Player Matchup

Vulcan
Vulcan
Cerde
Vulcan
Level 29
God Stats
8W - 7L
1,530 SR
Queue Stats
87W - 63L
1,594 Elo+
Party 2
Thor
Thor
DrapKill
Thor
Level 88
God Stats
1W - 6L
1,358 SR
Queue Stats
79W - 55L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
limingshouwei
Cthulhu
Level 27
God Stats
0W - 1L
1,882 SR
Queue Stats
15W - 31L
1,684 Elo+
Solo
Team Averages
Level 48
1,590 SR
1,626 Elo+

VS

Team Averages
Level 23
1,485 SR
1,448 Elo+
Bastet
Bastet
SparklinAce
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
fackofff111
Anubis
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
64W - 60L
1,497 Elo+
Solo
Xing Tian
Xing Tian
imtime
Xing Tian
Level 38
God Stats
3W - 3L
1,454 SR
Queue Stats
23W - 37L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cerde
Vulcan
14
4 / 9 / 3
10,826
677
15,648
14,342
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
5 / 10 / 3
11,144
697
10,662
19,869
10,326
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
12
0 / 8 / 7
9,662
604
10,794
20,959
21,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
9 / 5 / 15
12,315
770
14,749
12,577
4,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
17
14 / 2 / 11
13,153
822
22,917
19,325
11,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
imtime
Xing Tian
16
4 / 2 / 19
11,496
719
11,633
16,275
14,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
9
Kills
27
27
Deaths
9
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cerde
Vulcan
4
9
3
0.61
L
Thor
5
10
3
0.65
W
Bastet
9
5
15
3.3
W
Anubis
14
2
11
9.75
W
Xing Tian
imtime
Xing Tian
4
2
19
6.75
L
Cthulhu
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,104
Damage
49,299
55,170
Taken
48,177
35,035
Mitigated
30,909
4,813
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cerde
Vulcan
15,648
2,836
0
568
14,342
3,185
28
10,622
3,720
44,038
0
L
Thor
10,662
1,754
0
1,422
19,869
10,326
127
11,503
8,366
0
25,825
W
Bastet
14,749
5,569
0
90
12,577
4,747
563
7,196
5,381
0
35,019
W
Anubis
22,917
1,047
0
11,398
19,325
11,846
1,257
12,107
7,218
57,482
0
W
Xing Tian
imtime
Xing Tian
11,633
1,542
0
508
16,275
14,316
864
7,564
8,711
37,978
0
L
Cthulhu
10,794
947
360
2,463
20,959
21,524
54
12,594
8,365
28,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
36,964
173
Minions Killed
194
5
Camps Cleared
7
759,697
Distance Traveled
911,442
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,826
677
93
6
4
249,380
3
L
Thor
11,144
697
45
3
0
253,116
4
W
Bastet
12,315
770
35
2
3
321,267
0
W
Anubis
13,153
822
102
6
1
275,795
0
W
Xing Tian
11,496
719
57
4
3
314,380
3
L
Cthulhu
9,662
604
35
2
1
257,201
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role