Player Matchup

Cerberus
Cerberus
CrayOnPerk30s
Cerberus
Level 43
God Stats
10W - 8L
1,582 SR
Queue Stats
93W - 73L
1,552 Elo+
Solo
Hachiman
Hachiman
Shtogie
Hachiman
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 525L
1,289 Elo+
Solo
Awilix
Awilix
YT-slumps
Awilix
Level 41
God Stats
26W - 26L
1,280 SR
Queue Stats
291W - 308L
1,297 Elo+
Solo
Jormungandr
Jormungandr
sigma_oblivion
Jormungandr
Level 99
God Stats
1W - 8L
1,198 SR
Queue Stats
462W - 448L
1,470 Elo+
Solo
Nu Wa
Nu Wa
yasserbaubooa
Nu Wa
Level 105
God Stats
10W - 11L
1,544 SR
Queue Stats
314W - 376L
1,309 Elo+
Solo
Team Averages
Level 72
1,421 SR
1,383 Elo+

VS

Team Averages
Level 112
1,516 SR
1,446 Elo+
Geb
Geb
Awesomeness_06
Geb
Level 160
God Stats
79W - 46L
1,591 SR
Queue Stats
554W - 513L
1,449 Elo+
Solo
Charybdis
Charybdis
DBEASTMAN-6
Charybdis
Level 108
God Stats
3W - 2L
1,417 SR
Queue Stats
6W - 8L
1,458 Elo+
Solo
Bakasura
Bakasura
Joeyminati
Bakasura
Level 83
God Stats
17W - 20L
1,354 SR
Queue Stats
57W - 60L
1,346 Elo+
Solo
Artemis
Artemis
MachiasLildik
Artemis
Level 126
God Stats
14W - 9L
1,535 SR
Queue Stats
760W - 763L
1,453 Elo+
Solo
Anubis
Anubis
Vans_batch
Anubis
Level 84
God Stats
8W - 6L
1,681 SR
Queue Stats
577W - 575L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrayOnPerk30s
Cerberus
14
2 / 4 / 4
9,986
399
7,796
18,827
19,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Shtogie
Hachiman
18
1 / 8 / 0
11,826
473
4,918
17,282
5,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
YT-slumps
Awilix
13
2 / 9 / 1
9,421
377
4,444
18,385
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
sigma_oblivion
Jormungandr
18
7 / 5 / 2
12,437
497
21,436
26,300
20,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 6 / 5
10,868
435
17,514
14,887
4,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 21
14,042
562
13,842
26,176
34,430
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DBEASTMAN-6
Charybdis
7
0 / 1 / 0
8,461
338
239
3,328
889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Joeyminati
Bakasura
18
3 / 4 / 5
12,452
498
10,144
18,935
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
20
16 / 1 / 7
15,572
623
37,726
19,447
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Vans_batch
Anubis
20
9 / 4 / 5
13,945
558
14,173
18,734
9,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
12
Kills
32
32
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
L
Cerberus
CrayOnPerk30s
Cerberus
2
4
4
1
W
Charybdis
DBEASTMAN-6
Charybdis
0
1
0
0
W
Bakasura
Joeyminati
Bakasura
3
4
5
1.38
W
Artemis
16
1
7
19.5
L
Hachiman
Shtogie
Hachiman
1
8
0
0.13
W
Anubis
Vans_batch
Anubis
9
4
5
2.88
L
Awilix
YT-slumps
Awilix
2
9
1
0.28
L
Jormungandr
sigma_oblivion
Jormungandr
7
5
2
1.6
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,108
Damage
76,124
95,681
Taken
86,620
54,142
Mitigated
61,831
13,898
Healing
34,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,842
1,309
647
8,162
26,176
34,430
216
11,478
14,662
63,759
0
L
Cerberus
CrayOnPerk30s
Cerberus
7,796
204
810
3,496
18,827
19,773
168
3,599
14,798
36,046
0
W
Charybdis
DBEASTMAN-6
Charybdis
239
0
0
0
3,328
889
0
2,620
708
0
11,867
W
Bakasura
Joeyminati
Bakasura
10,144
5,972
0
4,557
18,935
8,212
2,624
9,529
9,406
0
73,887
W
Artemis
37,726
26,559
0
10,527
19,447
8,550
7,151
10,586
8,827
0
143,262
L
Hachiman
Shtogie
Hachiman
4,918
3,214
40
4,296
17,282
5,414
4,858
2,127
14,960
0
81,093
W
Anubis
Vans_batch
Anubis
14,173
117
0
10,425
18,734
9,750
4,225
12,463
6,271
98,769
0
L
Awilix
YT-slumps
Awilix
4,444
1,749
251
2,941
18,385
4,496
0
7,245
10,695
0
32,793
L
Jormungandr
sigma_oblivion
Jormungandr
21,436
7,081
0
0
26,300
20,312
132
8,715
17,025
83,352
0
L
17,514
4,025
175
1,889
14,887
4,147
684
6,329
8,198
60,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,538
Gold Earned
64,472
461
Minions Killed
578
0
Camps Cleared
0
1,998,086
Distance Traveled
2,003,325
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,042
562
63
3
0
526,836
0
L
Cerberus
9,986
399
64
3
0
402,321
5
W
Charybdis
8,461
338
25
1
0
82,263
1
W
Bakasura
12,452
498
135
5
0
553,354
3
W
Artemis
15,572
623
184
7
0
456,030
0
L
Hachiman
11,826
473
127
5
0
383,097
3
W
Anubis
13,945
558
171
7
0
384,842
1
L
Awilix
9,421
377
46
2
0
405,455
2
L
Jormungandr
12,437
497
129
5
0
404,514
0
L
Nu Wa
10,868
435
95
4
0
402,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role