3
7,409
370
4,640
20,593
14,408
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Natorez
Susano
15
5 / 5 / 1
9,754
488
9,031
14,936
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Nysh61
Nemesis
10
0 / 10 / 1
6,553
328
2,024
12,406
4,103
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Ozy-6161
Poseidon
8
0 / 10 / 0
6,193
310
4,840
9,448
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChampADMsqn
Sylvanus
16
6 / 0 / 9
10,636
532
7,135
8,930
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
23 / 0 / 6
12,451
623
28,188
13,890
6,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 2 / 8
10,990
550
12,496
8,927
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
XXxDarkFlamexX
Tsukuyomi
15
4 / 3 / 4
9,856
493
5,970
13,271
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
lucolok
Bacchus
13
7 / 2 / 6
9,950
498
6,318
10,170
11,731
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
7
Kills
45
47
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Av1de
Xbalanque
2
15
1
0.17
W
Sylvanus
ChampADMsqn
Sylvanus
6
0
9
10.5
L
Sobek
0
7
3
0.21
L
Susano
Natorez
Susano
5
5
1
1.1
W
23
0
6
26
L
Nemesis
Nysh61
Nemesis
0
10
1
0.05
L
Poseidon
Ozy-6161
Poseidon
0
10
0
0
W
5
2
8
4.5
W
Tsukuyomi
XXxDarkFlamexX
Tsukuyomi
4
3
4
2
W
Bacchus
lucolok
Bacchus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
60,107
76,821
Taken
55,188
32,837
Mitigated
31,578
6,625
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Av1de
Xbalanque
11,139
7,373
0
2,370
19,438
6,750
722
7,726
11,462
0
45,125
W
Sylvanus
ChampADMsqn
Sylvanus
7,135
2,549
1,181
4,472
8,930
6,602
1,512
3,776
5,044
35,597
7,851
L
Sobek
4,640
945
0
1,094
20,593
14,408
0
3,480
17,063
16,468
0
L
Susano
Natorez
Susano
9,031
1,759
0
2,759
14,936
5,384
0
3,673
11,099
0
47,710
W
28,188
17,945
0
5,771
13,890
6,135
6,181
2,624
11,090
0
84,439
L
Nemesis
Nysh61
Nemesis
2,024
888
0
402
12,406
4,103
805
5,213
6,845
0
16,781
L
Poseidon
Ozy-6161
Poseidon
4,840
710
0
0
9,448
2,192
0
3,989
5,221
17,221
0
W
12,496
2,324
0
3,667
8,927
2,506
3,496
966
7,873
57,080
0
W
Tsukuyomi
XXxDarkFlamexX
Tsukuyomi
5,970
2,282
0
3,830
13,271
4,604
1,066
1,618
11,653
0
61,830
W
Bacchus
lucolok
Bacchus
6,318
980
0
0
10,170
11,731
91
505
9,593
23,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
53,883
250
Minions Killed
442
0
Camps Cleared
0
1,584,764
Distance Traveled
1,618,715
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,569
428
79
4
0
271,666
0
W
Sylvanus
10,636
532
89
4
0
308,832
3
L
Sobek
7,409
370
31
2
0
306,284
4
L
Susano
9,754
488
83
4
0
386,118
0
W
Neith
12,451
623
112
6
0
349,985
3
L
Nemesis
6,553
328
30
2
0
310,041
2
L
Poseidon
6,193
310
27
1
0
310,655
0
W
Sol
10,990
550
103
5
0
346,042
0
W
Tsukuyomi
9,856
493
105
5
0
290,232
5
W
Bacchus
9,950
498
33
2
0
323,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role