Player Matchup

Artio
Artio
DealerOfGrief
Artio
Level 7
God Stats
1W - 0L
1,304 SR
Queue Stats
18W - 12L
1,456 Elo+
Solo
Set
Set
FML-fml-FML-fml-
Set
Level 15
God Stats
6W - 2L
1,736 SR
Queue Stats
29W - 26L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Farald1993
Danzaburou
Level 28
God Stats
1W - 0L
1,677 SR
Queue Stats
8W - 5L
1,150 Elo+
Solo
Arachne
Arachne
S8SOFUNNY
Arachne
Level 13
God Stats
24W - 26L
1,601 SR
Queue Stats
188W - 198L
1,519 Elo+
Solo
Nike
Nike
TheSinOfGreed97
Nike
Level 14
God Stats
3W - 2L
1,845 SR
Queue Stats
58W - 39L
1,509 Elo+
Party 1
Team Averages
Level 15
1,632 SR
1,425 Elo+

VS

Team Averages
Level 25
1,572 SR
1,464 Elo+
Sylvanus
Sylvanus
Dimitr000
Sylvanus
Level 29
God Stats
1W - 7L
1,121 SR
Queue Stats
95W - 127L
1,392 Elo+
Solo
Zeus
Zeus
Febbuzz
Zeus
Level 25
God Stats
2W - 1L
1,670 SR
Queue Stats
45W - 47L
1,434 Elo+
Solo
Bakasura
Bakasura
freewin0
Bakasura
Level 25
God Stats
9W - 1L
1,966 SR
Queue Stats
103W - 50L
1,649 Elo+
Solo
Olorun
Olorun
kakatoHesss
Olorun
Level 17
God Stats
80W - 43L
1,605 SR
Queue Stats
272W - 259L
1,433 Elo+
Solo
Chernobog
Chernobog
kasilik23
Chernobog
Level 27
God Stats
3W - 5L
1,499 SR
Queue Stats
96W - 82L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 17
10,933
521
6,794
19,436
20,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 6 / 8
12,809
610
17,836
18,658
15,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Farald1993
Danzaburou
17
8 / 4 / 9
11,879
566
15,307
19,376
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
S8SOFUNNY
Arachne
18
9 / 3 / 4
12,441
592
8,098
14,557
7,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 0 / 18
13,856
660
17,476
17,841
11,735
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dimitr000
Sylvanus
11
0 / 7 / 4
8,073
384
3,621
20,405
20,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
Febbuzz
Zeus
11
1 / 10 / 1
8,409
400
5,028
11,138
2,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
freewin0
Bakasura
20
13 / 5 / 1
12,987
618
25,214
20,674
11,220
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
14
1 / 10 / 2
9,288
442
6,920
17,525
5,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
kasilik23
Chernobog
15
1 / 8 / 4
9,341
445
8,190
16,114
5,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
39
Kills
16
18
Deaths
40
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
17
2.5
L
Sylvanus
Dimitr000
Sylvanus
0
7
4
0.29
W
7
6
8
1.83
W
Danzaburou
Farald1993
Danzaburou
8
4
9
3.13
L
Zeus
Febbuzz
Zeus
1
10
1
0.15
W
Arachne
S8SOFUNNY
Arachne
9
3
4
3.67
W
11
0
18
20
L
Bakasura
freewin0
Bakasura
13
5
1
2.7
L
Olorun
1
10
2
0.2
L
Chernobog
kasilik23
Chernobog
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,511
Damage
48,973
89,868
Taken
85,856
62,368
Mitigated
45,424
44,814
Healing
20,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,794
394
812
8,440
19,436
20,699
485
4,717
13,322
33,270
0
L
Sylvanus
Dimitr000
Sylvanus
3,621
1,154
1,410
3,332
20,405
20,331
283
2,277
18,128
21,211
0
W
17,836
10,710
0
8,556
18,658
15,572
522
2,092
14,487
1,338
78,954
W
Danzaburou
Farald1993
Danzaburou
15,307
5,767
0
10,152
19,376
7,362
4,261
4,860
13,781
0
88,696
L
Zeus
Febbuzz
Zeus
5,028
1,349
0
1,495
11,138
2,317
543
272
10,866
35,081
0
W
Arachne
S8SOFUNNY
Arachne
8,098
5,553
0
8,636
14,557
7,000
1,673
2,409
11,798
0
90,114
W
17,476
4,618
0
8,218
17,841
11,735
1,185
6,082
11,619
306
73,709
L
Bakasura
freewin0
Bakasura
25,214
14,773
0
5,898
20,674
11,220
681
2,022
18,652
0
84,960
L
Olorun
6,920
3,354
604
3,916
17,525
5,994
778
1,566
15,959
57,699
0
L
Chernobog
kasilik23
Chernobog
8,190
5,264
0
3,792
16,114
5,562
800
2,387
13,727
0
58,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,918
Gold Earned
48,098
541
Minions Killed
496
0
Camps Cleared
0
2,133,807
Distance Traveled
1,749,335
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,933
521
47
2
0
427,441
4
L
Sylvanus
8,073
384
31
1
0
350,650
2
W
Set
12,809
610
148
7
0
395,421
1
W
Danzaburou
11,879
566
135
6
0
374,406
0
L
Zeus
8,409
400
78
4
0
244,098
0
W
Arachne
12,441
592
107
5
0
478,122
2
W
Nike
13,856
660
104
5
0
458,417
2
L
Bakasura
12,987
618
202
10
0
451,215
3
L
Olorun
9,288
442
92
4
0
361,410
1
L
Chernobog
9,341
445
93
4
0
341,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role