Player Matchup

Scylla
Scylla
Bara99
Scylla
Level 58
God Stats
15W - 18L
1,436 SR
Queue Stats
298W - 284L
1,488 Elo+
Party 3
Sol
Sol
Mohichii
Sol
Level 48
God Stats
24W - 36L
1,403 SR
Queue Stats
213W - 237L
1,454 Elo+
Party 3
Arachne
Arachne
azooz_law
Arachne
Level 50
God Stats
8W - 10L
1,430 SR
Queue Stats
102W - 95L
1,465 Elo+
Party 3
Apollo
Apollo
dmartinmorillas
Apollo
Level 24
God Stats
1W - 2L
1,760 SR
Queue Stats
23W - 32L
1,471 Elo+
Party 4
Ymir
Ymir
ferpartan
Ymir
Level 76
God Stats
0W - 2L
1,694 SR
Queue Stats
85W - 81L
1,464 Elo+
Party 4
Team Averages
Level 51
1,545 SR
1,468 Elo+

VS

Team Averages
Level 72
1,575 SR
1,551 Elo+
Hachiman
Hachiman
Badudek
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,587 Elo+
Party 2
Raijin
Raijin
DøømDønuts
Raijin
Level 101
God Stats
28W - 24L
1,545 SR
Queue Stats
265W - 238L
1,553 Elo+
Party 1
Osiris
Osiris
JimmyGee
Osiris
Level 148
God Stats
7W - 6L
1,532 SR
Queue Stats
339W - 304L
1,540 Elo+
Party 1
Ymir
Ymir
Joman2k
Ymir
Level 25
God Stats
26W - 20L
1,509 SR
Queue Stats
88W - 70L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Musielak
Gilgamesh
Level 60
God Stats
3W - 1L
1,789 SR
Queue Stats
11W - 6L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bara99
Scylla
8
0 / 5 / 1
4,967
497
2,555
4,070
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 0
5,305
531
4,376
6,384
2,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
azooz_law
Arachne
7
0 / 2 / 0
4,614
461
1,310
4,325
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
5,083
508
2,577
4,094
1,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
0 / 3 / 0
4,810
481
1,891
7,139
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Badudek
Hachiman
10
2 / 0 / 2
5,655
566
3,045
3,565
900
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 1 / 4
5,705
571
2,074
4,856
1,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
JimmyGee
Osiris
12
4 / 0 / 3
7,044
704
5,338
6,003
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Joman2k
Ymir
7
2 / 0 / 5
5,192
519
2,468
4,903
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Musielak
Gilgamesh
11
5 / 1 / 0
6,214
621
4,181
5,170
2,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Badudek
Hachiman
2
0
2
3
L
Scylla
Bara99
Scylla
0
5
1
0.1
W
2
1
4
4
W
Osiris
JimmyGee
Osiris
4
0
3
5.5
W
Ymir
Joman2k
Ymir
2
0
5
4.5
L
1
4
0
0.25
W
Gilgamesh
Musielak
Gilgamesh
5
1
0
5
L
Arachne
azooz_law
Arachne
0
2
0
0
L
1
1
0
1
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
17,106
26,012
Taken
24,497
9,047
Mitigated
11,451
5,733
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Badudek
Hachiman
3,045
2,153
0
1,056
3,565
900
451
691
2,874
0
25,588
L
Scylla
Bara99
Scylla
2,555
169
0
0
4,070
947
0
924
3,146
21,696
0
W
2,074
114
0
1,348
4,856
1,922
27
1,535
3,113
25,777
0
W
Osiris
JimmyGee
Osiris
5,338
2,286
0
2,516
6,003
3,429
0
2,053
3,907
0
51,937
W
Ymir
Joman2k
Ymir
2,468
552
0
1,012
4,903
2,602
0
1,402
3,457
8,137
0
L
4,376
742
0
1,786
6,384
2,412
230
62
6,322
27,438
0
W
Gilgamesh
Musielak
Gilgamesh
4,181
1,318
0
2,418
5,170
2,598
0
2,828
2,324
0
25,903
L
Arachne
azooz_law
Arachne
1,310
595
0
1,510
4,325
1,508
0
624
3,701
0
20,069
L
2,577
1,909
0
1,187
4,094
1,044
0
896
3,198
0
20,929
L
Ymir
1,891
426
0
1,250
7,139
3,136
0
2,036
5,103
15,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,779
Gold Earned
29,810
213
Minions Killed
291
0
Camps Cleared
0
885,256
Distance Traveled
989,481
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,655
566
68
7
0
173,319
2
L
Scylla
4,967
497
41
4
0
174,475
2
W
Raijin
5,705
571
53
5
0
185,663
2
W
Osiris
7,044
704
103
10
0
237,627
4
W
Ymir
5,192
519
10
1
0
198,396
0
L
Sol
5,305
531
49
5
0
175,765
2
W
Gilgamesh
6,214
621
57
6
0
194,476
2
L
Arachne
4,614
461
44
4
0
170,530
0
L
Apollo
5,083
508
56
6
0
185,858
1
L
Ymir
4,810
481
23
2
0
178,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role