Player Matchup

Izanami
Izanami
DeadlyFoxy65
Izanami
Level 24
God Stats
19W - 20L
1,498 SR
Queue Stats
61W - 88L
1,432 Elo+
Solo
Ra
Ra
Hozmer44
Ra
Level 16
God Stats
2W - 2L
1,856 SR
Queue Stats
6W - 10L
1,409 Elo+
Solo
Charybdis
Charybdis
THE6 BlowyFlame
Charybdis
Level 26
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Da Ji
Da Ji
galletita kawai
Da Ji
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 137L
1,455 Elo+
Solo
Jormungandr
Jormungandr
jormun38
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 89L
1,436 Elo+
Solo
Team Averages
Level 23
1,609 SR
1,372 Elo+

VS

Team Averages
Level 7
1,514 SR
1,443 Elo+
Ra
Ra
BragaXII
Ra
Level 18
God Stats
6W - 4L
1,590 SR
Queue Stats
42W - 32L
1,413 Elo+
Solo
Skadi
Skadi
Dinotube7199
Skadi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 6L
1,611 Elo+
Party 1
Nemesis
Nemesis
I CeLSiTy
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,080 Elo+
Solo
Loki
Loki
Shellswillfall
Loki
Level 7
God Stats
5W - 3L
1,481 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
xLT RT LB RB
Vulcan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadlyFoxy65
Izanami
5
2 / 6 / 0
5,546
347
1,505
7,152
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 15 / 2
6,175
386
6,302
17,413
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
THE6 BlowyFlame
Charybdis
10
0 / 9 / 0
6,036
377
3,635
12,617
2,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 6 / 2
7,064
442
4,801
12,097
4,096
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
jormun38
Jormungandr
9
2 / 15 / 3
6,430
402
5,132
25,382
16,162
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 13
9,925
620
6,133
7,245
3,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
23 / 1 / 10
11,163
698
26,367
14,096
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
I CeLSiTy
Nemesis
11
2 / 4 / 4
7,512
470
3,402
7,733
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 7
7,907
494
3,574
9,604
2,601
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
17
17 / 0 / 7
10,722
670
21,275
8,684
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
9
Kills
51
51
Deaths
12
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
Izanami
DeadlyFoxy65
Izanami
2
6
0
0.33
W
23
1
10
28
L
1
15
2
0.13
W
Nemesis
I CeLSiTy
Nemesis
2
4
4
1
W
1
7
7
0.64
L
Charybdis
THE6 BlowyFlame
Charybdis
0
9
0
0
L
4
6
2
0.83
L
Jormungandr
jormun38
Jormungandr
2
15
3
0.23
W
Vulcan
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
60,751
74,661
Taken
47,362
29,146
Mitigated
19,681
3,077
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,133
969
1,730
3,430
7,245
3,463
1,412
1,530
5,630
64,972
0
L
Izanami
DeadlyFoxy65
Izanami
1,505
1,205
0
315
7,152
1,779
0
3,960
3,074
0
12,602
W
26,367
12,060
512
5,315
14,096
6,099
5,182
3,920
9,844
0
86,471
L
6,302
1,077
63
1,422
17,413
4,281
134
5,696
11,568
30,473
0
W
Nemesis
I CeLSiTy
Nemesis
3,402
911
0
583
7,733
3,014
569
1,512
6,180
0
32,107
W
3,574
1,395
0
2,140
9,604
2,601
1,385
830
8,612
0
25,954
L
Charybdis
THE6 BlowyFlame
Charybdis
3,635
2,014
0
0
12,617
2,828
0
3,646
8,751
0
27,936
L
4,801
743
0
0
12,097
4,096
1,239
4,683
7,119
0
16,412
L
Jormungandr
jormun38
Jormungandr
5,132
1,739
21
1,256
25,382
16,162
0
8,293
16,741
21,519
0
W
Vulcan
21,275
10,727
0
2,726
8,684
4,504
734
2,892
5,662
79,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
47,229
160
Minions Killed
456
0
Camps Cleared
0
1,034,602
Distance Traveled
1,505,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,925
620
115
7
0
332,939
0
L
Izanami
5,546
347
26
2
0
76,953
0
W
Skadi
11,163
698
112
7
0
284,962
0
L
Ra
6,175
386
31
2
0
187,630
0
W
Nemesis
7,512
470
60
4
0
326,672
0
W
Loki
7,907
494
44
3
0
282,125
1
L
Charybdis
6,036
377
48
3
0
261,425
0
L
Da Ji
7,064
442
27
2
0
305,048
1
L
Jormungandr
6,430
402
28
2
0
203,546
1
W
Vulcan
10,722
670
125
8
0
278,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role