Player Matchup

Chaac
Chaac
Silver II
CJxE_Aikido
Chaac
Silver II
Level 89
God Stats
0W - 2L
1,346 SR
Queue Stats
199W - 200L
1,087 MMR
Solo
Anubis
Anubis
Silver II
GrubSooN93
Anubis
Silver II
Level 47
God Stats
1W - 1L
1,448 SR
Queue Stats
176W - 188L
1,115 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Kingandi02
Ao Kuang
Silver I
Level 96
God Stats
51W - 44L
1,460 SR
Queue Stats
357W - 360L
1,158 MMR
Solo
Cerberus
Cerberus
Silver V
Nali1212121201
Cerberus
Silver V
Level 62
God Stats
0W - 2L
1,502 SR
Queue Stats
21W - 31L
1,214 MMR
Solo
Xbalanque
Xbalanque
Silver II
whocancarry
Xbalanque
Silver II
Level 56
God Stats
4W - 4L
1,539 SR
Queue Stats
61W - 84L
1,153 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,459 SR
1,145 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,612 SR
1,143 MMR
Baron Samedi
Baron Samedi
Silver I
BTIGLI
Baron Samedi
Silver I
Level 129
God Stats
25W - 13L
1,626 SR
Queue Stats
66W - 62L
1,135 MMR
Party 1
Serqet
Serqet
Gold V
BeeGeesLover
Serqet
Gold V
Level 98
God Stats
3W - 0L
1,685 SR
Queue Stats
257W - 246L
1,072 MMR
Solo
Fenrir
Fenrir
Silver II
Deborah
Fenrir
Silver II
Level 69
God Stats
24W - 17L
1,541 SR
Queue Stats
130W - 132L
1,005 MMR
Solo
Ah Puch
Ah Puch
Silver I
Rasengan7
Ah Puch
Silver I
Level 114
God Stats
10W - 8L
1,689 SR
Queue Stats
677W - 681L
1,096 MMR
Solo
Izanami
Izanami
Gold III
xJunkyx
Izanami
Gold III
Level 67
God Stats
14W - 12L
1,518 SR
Queue Stats
50W - 42L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 6
11,200
467
13,076
24,718
22,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
GrubSooN93
Anubis
19
11 / 10 / 4
13,044
544
18,256
25,757
13,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Kingandi02
Ao Kuang
18
10 / 9 / 6
12,754
531
13,814
25,199
8,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
13
0 / 7 / 6
9,385
391
3,986
23,277
20,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
whocancarry
Xbalanque
18
2 / 3 / 5
11,359
473
10,903
17,849
5,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtemisMorgan Le FayYemojaPersephoneSet

VS

Bans
AthenaArtioGilgameshThothTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BTIGLI
Baron Samedi
20
10 / 5 / 11
14,781
616
24,559
18,285
9,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
6 / 4 / 13
13,659
569
8,705
22,661
23,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Deborah
Fenrir
20
8 / 5 / 10
14,228
593
14,865
23,689
15,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Rasengan7
Ah Puch
19
5 / 6 / 16
13,441
560
22,910
16,739
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xJunkyx
Izanami
20
7 / 3 / 7
14,035
585
21,512
21,725
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
93
23
Kills
36
36
Deaths
23
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BTIGLI
Baron Samedi
10
5
11
3.1
W
Serqet
6
4
13
3.13
L
0
7
6
0.43
W
Fenrir
Deborah
Fenrir
8
5
10
2.6
L
Anubis
GrubSooN93
Anubis
11
10
4
1.3
L
Ao Kuang
Kingandi02
Ao Kuang
10
9
6
1.44
L
Cerberus
0
7
6
0.43
W
Ah Puch
Rasengan7
Ah Puch
5
6
16
2.17
L
Xbalanque
whocancarry
Xbalanque
2
3
5
1.5
W
Izanami
xJunkyx
Izanami
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,035
Damage
92,551
116,800
Taken
103,099
70,418
Mitigated
63,492
26,331
Healing
40,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BTIGLI
Baron Samedi
24,559
1,792
2,014
7,958
18,285
9,397
4,131
8,317
9,968
83,831
0
W
Serqet
8,705
1,094
0
4,543
22,661
23,599
295
7,300
15,361
1,609
24,374
L
13,076
1,039
0
4,188
24,718
22,277
382
10,294
13,897
12,875
57,504
W
Fenrir
Deborah
Fenrir
14,865
4,552
0
5,747
23,689
15,884
1,800
9,002
14,687
655
84,069
L
Anubis
GrubSooN93
Anubis
18,256
638
0
10,953
25,757
13,498
0
11,439
13,281
78,465
0
L
Ao Kuang
Kingandi02
Ao Kuang
13,814
1,749
0
4,221
25,199
8,900
13
11,698
13,043
83,513
0
L
Cerberus
3,986
207
0
4,198
23,277
20,336
0
9,383
13,632
27,983
0
W
Ah Puch
Rasengan7
Ah Puch
22,910
974
240
7,391
16,739
6,060
1,158
7,299
9,440
75,900
0
L
Xbalanque
whocancarry
Xbalanque
10,903
3,151
0
2,771
17,849
5,407
1,577
4,007
13,129
0
84,387
W
Izanami
xJunkyx
Izanami
21,512
17,571
0
12,467
21,725
8,552
6,619
9,327
12,398
0
131,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,742
Gold Earned
70,144
559
Minions Killed
510
0
Camps Cleared
0
2,014,420
Distance Traveled
2,286,631
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,781
616
113
5
0
426,872
3
W
Serqet
13,659
569
39
2
0
489,648
7
L
Chaac
11,200
467
122
5
0
354,480
0
W
Fenrir
14,228
593
97
4
0
489,264
0
L
Anubis
13,044
544
120
5
0
373,799
10
L
Ao Kuang
12,754
531
114
5
0
429,475
2
L
Cerberus
9,385
391
46
2
0
416,082
9
W
Ah Puch
13,441
560
102
4
0
437,411
5
L
Xbalanque
11,359
473
157
7
0
440,584
11
W
Izanami
14,035
585
159
7
0
443,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role