Player Matchup

Bastet
Bastet
 
Bastet
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DuqueAralho
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,744 Elo+
Solo
Anubis
Anubis
Goldsilver200
Anubis
Level 40
God Stats
2W - 3L
1,536 SR
Queue Stats
45W - 33L
1,667 Elo+
Party 1
Izanami
Izanami
ScioX
Izanami
Level 12
God Stats
1W - 1L
1,800 SR
Queue Stats
9W - 6L
1,635 Elo+
Party 3
Hercules
Hercules
luiGiBeats
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,653 Elo+
Party 1
Team Averages
Level 16
1,567 SR
1,640 Elo+

VS

Team Averages
Level 19
1,618 SR
1,675 Elo+
Ymir
Ymir
BigPeaPeaEnergy
Ymir
Level 17
God Stats
9W - 1L
1,927 SR
Queue Stats
62W - 19L
1,833 Elo+
Party 2
Merlin
Merlin
FatherFounder
Merlin
Level 29
God Stats
8W - 7L
1,581 SR
Queue Stats
97W - 97L
1,585 Elo+
Solo
Sylvanus
Sylvanus
InfiniteDeserter
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 38L
1,745 Elo+
Party 2
Ullr
Ullr
TheShlongPower
Ullr
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 19L
1,833 Elo+
Party 2
Izanami
Izanami
mariusdiablo
Izanami
Level 14
God Stats
36W - 29L
1,584 SR
Queue Stats
76W - 73L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 4 / 4
9,062
533
12,488
15,640
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DuqueAralho
Cthulhu
4
1 / 1 / 0
5,528
325
1,673
4,042
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 9 / 4
9,312
548
9,313
15,102
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ScioX
Izanami
12
0 / 7 / 1
7,370
434
6,195
12,469
3,458
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
luiGiBeats
Hercules
14
5 / 3 / 1
8,562
504
5,886
13,206
10,796
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,873
522
8,336
12,231
7,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 4 / 3
10,021
589
10,679
11,378
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 2
9,747
573
5,597
9,234
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 3 / 5
10,817
636
14,867
13,696
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
mariusdiablo
Izanami
14
2 / 7 / 0
8,601
506
3,887
10,491
2,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
17
Kills
24
24
Deaths
17
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
4
4
2.25
W
5
2
5
3.75
L
Cthulhu
DuqueAralho
Cthulhu
1
1
0
1
W
4
4
3
1.38
L
4
9
4
0.67
W
5
1
2
6
L
Izanami
ScioX
Izanami
0
7
1
0.07
W
8
3
5
3.5
L
Hercules
luiGiBeats
Hercules
5
3
1
1.83
W
Izanami
mariusdiablo
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
43,366
60,459
Taken
57,030
27,727
Mitigated
24,118
16,193
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,488
3,562
0
3,774
15,640
5,604
0
5,120
10,446
0
47,761
W
8,336
3,333
0
1,110
12,231
7,146
0
2,383
9,848
46,402
0
L
Cthulhu
DuqueAralho
Cthulhu
1,673
365
0
1,451
4,042
1,350
0
2,638
1,282
6,702
0
W
10,679
390
0
1,682
11,378
3,415
2,436
2,452
8,788
67,377
0
L
9,313
442
0
5,524
15,102
6,519
1,076
4,255
10,799
59,009
0
W
5,597
2,414
773
3,713
9,234
5,557
674
904
8,330
55,670
0
L
Izanami
ScioX
Izanami
6,195
3,752
0
1,191
12,469
3,458
0
7,820
4,351
0
46,206
W
14,867
6,769
0
5,597
13,696
5,115
2,357
4,681
8,921
0
79,614
L
Hercules
luiGiBeats
Hercules
5,886
1,900
0
4,253
13,206
10,796
117
4,237
8,969
0
40,657
W
Izanami
mariusdiablo
Izanami
3,887
2,833
0
2,114
10,491
2,885
2,047
566
9,705
0
50,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
48,059
391
Minions Killed
532
0
Camps Cleared
0
1,248,937
Distance Traveled
1,467,682
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,062
533
87
5
0
335,706
3
W
Ymir
8,873
522
77
5
0
321,602
1
L
Cthulhu
5,528
325
8
0
0
92,764
1
W
Merlin
10,021
589
122
7
0
294,286
3
L
Anubis
9,312
548
116
7
0
266,120
7
W
Sylvanus
9,747
573
109
6
0
272,227
1
L
Izanami
7,370
434
100
6
0
281,911
2
W
Ullr
10,817
636
123
7
0
320,073
4
L
Hercules
8,562
504
80
5
0
272,436
1
W
Izanami
8,601
506
101
6
0
259,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role