Player Matchup

Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BongBellyBacchus
Athena
Level 87
God Stats
2W - 1L
1,530 SR
Queue Stats
17W - 12L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Chronís
Danzaburou
Level 69
God Stats
0W - 1L
1,817 SR
Queue Stats
18W - 16L
1,591 Elo+
Party 1
He Bo
He Bo
ScottishCamz
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,603 Elo+
Party 1
Xing Tian
Xing Tian
kentonee
Xing Tian
Level 114
God Stats
0W - 2L
1,277 SR
Queue Stats
31W - 37L
1,517 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,556 Elo+

VS

Team Averages
Level 100
1,492 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chaetopelma
Heimdallr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,553 Elo+
Solo
Ganesha
Ganesha
HighClassShot
Ganesha
Level 121
God Stats
9W - 8L
1,473 SR
Queue Stats
693W - 649L
1,484 Elo+
Party 2
Skadi
Skadi
TRiPZFFM
Skadi
Level 126
God Stats
7W - 3L
1,453 SR
Queue Stats
444W - 429L
1,501 Elo+
Party 2
Osiris
Osiris
TheTbagTerrorist
Osiris
Level 104
God Stats
2W - 1L
1,536 SR
Queue Stats
331W - 319L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 4 / 11
9,366
851
12,748
12,887
4,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 10
8,418
765
8,873
15,780
17,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Chronís
Danzaburou
15
4 / 4 / 7
8,864
806
12,057
10,203
3,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 9
9,453
859
9,972
11,749
5,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
kentonee
Xing Tian
16
3 / 3 / 11
8,729
794
5,146
15,910
16,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 3 / 7
9,345
850
18,930
8,777
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Chaetopelma
Heimdallr
15
5 / 7 / 10
9,561
869
10,171
12,686
6,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
16
0 / 3 / 16
9,115
829
8,808
15,708
18,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
TRiPZFFM
Skadi
19
9 / 2 / 7
10,899
991
12,308
9,268
4,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 14
8,522
775
7,843
12,613
15,478
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
74
17
Kills
20
20
Deaths
18
48
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
4
11
2.38
W
Thoth
 
Thoth
5
3
7
2.83
L
2
5
10
1.4
W
Heimdallr
Chaetopelma
Heimdallr
5
7
10
1.43
L
Danzaburou
Chronís
Danzaburou
4
4
7
1.88
W
Ganesha
0
3
16
2.67
L
4
4
9
2.13
W
Skadi
TRiPZFFM
Skadi
9
2
7
6.25
W
1
3
14
2.67
L
Xing Tian
kentonee
Xing Tian
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,796
Damage
58,060
66,529
Taken
59,052
48,417
Mitigated
48,639
19,427
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,748
6,490
3,127
3,421
12,887
4,971
1,104
6,490
6,217
0
26,343
W
Thoth
 
Thoth
18,930
343
861
1,022
8,777
3,877
722
4,136
4,641
30,792
0
L
8,873
2,069
1,790
1,393
15,780
17,643
54
4,122
11,288
15,327
0
W
Heimdallr
Chaetopelma
Heimdallr
10,171
3,369
981
1,865
12,686
6,338
0
4,971
7,715
0
19,667
L
Danzaburou
Chronís
Danzaburou
12,057
3,618
858
1,942
10,203
3,957
563
3,629
6,529
0
24,470
W
Ganesha
8,808
528
1,994
3,938
15,708
18,267
395
6,548
9,134
14,257
0
L
9,972
1,501
831
1,883
11,749
5,354
0
5,171
6,446
22,042
0
W
Skadi
TRiPZFFM
Skadi
12,308
6,288
2,361
2,416
9,268
4,679
2,154
2,973
6,128
0
31,674
W
7,843
1,848
1,219
1,591
12,613
15,478
248
5,081
7,443
0
12,571
L
Xing Tian
kentonee
Xing Tian
5,146
201
1,595
2,587
15,910
16,492
0
8,326
7,309
11,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
47,442
110
Minions Killed
119
0
Camps Cleared
0
1,027,379
Distance Traveled
992,861
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,366
851
32
3
0
188,497
0
W
Thoth
9,345
850
38
3
0
220,303
1
L
Athena
8,418
765
14
1
0
207,383
1
W
Heimdallr
9,561
869
20
2
0
198,467
0
L
Danzaburou
8,864
806
17
2
0
230,651
0
W
Ganesha
9,115
829
0
0
0
207,748
0
L
He Bo
9,453
859
36
3
0
192,123
1
W
Skadi
10,899
991
52
5
0
183,527
0
W
Osiris
8,522
775
9
1
0
182,816
0
L
Xing Tian
8,729
794
11
1
0
208,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role