Player Matchup

Chaac
Chaac
Hasbon_
Chaac
Level 85
God Stats
0W - 2L
1,276 SR
Queue Stats
42W - 56L
1,299 Elo+
Solo
Ra
Ra
MBerg Qc
Ra
Level 102
God Stats
4W - 9L
1,336 SR
Queue Stats
151W - 149L
1,510 Elo+
Party 1
Skadi
Skadi
OBerg42
Skadi
Level 71
God Stats
56W - 46L
1,564 SR
Queue Stats
184W - 179L
1,477 Elo+
Party 1
Charybdis
Charybdis
Shadowpaint-LM
Charybdis
Level 83
God Stats
30W - 25L
1,594 SR
Queue Stats
56W - 57L
1,484 Elo+
Solo
Hel
Hel
xGOREJAWx
Hel
Level 155
God Stats
0W - 2L
1,435 SR
Queue Stats
107W - 89L
1,469 Elo+
Solo
Team Averages
Level 99
1,441 SR
1,448 Elo+

VS

Team Averages
Level 62
1,618 SR
1,594 Elo+
Bacchus
Bacchus
Doofus Migee
Bacchus
Level 47
God Stats
1W - 0L
1,608 SR
Queue Stats
4W - 0L
1,815 Elo+
Party 2
Hachiman
Hachiman
Graphmo
Hachiman
Level 81
God Stats
2W - 3L
1,457 SR
Queue Stats
47W - 60L
1,435 Elo+
Party 2
Ra
Ra
Jimmylee456
Ra
Level 135
God Stats
17W - 18L
1,622 SR
Queue Stats
822W - 571L
1,663 Elo+
Party 2
Thor
Thor
Yeezus4796
Thor
Level 30
God Stats
8W - 1L
1,570 SR
Queue Stats
56W - 30L
1,537 Elo+
Party 2
Discordia
Discordia
padparadscha876
Discordia
Level 17
God Stats
1W - 0L
1,832 SR
Queue Stats
9W - 6L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hasbon_
Chaac
10
0 / 3 / 0
5,088
1,018
2,050
4,700
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 1
5,800
1,160
2,022
9,891
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
OBerg42
Skadi
10
1 / 4 / 1
5,729
1,146
5,206
8,936
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Shadowpaint-LM
Charybdis
10
0 / 4 / 2
5,516
1,103
2,223
5,984
2,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 1
5,786
1,157
4,061
8,086
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

267

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doofus Migee
Bacchus
12
3 / 0 / 11
7,300
1,460
8,501
4,727
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Graphmo
Hachiman
12
8 / 2 / 6
7,612
1,522
11,413
4,297
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 8
6,634
1,327
3,884
4,272
1,662
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
5 / 0 / 7
6,878
1,376
4,826
2,685
976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
padparadscha876
Discordia
12
1 / 0 / 12
6,634
1,327
5,665
3,293
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
2
Kills
18
18
Deaths
2
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Doofus Migee
Bacchus
3
0
11
8.5
W
Hachiman
Graphmo
Hachiman
8
2
6
5.5
L
Chaac
Hasbon_
Chaac
0
3
0
0
W
1
0
8
5
L
0
4
1
0.13
L
Skadi
OBerg42
Skadi
1
4
1
0.38
L
Charybdis
Shadowpaint-LM
Charybdis
0
4
2
0.25
W
5
0
7
8.5
W
Discordia
padparadscha876
Discordia
1
0
12
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,562
Damage
34,289
37,597
Taken
19,274
17,526
Mitigated
9,597
5,899
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Doofus Migee
Bacchus
8,501
1,084
0
1,388
4,727
4,026
0
1,458
3,157
12,392
0
W
Hachiman
Graphmo
Hachiman
11,413
6,928
0
23
4,297
1,818
0
1,573
2,647
0
19,712
L
Chaac
Hasbon_
Chaac
2,050
414
0
753
4,700
2,788
0
2,694
1,940
1,573
4,402
W
3,884
316
875
934
4,272
1,662
0
1,048
3,100
19,626
0
L
2,022
432
397
1,251
9,891
6,657
0
5,380
4,417
9,857
0
L
Skadi
OBerg42
Skadi
5,206
2,870
0
0
8,936
2,979
0
3,357
5,529
0
10,138
L
Charybdis
Shadowpaint-LM
Charybdis
2,223
1,456
264
90
5,984
2,077
0
2,741
3,191
0
7,878
W
4,826
137
0
0
2,685
976
0
656
1,986
0
8,960
W
Discordia
padparadscha876
Discordia
5,665
656
0
352
3,293
1,115
0
1,750
1,543
19,919
0
L
4,061
538
1,549
1,595
8,086
3,025
0
3,474
4,470
15,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
35,058
83
Minions Killed
104
3
Camps Cleared
9
412,540
Distance Traveled
536,578
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,300
1,460
9
2
0
107,049
0
W
Hachiman
7,612
1,522
18
4
1
97,052
0
L
Chaac
5,088
1,018
12
2
0
52,101
0
W
Ra
6,634
1,327
47
9
3
122,851
3
L
Ra
5,800
1,160
19
4
0
93,308
0
L
Skadi
5,729
1,146
13
3
1
95,465
0
L
Charybdis
5,516
1,103
15
3
2
77,455
0
W
Thor
6,878
1,376
6
1
0
101,131
0
W
Discordia
6,634
1,327
24
5
5
108,495
0
L
Hel
5,786
1,157
24
5
0
94,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role