Player Matchup

Ymir
Ymir
DockezPL
Ymir
Level 28
God Stats
2W - 1L
1,338 SR
Queue Stats
42W - 22L
1,658 Elo+
Party 2
Ullr
Ullr
Uhqqow
Ullr
Level 25
God Stats
5W - 0L
1,774 SR
Queue Stats
45W - 25L
1,663 Elo+
Party 2
Ra
Ra
WillMc2001
Ra
Level 6
God Stats
2W - 6L
1,167 SR
Queue Stats
7W - 20L
1,305 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,542 Elo+

VS

Team Averages
Level 59
1,430 SR
1,589 Elo+
Hercules
Hercules
Deakyy
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
Rubture
Jing Wei
Level 127
God Stats
2W - 2L
1,291 SR
Queue Stats
22W - 27L
1,458 Elo+
Solo
Cthulhu
Cthulhu
THEMZking
Cthulhu
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 3 / 15
9,117
760
5,569
12,164
10,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Uhqqow
Ullr
15
17 / 0 / 4
11,033
919
22,704
12,057
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 12
9,131
761
5,411
4,797
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deakyy
Hercules
10
2 / 8 / 0
7,382
615
6,783
20,319
10,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Rubture
Jing Wei
11
2 / 7 / 2
7,846
654
6,053
10,265
2,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
THEMZking
Cthulhu
11
0 / 7 / 4
7,233
603
6,988
11,429
10,097
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
4
4
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Deakyy
Hercules
2
8
0
0.25
W
Ymir
3
3
15
3.5
L
Jing Wei
Rubture
Jing Wei
2
7
2
0.43
L
Cthulhu
THEMZking
Cthulhu
0
7
4
0.29
W
Ullr
Uhqqow
Ullr
17
0
4
19
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,684
Damage
19,824
29,018
Taken
42,013
18,296
Mitigated
23,440
8,940
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Deakyy
Hercules
6,783
2,491
0
5,709
20,319
10,509
0
6,320
13,999
841
13,646
W
Ymir
5,569
1,854
0
980
12,164
10,484
308
2,302
8,881
10,292
0
L
Jing Wei
Rubture
Jing Wei
6,053
5,302
0
250
10,265
2,834
0
2,017
8,248
0
21,863
L
Cthulhu
THEMZking
Cthulhu
6,988
830
0
260
11,429
10,097
0
3,195
8,234
19,351
0
W
Ullr
Uhqqow
Ullr
22,704
11,422
0
3,304
12,057
6,004
1,402
4,359
7,698
0
57,271
W
5,411
777
3,015
1,641
4,797
1,808
242
1,516
3,281
34,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
22,461
146
Minions Killed
75
8
Camps Cleared
2
648,991
Distance Traveled
551,665
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,382
615
11
1
1
180,153
0
W
Ymir
9,117
760
14
1
3
202,787
1
L
Jing Wei
7,846
654
44
4
1
175,160
3
L
Cthulhu
7,233
603
20
2
0
196,352
0
W
Ullr
11,033
919
64
5
2
224,345
2
W
Ra
9,131
761
68
6
3
221,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role