Player Matchup

Izanami
Izanami
FateReat
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,475 Elo+
Solo
Anubis
Anubis
MainPaPai
Anubis
Level 126
God Stats
3W - 6L
1,486 SR
Queue Stats
18W - 30L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
mdhajer
Cthulhu
Level 81
God Stats
4W - 8L
1,398 SR
Queue Stats
26W - 33L
1,469 Elo+
Party 1
Team Averages
Level 79
1,461 SR
1,463 Elo+

VS

Team Averages
Level 118
1,450 SR
1,397 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
TommyLeeJoint
Artemis
Level 124
God Stats
23W - 27L
1,429 SR
Queue Stats
137W - 181L
1,328 Elo+
Solo
Ra
Ra
XxCAVALRYxX7246
Ra
Level 69
God Stats
1W - 0L
1,420 SR
Queue Stats
25W - 30L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FateReat
Izanami
9
0 / 8 / 2
6,145
615
4,297
8,384
2,625
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MainPaPai
Anubis
9
1 / 6 / 1
6,585
659
3,988
6,797
2,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
mdhajer
Cthulhu
10
2 / 6 / 1
6,935
694
5,774
12,597
6,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 0 / 11
8,962
896
6,067
11,106
10,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
12
11 / 2 / 5
8,873
887
11,661
5,843
1,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 12
7,858
786
6,545
5,887
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
20
20
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
11
12.5
L
Izanami
FateReat
Izanami
0
8
2
0.13
L
Anubis
MainPaPai
Anubis
1
6
1
0.25
W
Artemis
11
2
5
6.75
W
2
1
12
8
L
Cthulhu
mdhajer
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
24,273
27,778
Taken
22,836
12,033
Mitigated
14,034
2,958
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,067
1,597
75
4,108
11,106
10,241
761
3,745
7,361
0
17,368
L
Izanami
FateReat
Izanami
4,297
2,536
0
0
8,384
2,625
0
1,873
6,511
0
19,331
L
Anubis
MainPaPai
Anubis
3,988
237
0
856
6,797
2,883
0
2,449
4,348
14,105
0
W
Artemis
11,661
5,697
0
1,383
5,843
1,565
849
3,455
2,388
0
25,116
W
6,545
672
1,974
2,436
5,887
2,228
729
3,031
2,856
30,775
0
L
Cthulhu
mdhajer
Cthulhu
5,774
660
204
1,898
12,597
6,525
0
2,366
10,231
14,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
25,693
83
Minions Killed
119
2
Camps Cleared
7
471,221
Distance Traveled
570,283
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,962
896
22
2
2
206,227
0
L
Izanami
6,145
615
36
4
0
152,343
1
L
Anubis
6,585
659
25
3
2
143,318
1
W
Artemis
8,873
887
26
3
3
185,201
5
W
Ra
7,858
786
71
7
2
178,855
0
L
Cthulhu
6,935
694
22
2
0
175,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role