Player Matchup

Hun Batz
Hun Batz
Brickaiser
Hun Batz
Level 47
God Stats
3W - 4L
1,686 SR
Queue Stats
60W - 62L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
Dympuls
Xbalanque
Level 85
God Stats
29W - 30L
1,547 SR
Queue Stats
541W - 523L
1,531 Elo+
Party 3
Ares
Ares
LawboundRogue
Ares
Level 117
God Stats
49W - 18L
1,751 SR
Queue Stats
304W - 276L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
NegateLogic
Baron Samedi
Level 152
God Stats
17W - 10L
1,601 SR
Queue Stats
585W - 569L
1,533 Elo+
Party 3
Izanami
Izanami
TheAppleTheory
Izanami
Level 23
God Stats
2W - 2L
1,546 SR
Queue Stats
17W - 14L
1,566 Elo+
Party 1
Team Averages
Level 85
1,626 SR
1,530 Elo+

VS

Team Averages
Level 46
1,574 SR
1,468 Elo+
Zhong Kui
Zhong Kui
BruhhChan
Zhong Kui
Level 51
God Stats
3W - 1L
1,865 SR
Queue Stats
99W - 98L
1,519 Elo+
Party 2
Bellona
Bellona
CRAZESKY97
Bellona
Level 43
God Stats
3W - 3L
1,297 SR
Queue Stats
16W - 30L
1,308 Elo+
Solo
Janus
Janus
Souldymono
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,490 Elo+
Party 2
Izanami
Izanami
funknar
Izanami
Level 22
God Stats
1W - 2L
1,843 SR
Queue Stats
89W - 92L
1,504 Elo+
Party 2
Tiamat
Tiamat
pittoo
Tiamat
Level 29
God Stats
3W - 6L
1,362 SR
Queue Stats
17W - 23L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brickaiser
Hun Batz
20
7 / 10 / 24
13,647
1,137
22,403
20,519
9,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
Dympuls
Xbalanque
20
6 / 2 / 22
12,873
1,073
13,291
10,802
4,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 3 / 28
13,312
1,109
11,297
18,132
25,795
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
NegateLogic
Baron Samedi
20
13 / 0 / 19
15,125
1,260
23,181
8,802
4,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 24
13,827
1,152
23,501
16,762
7,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BruhhChan
Zhong Kui
18
6 / 12 / 8
12,364
1,030
15,530
24,651
15,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
CRAZESKY97
Bellona
18
5 / 9 / 9
12,302
1,025
8,117
22,411
12,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
19
2 / 5 / 13
12,425
1,035
10,321
12,050
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
funknar
Izanami
18
1 / 7 / 12
11,412
951
16,309
17,937
6,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
pittoo
Tiamat
18
4 / 7 / 10
12,201
1,017
20,066
21,949
14,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
70
40
Kills
18
18
Deaths
40
117
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Brickaiser
Hun Batz
7
10
24
1.9
L
Zhong Kui
BruhhChan
Zhong Kui
6
12
8
0.83
L
Bellona
CRAZESKY97
Bellona
5
9
9
1.06
W
Xbalanque
Dympuls
Xbalanque
6
2
22
8.5
W
7
3
28
7
W
Baron Samedi
NegateLogic
Baron Samedi
13
0
19
22.5
L
Janus
2
5
13
1.7
W
7
3
24
6.33
L
Izanami
funknar
Izanami
1
7
12
1
L
Tiamat
pittoo
Tiamat
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,673
Damage
70,343
75,017
Taken
98,998
51,812
Mitigated
52,228
10,548
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Brickaiser
Hun Batz
22,403
4,067
0
535
20,519
9,373
0
11,955
8,564
0
42,210
L
Zhong Kui
BruhhChan
Zhong Kui
15,530
1,281
0
2,590
24,651
15,134
0
9,755
14,896
24,413
0
L
Bellona
CRAZESKY97
Bellona
8,117
1,584
496
683
22,411
12,343
0
9,119
13,292
0
19,895
W
Xbalanque
Dympuls
Xbalanque
13,291
5,920
0
1,293
10,802
4,704
0
7,091
3,711
0
35,844
W
11,297
387
0
0
18,132
25,795
0
11,462
6,670
15,768
0
W
Baron Samedi
NegateLogic
Baron Samedi
23,181
869
4,758
3,962
8,802
4,773
0
6,286
2,516
56,073
0
L
Janus
10,321
436
163
987
12,050
4,078
0
3,427
8,623
45,582
0
W
23,501
12,799
0
0
16,762
7,167
0
9,123
7,639
0
53,025
L
Izanami
funknar
Izanami
16,309
9,804
0
845
17,937
6,547
0
5,415
12,522
0
40,703
L
Tiamat
pittoo
Tiamat
20,066
1,629
0
3,620
21,949
14,126
0
6,762
15,187
38,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,784
Gold Earned
60,704
266
Minions Killed
228
11
Camps Cleared
4
1,122,860
Distance Traveled
1,146,940
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,647
1,137
40
3
6
202,100
0
L
Zhong Kui
12,364
1,030
23
2
0
200,231
0
L
Bellona
12,302
1,025
21
2
1
245,626
0
W
Xbalanque
12,873
1,073
49
4
1
219,281
1
W
Ares
13,312
1,109
5
0
1
227,279
0
W
Baron Samedi
15,125
1,260
98
8
1
255,064
1
L
Janus
12,425
1,035
96
8
2
234,074
0
W
Izanami
13,827
1,152
74
6
2
219,136
0
L
Izanami
11,412
951
57
5
1
235,036
0
L
Tiamat
12,201
1,017
31
3
0
231,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role