Player Matchup

He Bo
He Bo
BrokenScoot
He Bo
Level 28
God Stats
4W - 0L
1,747 SR
Queue Stats
62W - 47L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
ManaTee2000
Xing Tian
Level 28
God Stats
31W - 16L
1,636 SR
Queue Stats
103W - 103L
1,438 Elo+
Party 1
Da Ji
Da Ji
Zigityjoe
Da Ji
Level 32
God Stats
4W - 1L
1,910 SR
Queue Stats
285W - 342L
1,456 Elo+
Party 1
Team Averages
Level 29
1,764 SR
1,453 Elo+

VS

Team Averages
Level 23
1,376 SR
1,391 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kosmik OSU
Janus
Level 26
God Stats
8W - 14L
1,373 SR
Queue Stats
37W - 62L
1,392 Elo+
Solo
Achilles
Achilles
Soniczim
Achilles
Level 18
God Stats
1W - 2L
1,255 SR
Queue Stats
27W - 35L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,427
743
5,587
5,285
1,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
ManaTee2000
Xing Tian
10
1 / 0 / 8
6,770
677
2,944
5,531
5,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Zigityjoe
Da Ji
12
7 / 0 / 4
7,912
791
8,751
5,598
2,315
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 3 / 0
5,641
564
2,027
5,075
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
10
0 / 5 / 1
6,119
612
3,814
5,309
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Achilles
Soniczim
Achilles
9
1 / 4 / 0
6,594
659
3,578
9,887
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
4
1
6
7
L
Janus
0
5
1
0.1
W
Xing Tian
ManaTee2000
Xing Tian
1
0
8
5
L
Achilles
Soniczim
Achilles
1
4
0
0.25
W
Da Ji
Zigityjoe
Da Ji
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
9,419
16,414
Taken
20,271
9,658
Mitigated
11,341
76
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,027
84
0
204
5,075
2,211
23
786
4,289
10,853
0
W
5,587
267
0
0
5,285
1,954
424
1,924
3,255
25,922
0
L
Janus
3,814
39
197
216
5,309
1,435
0
2,292
3,017
23,090
0
W
Xing Tian
ManaTee2000
Xing Tian
2,944
426
0
76
5,531
5,389
78
2,187
3,162
4,804
0
L
Achilles
Soniczim
Achilles
3,578
798
0
1,454
9,887
7,695
116
5,776
4,111
0
6,749
W
Da Ji
Zigityjoe
Da Ji
8,751
2,102
0
0
5,598
2,315
553
1,870
3,652
0
28,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,109
Gold Earned
18,354
105
Minions Killed
81
7
Camps Cleared
2
508,614
Distance Traveled
475,019
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,641
564
17
2
0
143,212
0
W
He Bo
7,427
743
51
5
2
173,034
0
L
Janus
6,119
612
52
5
1
151,997
1
W
Xing Tian
6,770
677
7
1
0
141,036
2
L
Achilles
6,594
659
12
1
1
179,810
0
W
Da Ji
7,912
791
47
5
5
194,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role