Player Matchup

Anubis
Anubis
Deadman5421
Anubis
Level 7
God Stats
0W - 4L
969 SR
Queue Stats
7W - 17L
1,236 Elo+
Solo
Thanatos
Thanatos
DiDixX
Thanatos
Level 87
God Stats
4W - 1L
1,703 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
JeanEudeRachid
Tiamat
Level 18
God Stats
0W - 1L
1,903 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Eset
Eset
PANINI06
Eset
Level 16
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Yoello
Gilgamesh
Level 24
God Stats
5W - 2L
1,402 SR
Queue Stats
14W - 8L
1,555 Elo+
Solo
Team Averages
Level 30
1,508 SR
1,458 Elo+

VS

Team Averages
Level 24
1,588 SR
1,421 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Forraksen
Guan Yu
Level 28
God Stats
13W - 6L
1,639 SR
Queue Stats
38W - 37L
1,367 Elo+
Solo
Anubis
Anubis
ImKazm
Anubis
Level 26
God Stats
3W - 0L
1,802 SR
Queue Stats
76W - 66L
1,532 Elo+
Party 2
Hachiman
Hachiman
Kalema777
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,181 Elo+
Solo
Loki
Loki
ThaCreepyNoob
Loki
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 68L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 5 / 2
7,636
449
4,679
8,002
2,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
DiDixX
Thanatos
13
3 / 7 / 3
8,303
488
8,393
12,177
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 5 / 3
8,225
484
6,741
8,713
3,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
12
0 / 3 / 5
7,256
427
5,528
6,932
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Yoello
Gilgamesh
12
1 / 5 / 4
6,464
380
6,314
11,305
4,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 2 / 2
7,691
452
2,078
5,741
2,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Forraksen
Guan Yu
15
2 / 3 / 2
9,015
530
2,426
11,143
6,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
ImKazm
Anubis
18
12 / 1 / 5
10,987
646
15,797
12,823
6,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Kalema777
Hachiman
12
0 / 3 / 1
7,316
430
5,213
10,299
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
10 / 3 / 7
10,519
619
8,943
11,622
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
12
Kills
25
25
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
2
1
L
Anubis
4
5
2
1
L
Thanatos
DiDixX
Thanatos
3
7
3
0.64
W
Guan Yu
Forraksen
Guan Yu
2
3
2
1
W
Anubis
ImKazm
Anubis
12
1
5
14.5
L
4
5
3
1.1
W
Hachiman
Kalema777
Hachiman
0
3
1
0.17
L
Eset
0
3
5
0.83
W
10
3
7
4.5
L
Gilgamesh
Yoello
Gilgamesh
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,655
Damage
34,457
47,129
Taken
51,628
19,879
Mitigated
21,632
13,517
Healing
25,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,078
404
2,128
257
5,741
2,016
447
3,249
2,367
12,765
0
L
Anubis
4,679
78
0
951
8,002
2,617
0
5,767
2,235
25,404
0
L
Thanatos
DiDixX
Thanatos
8,393
2,026
0
7,549
12,177
4,191
0
3,747
8,430
0
54,074
W
Guan Yu
Forraksen
Guan Yu
2,426
258
0
4,996
11,143
6,311
228
2,485
8,615
0
44,045
W
Anubis
ImKazm
Anubis
15,797
1,172
0
10,089
12,823
6,711
1,692
5,005
7,500
70,011
0
L
6,741
500
0
1,492
8,713
3,647
1,086
2,302
6,411
38,474
0
W
Hachiman
Kalema777
Hachiman
5,213
3,694
0
1,993
10,299
2,980
891
3,682
6,443
0
43,551
L
Eset
5,528
315
306
977
6,932
5,402
228
2,032
4,900
26,928
0
W
8,943
3,377
0
5,740
11,622
3,614
182
2,115
9,507
0
54,537
L
Gilgamesh
Yoello
Gilgamesh
6,314
1,466
0
2,242
11,305
4,022
0
4,027
7,278
0
23,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
45,528
266
Minions Killed
408
0
Camps Cleared
0
1,511,682
Distance Traveled
1,426,894
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,691
452
20
1
0
263,013
3
L
Anubis
7,636
449
34
2
0
272,071
2
L
Thanatos
8,303
488
88
5
0
310,860
4
W
Guan Yu
9,015
530
98
6
0
340,354
6
W
Anubis
10,987
646
119
7
0
280,001
0
L
Tiamat
8,225
484
67
4
0
298,848
4
W
Hachiman
7,316
430
78
5
0
254,048
1
L
Eset
7,256
427
46
3
0
320,442
2
W
Loki
10,519
619
93
5
0
289,478
3
L
Gilgamesh
6,464
380
31
2
0
309,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role