Player Matchup

Persephone
Persephone
 
Persephone
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
FilthyZetaMale
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,690 Elo+
Solo
Cernunnos
Cernunnos
TUTOR23
Cernunnos
Level 122
God Stats
8W - 8L
1,522 SR
Queue Stats
968W - 852L
1,548 Elo+
Party 2
Horus
Horus
alidmc35
Horus
Level 126
God Stats
16W - 18L
1,350 SR
Queue Stats
1,182W - 1,103L
1,591 Elo+
Party 2
Artio
Artio
shishka
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,556 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,577 Elo+

VS

Team Averages
Level 126
1,608 SR
1,565 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AntoniLeo
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,601 Elo+
Solo
Olorun
Olorun
Destyna
Olorun
Level 139
God Stats
1W - 3L
1,467 SR
Queue Stats
180W - 197L
1,525 Elo+
Solo
Aphrodite
Aphrodite
Timidwolf
Aphrodite
Level 151
God Stats
3W - 2L
1,976 SR
Queue Stats
198W - 191L
1,534 Elo+
Party 1
King Arthur
King Arthur
blackHribor
King Arthur
Level 75
God Stats
0W - 2L
1,598 SR
Queue Stats
76W - 42L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
8 / 3 / 9
9,445
945
11,220
9,625
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 17
9,483
948
16,748
8,788
4,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TUTOR23
Cernunnos
17
10 / 4 / 8
10,187
1,019
19,740
14,300
7,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
alidmc35
Horus
15
1 / 3 / 15
8,376
838
4,779
14,642
14,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
shishka
Artio
13
0 / 2 / 15
8,040
804
3,830
13,060
14,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 5 / 9
9,336
934
9,836
20,285
21,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Raijin
AntoniLeo
Raijin
11
0 / 6 / 3
6,712
671
6,221
8,880
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Destyna
Olorun
14
2 / 6 / 9
8,248
825
8,173
10,391
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Timidwolf
Aphrodite
16
4 / 5 / 5
9,190
919
9,775
12,460
7,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
blackHribor
King Arthur
12
2 / 4 / 4
7,424
742
5,735
12,416
13,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
25
Kills
12
14
Deaths
26
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
3
9
4.17
L
Cthulhu
 
Cthulhu
4
5
9
1.7
L
Raijin
AntoniLeo
Raijin
0
6
3
0.25
L
Olorun
Destyna
Olorun
2
6
9
1.08
W
6
2
17
7.25
W
Cernunnos
TUTOR23
Cernunnos
10
4
8
3.5
L
Aphrodite
Timidwolf
Aphrodite
4
5
5
1.3
W
Horus
alidmc35
Horus
1
3
15
2.83
L
King Arthur
blackHribor
King Arthur
2
4
4
1
W
Artio
shishka
Artio
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,317
Damage
39,740
60,415
Taken
64,432
44,988
Mitigated
50,770
32,175
Healing
27,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,220
1,364
222
2,460
9,625
4,581
454
6,254
3,063
18,465
0
L
Cthulhu
 
Cthulhu
9,836
515
1,907
4,649
20,285
21,227
0
7,721
12,282
23,089
0
L
Raijin
AntoniLeo
Raijin
6,221
350
1,038
984
8,880
3,411
82
5,232
3,539
14,115
0
L
Olorun
Destyna
Olorun
8,173
3,371
1,608
1,487
10,391
4,921
1,271
6,308
3,905
11,520
1,848
W
16,748
3,556
132
1,083
8,788
4,179
2,626
4,307
4,312
26,217
0
W
Cernunnos
TUTOR23
Cernunnos
19,740
12,408
1,108
4,388
14,300
7,336
1,790
8,720
5,124
0
38,603
L
Aphrodite
Timidwolf
Aphrodite
9,775
1,185
7,146
5,415
12,460
7,846
261
5,552
6,696
22,766
0
W
Horus
alidmc35
Horus
4,779
2,091
8,406
6,842
14,642
14,787
358
5,337
8,915
0
8,335
L
King Arthur
blackHribor
King Arthur
5,735
275
1,114
1,779
12,416
13,365
322
6,060
6,212
0
8,334
W
Artio
shishka
Artio
3,830
252
3,078
4,456
13,060
14,105
735
6,394
6,334
8,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
40,910
106
Minions Killed
96
0
Camps Cleared
0
954,115
Distance Traveled
859,282
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,445
945
20
2
0
189,310
0
L
Cthulhu
9,336
934
38
4
0
213,011
0
L
Raijin
6,712
671
14
1
0
164,889
0
L
Olorun
8,248
825
16
2
0
149,448
1
W
Hera
9,483
948
32
3
0
197,613
0
W
Cernunnos
10,187
1,019
38
4
0
165,481
0
L
Aphrodite
9,190
919
25
3
0
174,840
1
W
Horus
8,376
838
8
1
0
210,870
0
L
King Arthur
7,424
742
3
0
0
157,094
0
W
Artio
8,040
804
8
1
0
190,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role