Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Quezak
Ah Muzen Cab
Level 124
God Stats
5W - 16L
1,164 SR
Queue Stats
146W - 196L
1,373 Elo+
Solo
Merlin
Merlin
fsadd
Merlin
Level 15
God Stats
4W - 3L
1,531 SR
Queue Stats
16W - 19L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Коржик3
Cthulhu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 48L
1,332 Elo+
Solo
Team Averages
Level 69
1,398 SR
1,356 Elo+

VS

Team Averages
Level 48
1,468 SR
1,381 Elo+
Hades
Hades
 
Hades
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
onuradem
Jormungandr
Level 66
God Stats
1W - 3L
1,302 SR
Queue Stats
15W - 33L
1,223 Elo+
Solo
Rama
Rama
ÖzgürR
Rama
Level 29
God Stats
11W - 14L
1,600 SR
Queue Stats
75W - 85L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Quezak
Ah Muzen Cab
16
7 / 6 / 2
12,305
648
15,751
14,079
5,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
fsadd
Merlin
15
2 / 6 / 5
10,812
569
10,085
11,380
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
13
0 / 7 / 8
10,459
550
4,727
17,354
25,865
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 5 / 11
11,812
622
8,432
14,391
14,210
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
onuradem
Jormungandr
16
6 / 3 / 8
12,772
672
7,701
17,095
14,501
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
17
12 / 1 / 6
14,086
741
17,989
12,228
4,784
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
19
19
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
5
11
1.3
L
Ah Muzen Cab
Quezak
Ah Muzen Cab
7
6
2
1.33
L
Merlin
fsadd
Merlin
2
6
5
0.75
W
Jormungandr
onuradem
Jormungandr
6
3
8
3.33
W
Rama
12
1
6
15
L
Cthulhu
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
34,122
42,813
Taken
43,714
36,298
Mitigated
33,495
3,763
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,432
497
274
2,841
14,391
14,210
231
5,605
8,786
22,935
0
L
Ah Muzen Cab
Quezak
Ah Muzen Cab
15,751
4,154
0
2,567
14,079
5,969
106
4,240
9,839
0
56,593
L
Merlin
fsadd
Merlin
10,085
394
0
973
11,380
4,464
589
5,350
6,030
51,319
0
W
Jormungandr
onuradem
Jormungandr
7,701
756
750
5,142
17,095
14,501
500
4,553
11,674
39,831
0
W
Rama
17,989
11,932
0
2,668
12,228
4,784
2,168
5,182
7,046
0
57,866
L
Cthulhu
4,727
430
0
223
17,354
25,865
87
7,550
9,804
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
38,670
185
Minions Killed
197
7
Camps Cleared
4
883,437
Distance Traveled
907,463
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,812
622
31
2
2
306,225
3
L
Ah Muzen Cab
12,305
648
80
4
4
280,602
3
L
Merlin
10,812
569
83
4
1
281,363
5
W
Jormungandr
12,772
672
63
3
1
293,599
3
W
Rama
14,086
741
103
5
1
307,639
2
L
Cthulhu
10,459
550
22
1
2
321,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role