Player Matchup

Fenrir
Fenrir
DosBlacNMild
Fenrir
Level 106
God Stats
26W - 36L
1,418 SR
Queue Stats
679W - 760L
1,389 Elo+
Solo
Achilles
Achilles
Rhagarson
Achilles
Level 61
God Stats
45W - 65L
1,396 SR
Queue Stats
386W - 446L
1,296 Elo+
Party 2
Ao Kuang
Ao Kuang
Rowe-Bote
Ao Kuang
Level 58
God Stats
17W - 26L
1,402 SR
Queue Stats
203W - 245L
1,299 Elo+
Party 2
Apollo
Apollo
ViciouslyVivid
Apollo
Level 88
God Stats
22W - 25L
1,365 SR
Queue Stats
513W - 599L
1,285 Elo+
Solo
Hera
Hera
xXCUDDLEbugXx
Hera
Level 35
God Stats
6W - 8L
1,190 SR
Queue Stats
233W - 269L
1,280 Elo+
Party 2
Team Averages
Level 70
1,354 SR
1,310 Elo+

VS

Team Averages
Level 69
1,471 SR
1,340 Elo+
King Arthur
King Arthur
BleedGaming
King Arthur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,395 Elo+
Solo
Charybdis
Charybdis
MEL97_
Charybdis
Level 61
God Stats
0W - 2L
1,237 SR
Queue Stats
6W - 17L
1,235 Elo+
Solo
Zhong Kui
Zhong Kui
MaxxyTheFox
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 105L
1,344 Elo+
Solo
Chiron
Chiron
sinoombre
Chiron
Level 82
God Stats
6W - 6L
1,575 SR
Queue Stats
578W - 589L
1,366 Elo+
Party 1
Ymir
Ymir
zugorth
Ymir
Level 46
God Stats
20W - 24L
1,541 SR
Queue Stats
390W - 401L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 4 / 1
5,430
494
2,699
6,805
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Rhagarson
Achilles
11
2 / 0 / 2
6,064
551
4,832
9,798
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Rowe-Bote
Ao Kuang
11
3 / 0 / 1
6,499
591
2,476
5,953
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 7 / 0
5,687
517
1,713
8,086
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 0 / 1
6,535
594
2,388
3,141
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BleedGaming
King Arthur
9
0 / 2 / 0
5,466
497
2,231
5,728
3,138
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MEL97_
Charybdis
9
0 / 3 / 0
4,834
439
967
5,869
1,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
MaxxyTheFox
Zhong Kui
9
0 / 2 / 0
5,142
467
1,956
6,075
3,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
sinoombre
Chiron
11
7 / 1 / 4
7,014
638
8,004
5,339
1,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
zugorth
Ymir
9
4 / 2 / 3
6,128
557
4,237
6,374
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
11
11
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BleedGaming
King Arthur
0
2
0
0
W
Fenrir
1
4
1
0.38
L
Charybdis
MEL97_
Charybdis
0
3
0
0
L
Zhong Kui
MaxxyTheFox
Zhong Kui
0
2
0
0
W
Achilles
Rhagarson
Achilles
2
0
2
3
W
Ao Kuang
Rowe-Bote
Ao Kuang
3
0
1
3.5
W
1
7
0
0.14
L
Chiron
sinoombre
Chiron
7
1
4
9
W
3
0
1
3.5
L
Ymir
zugorth
Ymir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,108
Damage
17,395
33,783
Taken
29,385
14,395
Mitigated
14,270
12,879
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BleedGaming
King Arthur
2,231
233
0
0
5,728
3,138
90
842
4,288
0
25,169
W
Fenrir
2,699
614
0
1,357
6,805
2,243
0
873
5,932
0
16,674
L
Charybdis
MEL97_
Charybdis
967
616
0
1,230
5,869
1,673
904
2,321
3,408
0
21,351
L
Zhong Kui
MaxxyTheFox
Zhong Kui
1,956
398
0
3,185
6,075
3,374
0
953
4,953
26,390
0
W
Achilles
Rhagarson
Achilles
4,832
907
90
5,182
9,798
7,552
0
2,068
7,730
6,490
19,338
W
Ao Kuang
Rowe-Bote
Ao Kuang
2,476
553
0
4,022
5,953
1,751
0
759
5,194
27,770
0
W
1,713
1,066
0
1,261
8,086
1,797
1,083
1,035
7,051
0
20,106
L
Chiron
sinoombre
Chiron
8,004
2,817
654
1,534
5,339
1,474
739
157
5,182
0
34,926
W
2,388
568
0
967
3,141
1,052
338
1,458
1,683
30,364
0
L
Ymir
zugorth
Ymir
4,237
1,132
0
0
6,374
4,611
18
1,732
4,486
23,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
28,584
264
Minions Killed
235
0
Camps Cleared
0
1,020,860
Distance Traveled
972,223
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,466
497
51
5
0
185,962
0
W
Fenrir
5,430
494
23
2
0
210,710
4
L
Charybdis
4,834
439
34
3
0
186,405
1
L
Zhong Kui
5,142
467
51
5
0
195,089
5
W
Achilles
6,064
551
60
5
0
208,216
0
W
Ao Kuang
6,499
591
67
6
0
218,708
2
W
Apollo
5,687
517
38
3
0
166,824
1
L
Chiron
7,014
638
60
5
0
206,039
1
W
Hera
6,535
594
76
7
0
216,402
3
L
Ymir
6,128
557
39
4
0
198,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role