Player Matchup

Ao Kuang
Ao Kuang
ARAGORN-MAGNUM
Ao Kuang
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
15W - 20L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
E Ve rT r0 X
Kuzenbo
Level 61
God Stats
0W - 3L
1,221 SR
Queue Stats
28W - 40L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Han_Kenobi130
Gilgamesh
Level 46
God Stats
1W - 1L
1,848 SR
Queue Stats
8W - 14L
1,336 Elo+
Party 2
Team Averages
Level 58
1,590 SR
1,386 Elo+

VS

Team Averages
Level 138
1,554 SR
1,543 Elo+
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Kaminaru_Kishin
Kukulkan
Level 106
God Stats
37W - 30L
1,523 SR
Queue Stats
329W - 264L
1,539 Elo+
Party 1
Charybdis
Charybdis
RukaGER
Charybdis
Level 160
God Stats
21W - 16L
1,640 SR
Queue Stats
1,122W - 748L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 8 / 4
10,948
644
9,051
17,088
7,328
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
E Ve rT r0 X
Kuzenbo
15
2 / 1 / 5
10,148
597
9,757
17,067
19,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Han_Kenobi130
Gilgamesh
13
2 / 6 / 3
10,314
607
8,459
23,511
13,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
6 / 3 / 8
11,267
663
13,221
13,436
6,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
15
3 / 3 / 11
11,007
647
14,868
7,609
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RukaGER
Charybdis
15
6 / 3 / 5
11,263
663
19,933
11,263
4,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
15
15
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
3
8
3.33
L
Ao Kuang
5
8
4
0.88
L
Kuzenbo
E Ve rT r0 X
Kuzenbo
2
1
5
4.5
L
Gilgamesh
Han_Kenobi130
Gilgamesh
2
6
3
0.58
W
Kukulkan
3
3
11
2.83
W
Charybdis
RukaGER
Charybdis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,267
Damage
48,022
57,666
Taken
32,308
40,047
Mitigated
13,264
11,546
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,221
1,718
0
1,566
13,436
6,197
66
7,294
5,677
0
29,943
L
Ao Kuang
9,051
2,226
0
2,407
17,088
7,328
0
2,859
13,017
24,829
0
L
Kuzenbo
E Ve rT r0 X
Kuzenbo
9,757
2,045
499
4,614
17,067
19,508
0
5,286
10,399
30,200
0
L
Gilgamesh
Han_Kenobi130
Gilgamesh
8,459
819
0
4,026
23,511
13,211
0
6,389
15,234
244
29,041
W
Kukulkan
14,868
673
0
882
7,609
2,843
0
4,454
2,852
39,624
0
W
Charybdis
RukaGER
Charybdis
19,933
9,028
0
2,200
11,263
4,224
812
6,540
4,242
0
53,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
33,537
119
Minions Killed
207
6
Camps Cleared
9
899,487
Distance Traveled
924,269
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,267
663
45
3
2
355,299
3
L
Ao Kuang
10,948
644
27
2
4
265,534
2
L
Kuzenbo
10,148
597
41
2
0
342,007
1
L
Gilgamesh
10,314
607
51
3
2
291,946
2
W
Kukulkan
11,007
647
70
4
1
289,257
2
W
Charybdis
11,263
663
92
5
6
279,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role