Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Potaaaaa
Tiamat
Level 157
God Stats
6W - 7L
1,603 SR
Queue Stats
31W - 26L
1,590 Elo+
Solo
Sylvanus
Sylvanus
SlipperedGrub1
Sylvanus
Level 148
God Stats
6W - 5L
1,670 SR
Queue Stats
153W - 194L
1,549 Elo+
Solo
Hercules
Hercules
Wyattiyam
Hercules
Level 101
God Stats
24W - 19L
1,624 SR
Queue Stats
156W - 150L
1,621 Elo+
Solo
Team Averages
Level 141
1,599 SR
1,565 Elo+

VS

Team Averages
Level 125
1,475 SR
1,577 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Liefwarrior
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,683 Elo+
Party 1
Vamana
Vamana
Snortellini
Vamana
Level 157
God Stats
1W - 1L
1,431 SR
Queue Stats
27W - 22L
1,596 Elo+
Party 1
Thanatos
Thanatos
WhiteMan3998
Thanatos
Level 29
God Stats
0W - 2L
1,467 SR
Queue Stats
4W - 4L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
10 / 0 / 5
11,732
978
15,753
10,766
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Potaaaaa
Tiamat
16
4 / 5 / 9
10,555
880
10,653
13,783
10,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
2 / 4 / 9
9,862
822
5,694
12,634
10,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Wyattiyam
Hercules
16
4 / 1 / 2
10,100
842
6,519
9,580
7,663
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 5 / 5
8,781
732
13,306
12,329
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Liefwarrior
Cerberus
14
3 / 4 / 4
8,556
713
6,117
12,930
14,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
15
4 / 4 / 2
8,819
735
8,666
12,382
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
WhiteMan3998
Thanatos
14
1 / 7 / 2
8,108
676
6,098
10,252
3,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
10
10
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
0
5
12.5
L
Sol
 
Sol
2
5
5
0.9
L
Cerberus
Liefwarrior
Cerberus
3
4
4
1.25
W
Tiamat
Potaaaaa
Tiamat
4
5
9
1.7
W
Sylvanus
2
4
9
1.63
L
Vamana
4
4
2
1.25
L
Thanatos
WhiteMan3998
Thanatos
1
7
2
0.29
W
Hercules
Wyattiyam
Hercules
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
34,187
46,763
Taken
47,893
33,704
Mitigated
28,992
15,650
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,753
9,208
0
840
10,766
4,916
4,588
4,544
6,222
0
63,499
L
Sol
 
Sol
13,306
4,867
0
4,152
12,329
4,635
1,204
4,927
7,402
39,092
3,209
L
Cerberus
Liefwarrior
Cerberus
6,117
363
0
3,180
12,930
14,916
0
4,654
8,276
24,202
0
W
Tiamat
Potaaaaa
Tiamat
10,653
1,217
131
2,766
13,783
10,198
1,208
6,869
6,914
32,033
0
W
Sylvanus
5,694
1,276
3,612
5,574
12,634
10,927
524
5,143
7,491
17,457
2,466
L
Vamana
8,666
4,913
0
3,510
12,382
5,750
509
2,929
9,453
0
25,516
L
Thanatos
WhiteMan3998
Thanatos
6,098
812
0
3,755
10,252
3,691
0
3,827
6,425
0
18,043
W
Hercules
Wyattiyam
Hercules
6,519
2,043
0
2,727
9,580
7,663
553
2,126
7,454
0
31,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
34,264
215
Minions Killed
232
11
Camps Cleared
8
885,978
Distance Traveled
816,002
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,732
978
97
8
5
253,444
0
L
Sol
8,781
732
87
7
3
179,054
1
L
Cerberus
8,556
713
61
5
3
198,951
3
W
Tiamat
10,555
880
38
3
5
214,992
0
W
Sylvanus
9,862
822
24
2
0
195,405
1
L
Vamana
8,819
735
54
5
1
233,124
0
L
Thanatos
8,108
676
30
3
1
204,873
2
W
Hercules
10,100
842
56
5
1
222,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role