Player Matchup

Scylla
Scylla
B1GG ZADDY
Scylla
Level 157
God Stats
1W - 0L
1,652 SR
Queue Stats
7W - 5L
1,386 Elo+
Party 2
Charybdis
Charybdis
III Bloodx
Charybdis
Level 147
God Stats
8W - 8L
1,611 SR
Queue Stats
234W - 219L
1,552 Elo+
Party 2
Hera
Hera
Jei Juicy
Hera
Level 154
God Stats
1W - 0L
1,567 SR
Queue Stats
12W - 14L
1,477 Elo+
Party 2
Bacchus
Bacchus
TheRealCuffy
Bacchus
Level 128
God Stats
1W - 1L
1,685 SR
Queue Stats
29W - 20L
1,507 Elo+
Party 2
Mulan
Mulan
WiseDisciple
Mulan
Level 148
God Stats
3W - 4L
1,454 SR
Queue Stats
84W - 97L
1,433 Elo+
Party 2
Team Averages
Level 147
1,594 SR
1,471 Elo+

VS

Team Averages
Level 49
1,557 SR
1,378 Elo+
King Arthur
King Arthur
L0rdskillz
King Arthur
Level 48
God Stats
2W - 2L
1,300 SR
Queue Stats
33W - 44L
1,370 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Obxchris
Ah Muzen Cab
Level 28
God Stats
0W - 3L
1,557 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
Wa1fie
Cthulhu
Level 28
God Stats
19W - 15L
1,532 SR
Queue Stats
30W - 35L
1,442 Elo+
Party 3
Zeus
Zeus
itslogan
Zeus
Level 15
God Stats
2W - 5L
1,484 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 3
Scylla
Scylla
xMochaMamba14x
Scylla
Level 126
God Stats
5W - 4L
1,911 SR
Queue Stats
167W - 172L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B1GG ZADDY
Scylla
14
4 / 1 / 10
8,532
853
8,553
5,223
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
III Bloodx
Charybdis
14
0 / 1 / 10
8,014
801
5,859
4,853
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
15
6 / 1 / 8
9,268
927
6,554
7,082
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TheRealCuffy
Bacchus
15
9 / 0 / 6
10,797
1,080
7,759
9,217
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 7
7,962
796
3,805
9,262
7,204
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L0rdskillz
King Arthur
12
0 / 4 / 2
6,199
620
4,149
9,291
6,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Obxchris
Ah Muzen Cab
14
2 / 3 / 2
7,768
777
6,439
6,502
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wa1fie
Cthulhu
11
0 / 3 / 2
6,071
607
3,613
7,813
5,924
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
12
1 / 7 / 1
6,594
659
4,331
7,687
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 0
7,296
730
5,988
6,450
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
22
Kills
5
5
Deaths
22
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
B1GG ZADDY
Scylla
4
1
10
9
W
Charybdis
III Bloodx
Charybdis
0
1
10
5
W
Hera
6
1
8
10
L
King Arthur
L0rdskillz
King Arthur
0
4
2
0.25
L
Ah Muzen Cab
Obxchris
Ah Muzen Cab
2
3
2
1
W
Bacchus
TheRealCuffy
Bacchus
9
0
6
12
L
Cthulhu
Wa1fie
Cthulhu
0
3
2
0.33
W
3
2
7
3.25
L
Zeus
1
7
1
0.21
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
24,520
35,637
Taken
37,743
25,028
Mitigated
20,525
11,407
Healing
1,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
B1GG ZADDY
Scylla
8,553
367
0
991
5,223
1,833
897
1,609
3,614
28,974
0
W
Charybdis
III Bloodx
Charybdis
5,859
2,241
0
630
4,853
2,051
2,313
2,731
2,122
0
27,203
W
Hera
6,554
804
51
3,196
7,082
2,816
479
3,166
3,916
25,204
0
L
King Arthur
L0rdskillz
King Arthur
4,149
569
0
225
9,291
6,653
0
5,657
3,560
0
13,576
L
Ah Muzen Cab
Obxchris
Ah Muzen Cab
6,439
1,454
0
852
6,502
2,505
0
3,838
2,588
0
27,642
W
Bacchus
TheRealCuffy
Bacchus
7,759
624
0
3,763
9,217
11,124
237
3,236
5,981
14,681
0
L
Cthulhu
Wa1fie
Cthulhu
3,613
155
0
0
7,813
5,924
1
4,071
3,576
12,205
0
W
3,805
630
0
2,776
9,262
7,204
87
3,587
5,675
0
18,644
L
Zeus
4,331
720
0
0
7,687
2,963
0
5,290
2,271
16,696
0
L
5,988
139
0
0
6,450
2,480
0
3,682
2,612
22,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
33,928
242
Minions Killed
172
8
Camps Cleared
5
1,017,276
Distance Traveled
898,571
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,532
853
56
6
3
203,680
2
W
Charybdis
8,014
801
62
6
1
178,559
4
W
Hera
9,268
927
74
7
1
214,325
9
L
King Arthur
6,199
620
19
2
2
182,548
0
L
Ah Muzen Cab
7,768
777
62
6
1
178,767
0
W
Bacchus
10,797
1,080
17
2
1
212,980
1
L
Cthulhu
6,071
607
27
3
0
192,886
0
W
Mulan
7,962
796
33
3
2
207,732
1
L
Zeus
6,594
659
25
3
0
172,774
0
L
Scylla
7,296
730
39
4
2
171,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role