Player Matchup

Poseidon
Poseidon
Deyan_1907
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
F_Oriell
Cthulhu
Level 15
God Stats
10W - 8L
1,516 SR
Queue Stats
19W - 26L
1,343 Elo+
Solo
Fenrir
Fenrir
Inkin Bendy
Fenrir
Level 20
God Stats
22W - 30L
1,468 SR
Queue Stats
58W - 75L
1,343 Elo+
Solo
Bellona
Bellona
MagnetoVID
Bellona
Level 6
God Stats
3W - 6L
1,271 SR
Queue Stats
5W - 7L
1,046 Elo+
Solo
Janus
Janus
guillepuerta
Janus
Level 14
God Stats
14W - 10L
1,491 SR
Queue Stats
37W - 34L
1,372 Elo+
Solo
Team Averages
Level 12
1,449 SR
1,321 Elo+

VS

Team Averages
Level 14
1,483 SR
1,345 Elo+
Bellona
Bellona
CK0895
Bellona
Level 21
God Stats
6W - 7L
1,567 SR
Queue Stats
73W - 73L
1,468 Elo+
Solo
Kali
Kali
Char19931
Kali
Level 6
God Stats
3W - 4L
1,349 SR
Queue Stats
6W - 13L
1,191 Elo+
Party 1
Terra
Terra
GezRawR
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,072 Elo+
Party 1
Cerberus
Cerberus
Hemindale
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,320 Elo+
Solo
Nemesis
Nemesis
name671leichter
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deyan_1907
Poseidon
20
4 / 4 / 16
13,680
912
26,094
10,164
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
F_Oriell
Cthulhu
20
0 / 2 / 18
13,513
901
10,893
13,550
17,135
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
20
18 / 0 / 6
15,704
1,047
22,857
8,114
5,349
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
MagnetoVID
Bellona
20
3 / 5 / 19
14,533
969
26,939
17,800
21,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 2 / 13
14,787
986
29,380
8,142
3,620
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CK0895
Bellona
19
6 / 4 / 4
13,933
929
22,023
25,694
19,974
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
19
4 / 9 / 5
13,666
911
10,053
25,566
11,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
GezRawR
Terra
19
1 / 4 / 5
12,355
824
6,223
29,329
37,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Hemindale
Cerberus
19
0 / 7 / 4
12,299
820
2,837
20,501
26,344
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 8 / 4
12,309
821
9,974
24,122
8,950
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
32
Kills
13
13
Deaths
32
72
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
CK0895
Bellona
6
4
4
2
L
Kali
4
9
5
0.72
W
Poseidon
Deyan_1907
Poseidon
4
4
16
3
W
Cthulhu
F_Oriell
Cthulhu
0
2
18
4.5
L
Terra
GezRawR
Terra
1
4
5
0.88
L
Cerberus
Hemindale
Cerberus
0
7
4
0.29
W
Fenrir
18
0
6
21
W
Bellona
MagnetoVID
Bellona
3
5
19
2.5
W
7
2
13
6.75
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,163
Damage
51,110
57,770
Taken
125,212
52,064
Mitigated
104,026
6,062
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CK0895
Bellona
22,023
7,718
0
746
25,694
19,974
0
14,752
10,942
0
45,702
L
Kali
10,053
4,198
0
2,184
25,566
11,634
0
14,822
10,744
0
31,635
W
Poseidon
Deyan_1907
Poseidon
26,094
6,669
0
1,232
10,164
4,377
0
1,363
8,801
49,067
0
W
Cthulhu
F_Oriell
Cthulhu
10,893
775
399
0
13,550
17,135
0
1,812
11,738
40,749
0
L
Terra
GezRawR
Terra
6,223
1,339
5,608
2,966
29,329
37,124
0
17,407
11,922
26,008
0
L
Cerberus
Hemindale
Cerberus
2,837
1,358
0
2,557
20,501
26,344
0
12,522
7,979
26,736
0
W
Fenrir
22,857
6,674
0
714
8,114
5,349
0
1,602
6,512
0
32,107
W
Bellona
MagnetoVID
Bellona
26,939
6,105
0
1,829
17,800
21,583
0
4,091
13,709
14,616
36,462
W
29,380
2,660
673
1,215
8,142
3,620
0
192
7,950
43,909
0
L
9,974
2,631
0
938
24,122
8,950
0
13,622
10,500
0
21,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,217
Gold Earned
64,562
227
Minions Killed
226
8
Camps Cleared
5
1,352,823
Distance Traveled
1,409,239
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,933
929
62
4
0
269,319
0
L
Kali
13,666
911
34
2
0
276,220
0
W
Poseidon
13,680
912
45
3
0
245,936
0
W
Cthulhu
13,513
901
79
5
0
259,775
1
L
Terra
12,355
824
31
2
0
298,450
0
L
Cerberus
12,299
820
83
6
0
254,593
1
W
Fenrir
15,704
1,047
20
1
0
310,107
1
W
Bellona
14,533
969
47
3
3
261,805
0
W
Janus
14,787
986
36
2
5
275,200
0
L
Nemesis
12,309
821
16
1
5
310,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role