Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlankPlay
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
captain-clutch19
Osiris
Level 29
God Stats
4W - 3L
1,703 SR
Queue Stats
62W - 44L
1,470 Elo+
Solo
Set
Set
illheney
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
wolf2608
Sol
Level 28
God Stats
4W - 4L
1,474 SR
Queue Stats
63W - 90L
1,274 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,449 Elo+

VS

Team Averages
Level 13
1,527 SR
1,361 Elo+
Hercules
Hercules
Chubi21
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Solo
Artio
Artio
F3NJU
Artio
Level 22
God Stats
1W - 3L
1,395 SR
Queue Stats
14W - 8L
1,515 Elo+
Solo
Cupid
Cupid
Fofa314
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ezequiel12grg
Baron Samedi
Level 18
God Stats
14W - 16L
1,523 SR
Queue Stats
113W - 122L
1,253 Elo+
Solo
Kali
Kali
pooshhh
Kali
Level 15
God Stats
2W - 1L
1,715 SR
Queue Stats
339W - 355L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
10 / 1 / 1
11,156
620
9,468
6,704
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
5
0 / 3 / 0
6,288
349
95
3,294
1,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 0
8,969
498
3,503
10,789
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 0
8,073
449
5,063
7,495
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 6 / 4
9,540
530
14,486
12,742
5,719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chubi21
Hercules
13
0 / 1 / 3
7,216
401
3,314
11,035
7,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
F3NJU
Artio
12
1 / 4 / 8
7,933
441
3,237
14,189
10,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Fofa314
Cupid
10
5 / 7 / 2
7,615
423
4,331
9,292
2,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ezequiel12grg
Baron Samedi
1
0 / 0 / 0
5,050
281
0
0
0
Kali
pooshhh
Kali
16
7 / 1 / 2
10,093
561
8,607
12,946
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
13
Kills
13
14
Deaths
13
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
1
1
10.5
W
Ares
0
3
0
0
L
Hercules
Chubi21
Hercules
0
1
3
1.5
L
Artio
F3NJU
Artio
1
4
8
1.25
L
Cupid
Fofa314
Cupid
5
7
2
0.86
W
0
1
0
0
L
Baron Samedi
ezequiel12grg
Baron Samedi
0
0
0
0
W
1
3
0
0.33
L
Kali
pooshhh
Kali
7
1
2
8
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
19,489
41,024
Taken
47,462
20,127
Mitigated
25,959
11,681
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,468
3,065
0
2,018
6,704
3,045
2,144
357
6,347
0
62,958
W
Ares
95
0
0
0
3,294
1,017
147
0
3,294
4,242
0
L
Hercules
Chubi21
Hercules
3,314
734
0
3,912
11,035
7,347
726
3,544
7,491
0
24,884
L
Artio
F3NJU
Artio
3,237
75
314
3,428
14,189
10,620
0
6,468
7,721
20,346
0
L
Cupid
Fofa314
Cupid
4,331
2,930
0
1,576
9,292
2,349
374
1,422
7,867
0
24,946
W
3,503
916
0
4,945
10,789
6,475
0
93
10,530
0
65,574
L
Baron Samedi
ezequiel12grg
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
5,063
2,084
0
1,325
7,495
3,871
1,088
537
6,958
0
32,784
L
Kali
pooshhh
Kali
8,607
4,973
0
4,248
12,946
5,643
0
3,302
9,644
0
65,553
W
14,486
2,608
0
3,393
12,742
5,719
3,485
2,250
10,397
61,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
37,907
392
Minions Killed
232
0
Camps Cleared
0
1,355,276
Distance Traveled
1,336,374
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,156
620
115
6
0
318,050
2
W
Ares
6,288
349
3
0
0
109,141
0
L
Hercules
7,216
401
44
2
0
368,234
2
L
Artio
7,933
441
31
2
0
338,735
11
L
Cupid
7,615
423
44
2
0
234,000
1
W
Osiris
8,969
498
111
6
0
313,191
2
L
Baron Samedi
5,050
281
0
0
0
10,652
0
W
Set
8,073
449
58
3
0
313,765
3
L
Kali
10,093
561
113
6
0
384,753
0
W
Sol
9,540
530
105
6
0
301,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role