Player Matchup

Set
Set
 
Set
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IKx2K
Sun Wukong
Level 61
God Stats
12W - 13L
1,479 SR
Queue Stats
183W - 226L
1,382 Elo+
Solo
Poseidon
Poseidon
Scuachorrito
Poseidon
Level 89
God Stats
6W - 6L
1,785 SR
Queue Stats
406W - 480L
1,383 Elo+
Solo
Artemis
Artemis
gamingwarrior13
Artemis
Level 62
God Stats
1W - 3L
1,330 SR
Queue Stats
6W - 9L
1,326 Elo+
Solo
Team Averages
Level 74
1,519 SR
1,418 Elo+

VS

Team Averages
Level 81
1,500 SR
1,424 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlwaysWinter970
Arachne
Level 107
God Stats
81W - 66L
1,533 SR
Queue Stats
556W - 607L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Gabriel2245603
Cthulhu
Level 62
God Stats
39W - 32L
1,509 SR
Queue Stats
424W - 475L
1,380 Elo+
Solo
Artemis
Artemis
Neverwintr
Artemis
Level 62
God Stats
79W - 78L
1,475 SR
Queue Stats
308W - 349L
1,361 Elo+
Party 1
Odin
Odin
S-Key_Hero69
Odin
Level 50
God Stats
41W - 47L
1,481 SR
Queue Stats
94W - 106L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 5 / 0
5,249
525
869
6,348
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
8
0 / 2 / 1
4,720
472
838
6,468
1,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
IKx2K
Sun Wukong
11
0 / 0 / 0
6,252
625
2,806
4,935
1,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
Scuachorrito
Poseidon
9
0 / 4 / 0
5,393
539
1,659
5,368
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 1
4,544
454
3,658
5,195
1,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
7 / 0 / 2
7,354
735
5,234
2,859
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 3
6,120
612
4,117
5,478
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 0 / 2
4,801
480
4,227
3,743
1,958
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Neverwintr
Artemis
8
1 / 1 / 3
5,153
515
3,568
5,204
1,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
5,259
526
1,756
5,241
1,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
13
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
0
0.2
L
Ymir
 
Ymir
0
2
1
0.25
W
Merlin
 
Merlin
7
0
2
8
W
4
0
3
5.5
W
1
0
2
2
L
Sun Wukong
IKx2K
Sun Wukong
0
0
0
0
W
Artemis
Neverwintr
Artemis
1
1
3
2.5
W
0
0
0
0
L
Poseidon
Scuachorrito
Poseidon
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,830
Damage
18,902
28,314
Taken
22,525
8,495
Mitigated
8,084
5,996
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
869
567
0
210
6,348
1,735
0
1,652
4,696
0
29,280
L
Ymir
 
Ymir
838
226
0
1,100
6,468
1,945
0
2,249
4,219
10,877
0
W
Merlin
 
Merlin
5,234
277
0
1,314
2,859
1,105
0
1,463
1,200
41,083
0
W
4,117
2,765
0
3,024
5,478
2,033
0
410
5,068
0
42,236
W
4,227
120
219
965
3,743
1,958
0
254
3,489
15,670
0
L
Sun Wukong
IKx2K
Sun Wukong
2,806
849
0
2,774
4,935
1,905
177
0
4,935
0
39,703
W
Artemis
Neverwintr
Artemis
3,568
1,748
0
2,365
5,204
1,333
0
236
4,968
0
26,543
W
1,756
721
0
2,186
5,241
1,655
0
0
5,241
0
24,905
L
Poseidon
Scuachorrito
Poseidon
1,659
94
0
630
5,368
1,567
0
3,410
1,958
26,162
0
L
3,658
1,916
0
1,282
5,195
1,343
0
2,150
3,045
0
15,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
28,687
290
Minions Killed
284
0
Camps Cleared
0
926,267
Distance Traveled
1,003,739
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,249
525
63
6
0
209,113
0
L
Ymir
4,720
472
23
2
0
179,569
3
W
Merlin
7,354
735
80
8
0
202,614
0
W
Arachne
6,120
612
72
7
0
244,882
1
W
Cthulhu
4,801
480
23
2
0
207,390
2
L
Sun Wukong
6,252
625
98
10
0
187,263
0
W
Artemis
5,153
515
48
5
0
174,343
1
W
Odin
5,259
526
61
6
0
174,510
3
L
Poseidon
5,393
539
68
7
0
172,819
4
L
Artemis
4,544
454
38
4
0
177,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role